www.pudn.com > AtModem.rar > GetStateThread.cpp


// GetStateThread.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "NewAT.h" 
#include "GetStateThread.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CGetStateThread 
 
IMPLEMENT_DYNCREATE(CGetStateThread, CWinThread) 
 
CGetStateThread::CGetStateThread() 
{ 
} 
 
CGetStateThread::~CGetStateThread() 
{ 
} 
 
BOOL CGetStateThread::InitInstance() 
{ 
	// TODO:  perform and per-thread initialization here 
	return TRUE; 
} 
 
int CGetStateThread::ExitInstance() 
{ 
	// TODO:  perform any per-thread cleanup here 
	return CWinThread::ExitInstance(); 
} 
 
BEGIN_MESSAGE_MAP(CGetStateThread, CWinThread) 
	//{{AFX_MSG_MAP(CGetStateThread) 
		// NOTE - the ClassWizard will add and remove mapping macros here. 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CGetStateThread message handlers