www.pudn.com > Screens.rar > ScreensavealbumDlg.cpp


// ScreensavealbumDlg.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "Screensavealbum.h" 
#include "ScreensavealbumDlg.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CAboutDlg dialog used for App About 
 
class CAboutDlg : public CDialog 
{ 
public: 
	CAboutDlg(); 
 
// Dialog Data 
	//{{AFX_DATA(CAboutDlg) 
	enum { IDD = IDD_ABOUTBOX }; 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CAboutDlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	//{{AFX_MSG(CAboutDlg) 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) 
{ 
	//{{AFX_DATA_INIT(CAboutDlg) 
	//}}AFX_DATA_INIT 
} 
 
void CAboutDlg::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CAboutDlg) 
	//}}AFX_DATA_MAP 
} 
 
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) 
	//{{AFX_MSG_MAP(CAboutDlg) 
		// No message handlers 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CScreensavealbumDlg dialog 
 
CScreensavealbumDlg::CScreensavealbumDlg(CWnd* pParent /*=NULL*/) 
	: CDialog(CScreensavealbumDlg::IDD, pParent) 
{ 
	//{{AFX_DATA_INIT(CScreensavealbumDlg) 
		// NOTE: the ClassWizard will add member initialization here 
	//}}AFX_DATA_INIT 
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32 
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); 
} 
 
void CScreensavealbumDlg::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CScreensavealbumDlg) 
		// NOTE: the ClassWizard will add DDX and DDV calls here 
	//}}AFX_DATA_MAP 
} 
 
BEGIN_MESSAGE_MAP(CScreensavealbumDlg, CDialog) 
	//{{AFX_MSG_MAP(CScreensavealbumDlg) 
	ON_WM_SYSCOMMAND() 
	ON_WM_PAINT() 
	ON_WM_QUERYDRAGICON() 
	ON_WM_MOUSEMOVE() 
	ON_WM_TIMER() 
	ON_WM_KEYDOWN() 
	ON_WM_KEYUP() 
	ON_WM_LBUTTONDOWN() 
	ON_WM_LBUTTONUP() 
	ON_WM_RBUTTONDOWN() 
	ON_WM_RBUTTONUP() 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CScreensavealbumDlg message handlers 
 
BOOL CScreensavealbumDlg::OnInitDialog() 
{ 
	CDialog::OnInitDialog(); 
 
	// Add "About..." menu item to system menu. 
 
	// IDM_ABOUTBOX must be in the system command range. 
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); 
	ASSERT(IDM_ABOUTBOX < 0xF000); 
 
	CMenu* pSysMenu = GetSystemMenu(FALSE); 
	if (pSysMenu != NULL) 
	{ 
		CString strAboutMenu; 
		strAboutMenu.LoadString(IDS_ABOUTBOX); 
		if (!strAboutMenu.IsEmpty()) 
		{ 
			pSysMenu->AppendMenu(MF_SEPARATOR); 
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); 
		} 
	} 
 
	// Set the icon for this dialog.  The framework does this automatically 
	//  when the application's main window is not a dialog 
	SetIcon(m_hIcon, TRUE);			// Set big icon 
	SetIcon(m_hIcon, FALSE);		// Set small icon 
	 
	ShowCursor(false); 
	CRect rc(0,0,GetSystemMetrics(SM_CXSCREEN),GetSystemMetrics(SM_CYSCREEN)); 
	::GetCursorPos(&curpt); 
	this->MoveWindow(rc); 
	SetTimer(1,500,NULL); 
	x=0;y=0; 
	return TRUE; 
} 
 
void CScreensavealbumDlg::OnSysCommand(UINT nID, LPARAM lParam) 
{ 
	if ((nID & 0xFFF0) == IDM_ABOUTBOX) 
	{ 
		CAboutDlg dlgAbout; 
		dlgAbout.DoModal(); 
	} 
	else 
	{ 
		CDialog::OnSysCommand(nID, lParam); 
	} 
} 
 
// If you add a minimize button to your dialog, you will need the code below 
//  to draw the icon.  For MFC applications using the document/view model, 
//  this is automatically done for you by the framework. 
 
