www.pudn.com > sswf-1.7.4-src.zip > double.asc


/* double.asc -- written by Alexis WILKE for Made to Order Software, Ltd. (c) 2005-2006 */

/*

Copyright (c) 2005-2006 Made to Order Software, Ltd.

Permission is hereby granted, free of charge, to any
person obtaining a copy of this software and
associated documentation files (the "Software"), to
deal in the Software without restriction, including
without limitation the rights to use, copy, modify,
merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom
the Software is furnished to do so, subject to the
following conditions:

The above copyright notice and this permission notice
shall be included in all copies or substantial
portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO
EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

*/


intrinsic package Global
{
	class Double
	{
		function Double(obj : Object) : Void;
		function toString(base : Integer) : String;
		function valueOf(Void) : Double;

		// unary operators
		function "+"  (d : Double) : Double;
		function "-"  (d : Double) : Double;
		function "++" (d : Double) : Double;
		function "--" (d : Double) : Double;
		function "~"  (d : Double) : Double;
		function "!"  (d : Double) : Double;

		// binary operators
		function "**"  (dl : Double, dr : Double) : Double;
		function "*"   (dl : Double, dr : Double) : Double;
		function "/"   (dl : Double, dr : Double) : Double;
		function "%"   (dl : Double, dr : Double) : Double;
		function "+"   (dl : Double, dr : Double) : Double;
		function "-"   (dl : Double, dr : Double) : Double;
		function "<<"  (dl : Double, dr : Double) : Double;
		function ">>"  (dl : Double, dr : Double) : Double;
		function ">>>" (dl : Double, dr : Double) : Double;
		function "!>"  (dl : Double, dr : Double) : Double;
		function "!<"  (dl : Double, dr : Double) : Double;
		function "?>"  (dl : Double, dr : Double) : Double;
		function "?<"  (dl : Double, dr : Double) : Double;
		function "&"   (dl : Double, dr : Double) : Double;
		function "^"   (dl : Double, dr : Double) : Double;
		function "|"   (dl : Double, dr : Double) : Double;

		function "**"  (dl : Double, ir : Integer) : Double;
		function "*"   (dl : Double, ir : Integer) : Double;
		function "/"   (dl : Double, ir : Integer) : Double;
		function "%"   (dl : Double, ir : Integer) : Double;
		function "+"   (dl : Double, ir : Integer) : Double;
		function "-"   (dl : Double, ir : Integer) : Double;
		function "<<"  (dl : Double, ir : Integer) : Double;
		function ">>"  (dl : Double, ir : Integer) : Double;
		function ">>>" (dl : Double, ir : Integer) : Double;
		function "!>"  (dl : Double, ir : Integer) : Double;
		function "!<"  (dl : Double, ir : Integer) : Double;
		function "?>"  (dl : Double, ir : Integer) : Double;
		function "?<"  (dl : Double, ir : Integer) : Double;
		function "&"   (dl : Double, ir : Integer) : Double;
		function "^"   (dl : Double, ir : Integer) : Double;
		function "|"   (dl : Double, ir : Integer) : Double;

		function "**"  (il : Integer, dr : Double) : Double;
		function "*"   (il : Integer, dr : Double) : Double;
		function "/"   (il : Integer, dr : Double) : Double;
		function "%"   (il : Integer, dr : Double) : Double;
		function "+"   (il : Integer, dr : Double) : Double;
		function "-"   (il : Integer, dr : Double) : Double;
		function "<<"  (il : Integer, dr : Double) : Double;
		function ">>"  (il : Integer, dr : Double) : Double;
		function ">>>" (il : Integer, dr : Double) : Double;
		function "!>"  (il : Integer, dr : Double) : Double;
		function "!<"  (il : Integer, dr : Double) : Double;
		function "?>"  (il : Integer, dr : Double) : Double;
		function "?<"  (il : Integer, dr : Double) : Double;
		function "&"   (il : Integer, dr : Double) : Double;
		function "^"   (il : Integer, dr : Double) : Double;
		function "|"   (il : Integer, dr : Double) : Double;

