www.pudn.com > FTP.rar > ClientSocket.h
#if !defined(AFX_CLIENTSOCKET_H__AF3CA7AC_F878_4172_A87A_DE2AE70120AE__INCLUDED_)
#define AFX_CLIENTSOCKET_H__AF3CA7AC_F878_4172_A87A_DE2AE70120AE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ClientSocket.h : header file
//
#include "Server.h"
/////////////////////////////////////////////////////////////////////////////
// CClientSocket command target
class CServerDlg;
class CClientSocket : public CSocket
{
// Attributes
public:
CServerDlg *c_dlg;
// Operations
public:
CClientSocket(CServerDlg *dlg);
virtual ~CClientSocket();
// Overrides
public:
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CClientSocket)
public:
virtual void OnReceive(int nErrorCode);
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(CClientSocket)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
public:
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CLIENTSOCKET_H__AF3CA7AC_F878_4172_A87A_DE2AE70120AE__INCLUDED_)