void CScreensavealbumDlg::OnPaint()  
{/* 
	if (IsIconic()) 
	{ 
		CPaintDC dc(this); // device context for painting 
 
		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); 
 
		// Center icon in client rectangle 
		int cxIcon = GetSystemMetrics(SM_CXICON); 
		int cyIcon = GetSystemMetrics(SM_CYICON); 
		CRect rect; 
		GetClientRect(&rect); 
		int x = (rect.Width() - cxIcon + 1) / 2; 
		int y = (rect.Height() - cyIcon + 1) / 2; 
 
		// Draw the icon 
		dc.DrawIcon(x, y, m_hIcon); 
	} 
	else 
	{ 
		CDialog::OnPaint(); 
	}*/ 
	CPaintDC dc(this); 
	CBrush brush(RGB(0,0,0)); 
	CRect rect; 
	GetClientRect(rect); 
	dc.FillRect(&rect,&brush); 
} 
 
// The system calls this to obtain the cursor to display while the user drags 
//  the minimized window. 
HCURSOR CScreensavealbumDlg::OnQueryDragIcon() 
{ 
	return (HCURSOR) m_hIcon; 
} 
 
void CScreensavealbumDlg::OnMouseMove(UINT nFlags, CPoint point)  
{ 
	int moveptx=point.x-curpt.x; 
	int movepty=point.y-curpt.y; 
	if(moveptx+movepty>3) 
		PostMessage(WM_CLOSE);  
	CDialog::OnMouseMove(nFlags, point); 
} 
 
void CScreensavealbumDlg::PostNcDestroy()  
{ 
	KillTimer(1); 
	CDialog::PostNcDestroy(); 
} 
 
void CScreensavealbumDlg::OnTimer(UINT nIDEvent)  
{ 
	KillTimer(1); 
	CClientDC dc(this); 
	static nIndexBit=0; 
	if(nIndexBit>3) 
	nIndexBit=0; 
	DrawBitmap(dc,nIndexBit++); 
	SetTimer(1,500,NULL); 
	CDialog::OnTimer(nIDEvent); 
} 
 
void CScreensavealbumDlg::DrawBitmap(CDC &dc, int nIndexBit) 
{ 
	CDC dcmem; 
	dcmem.CreateCompatibleDC(&dc); 
	CBitmap m_Bitmap; 
	m_Bitmap.LoadBitmap(IDB_BITMAP1+nIndexBit); 
	dcmem.SelectObject(m_Bitmap); 
	BITMAP bmp; 
	GetObject(m_Bitmap,sizeof(bmp),&bmp); 
	int iscreenx=GetSystemMetrics(SM_CXSCREEN); 
	int iscreeny=GetSystemMetrics(SM_CYSCREEN); 
	if(x>iscreenx)x=0; 
	if(y>iscreeny)y=0; 
	dc.BitBlt(x,y,bmp.bmWidth,bmp.bmHeight,&dcmem,0,0,SRCCOPY); 
	Sleep(2000); 
	dc.BitBlt(x,y,iscreenx,iscreeny,&dcmem,0,0,BLACKNESS); 
	x+=80; 
	y+=20; 
	dcmem.DeleteDC(); 
} 
 
void CScreensavealbumDlg::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)  
{ 
	PostMessage(WM_CLOSE); 
} 
 
void CScreensavealbumDlg::OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags)  
{ 
	PostMessage(WM_CLOSE); 
} 
 
void CScreensavealbumDlg::OnLButtonDown(UINT nFlags, CPoint point)  
{ 
	PostMessage(WM_CLOSE); 
} 
 
void CScreensavealbumDlg::OnLButtonUp(UINT nFlags, CPoint point)  
{ 
	PostMessage(WM_CLOSE); 
} 
 
void CScreensavealbumDlg::OnRButtonDown(UINT nFlags, CPoint point)  
{ 
	PostMessage(WM_CLOSE); 
} 
 
void CScreensavealbumDlg::OnRButtonUp(UINT nFlags, CPoint point)  
{ 
	PostMessage(WM_CLOSE); 
}