		// assignment operators
		function "**="  (dl : Double, dr : Double) : Double;
		function "*="   (dl : Double, dr : Double) : Double;
		function "/="   (dl : Double, dr : Double) : Double;
		function "%="   (dl : Double, dr : Double) : Double;
		function "+="   (dl : Double, dr : Double) : Double;
		function "-="   (dl : Double, dr : Double) : Double;
		function "<<="  (dl : Double, dr : Double) : Double;
		function ">>="  (dl : Double, dr : Double) : Double;
		function ">>>=" (dl : Double, dr : Double) : Double;
		function "!>="  (dl : Double, dr : Double) : Double;
		function "!<="  (dl : Double, dr : Double) : Double;
		function "?>="  (dl : Double, dr : Double) : Double;
		function "?<="  (dl : Double, dr : Double) : Double;
		function "&="   (dl : Double, dr : Double) : Double;
		function "^="   (dl : Double, dr : Double) : Double;
		function "|="   (dl : Double, dr : Double) : Double;

		function "**="  (dl : Double, ir : Integer) : Double;
		function "*="   (dl : Double, ir : Integer) : Double;
		function "/="   (dl : Double, ir : Integer) : Double;
		function "%="   (dl : Double, ir : Integer) : Double;
		function "+="   (dl : Double, ir : Integer) : Double;
		function "-="   (dl : Double, ir : Integer) : Double;
		function "<<="  (dl : Double, ir : Integer) : Double;
		function ">>="  (dl : Double, ir : Integer) : Double;
		function ">>>=" (dl : Double, ir : Integer) : Double;
		function "!>="  (dl : Double, ir : Integer) : Double;
		function "!<="  (dl : Double, ir : Integer) : Double;
		function "?>="  (dl : Double, ir : Integer) : Double;
		function "?<="  (dl : Double, ir : Integer) : Double;
		function "&="   (dl : Double, ir : Integer) : Double;
		function "^="   (dl : Double, ir : Integer) : Double;
		function "|="   (dl : Double, ir : Integer) : Double;

		// comparison operators
		function "=="  (dl : Double, dr : Double) : Boolean;
		function "===" (dl : Double, dr : Double) : Boolean;
		function "!="  (dl : Double, dr : Double) : Boolean;
		function "!==" (dl : Double, dr : Double) : Boolean;
		function "<"   (dl : Double, dr : Double) : Boolean;
		function "<="  (dl : Double, dr : Double) : Boolean;
		function ">"   (dl : Double, dr : Double) : Boolean;
		function ">="  (dl : Double, dr : Double) : Boolean;

		function "=="  (dl : Double, ir : Integer) : Boolean;
		function "===" (dl : Double, ir : Integer) : Boolean;
		function "!="  (dl : Double, ir : Integer) : Boolean;
		function "!==" (dl : Double, ir : Integer) : Boolean;
		function "<"   (dl : Double, ir : Integer) : Boolean;
		function "<="  (dl : Double, ir : Integer) : Boolean;
		function ">"   (dl : Double, ir : Integer) : Boolean;
		function ">="  (dl : Double, ir : Integer) : Boolean;

		function "=="  (il : Integer, dr : Double) : Boolean;
		function "===" (il : Integer, dr : Double) : Boolean;
		function "!="  (il : Integer, dr : Double) : Boolean;
		function "!==" (il : Integer, dr : Double) : Boolean;
		function "<"   (il : Integer, dr : Double) : Boolean;
		function "<="  (il : Integer, dr : Double) : Boolean;
		function ">"   (il : Integer, dr : Double) : Boolean;
		function ">="  (il : Integer, dr : Double) : Boolean;

		const var MAX_VALUE : Double;
		const var MIN_VALUE : Double;
		const var NaN : Double;
		const var Infinity : Double;
		const var NEGATIVE_INFINITY : Double = -Infinity;
		const var POSITIVE_INFINITY : Double = Infinity;
	}

	// Number, we define those as Double because Number
	// includes Double and Integer and we don't have
	// dual inheritance available in Javascript.
	class Number extends Double;

	// Machine types (it is only internally that these types are
	// really machine types, for my own sake, here it is just like
	// the main type)
	class Float extends Double
	{
		const var MAX_VALUE : Float;
		const var MIN_VALUE : Float;
		const var NaN : Float;
		const var Infinity : Float;
		const var NEGATIVE_INFINITY : Float = -Infinity;
		const var POSITIVE_INFINITY : Float = Infinity;
	}

	function isFinite(value : Double) : Boolean;
	function isNaN(value : Double) : Boolean;

	function parseFloat(string : String) : Double;
}