www.pudn.com > SMSManagement.rar > Resources.Designer.cs


//------------------------------------------------------------------------------ 
//  
//     This code was generated by a tool. 
//     Runtime Version:2.0.50727.1433 
// 
//     Changes to this file may cause incorrect behavior and will be lost if 
//     the code is regenerated. 
//  
//------------------------------------------------------------------------------ 
 
namespace SMSManagement.Properties 
{ 
 
 
    ///  
    ///    A strongly-typed resource class, for looking up localized strings, etc. 
    ///  
    // This class was auto-generated by the Strongly Typed Resource Builder 
    // class via a tool like ResGen or Visual Studio.NET. 
    // To add or remove a member, edit your .ResX file then rerun ResGen 
    // with the /str option, or rebuild your VS project. 
    class Resources 
    { 
 
        private static System.Resources.ResourceManager _resMgr; 
 
        private static System.Globalization.CultureInfo _resCulture; 
 
        /*FamANDAssem*/ 
        internal Resources() 
        { 
        } 
 
        ///  
        ///    Returns the cached ResourceManager instance used by this class. 
        ///  
        [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)] 
        public static System.Resources.ResourceManager ResourceManager 
        { 
            get 
            { 
                if ((_resMgr == null)) 
                { 
                    System.Resources.ResourceManager temp = new System.Resources.ResourceManager("SMSManagement.Properties.Resources", typeof(Resources).Assembly); 
                    _resMgr = temp; 
                } 
                return _resMgr; 
            } 
        } 
 
        ///  
        ///    Overrides the current thread's CurrentUICulture property for all 
        ///    resource lookups using this strongly typed resource class. 
        ///  
        [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Advanced)] 
        public static System.Globalization.CultureInfo Culture 
        { 
            get 
            { 
                return _resCulture; 
            } 
            set 
            { 
                _resCulture = value; 
            } 
        } 
    } 
}