www.pudn.com > Screens.rar > ScreensavealbumDlg.cpp
// ScreensavealbumDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Screensavealbum.h"
#include "ScreensavealbumDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CScreensavealbumDlg dialog
CScreensavealbumDlg::CScreensavealbumDlg(CWnd* pParent /*=NULL*/)
: CDialog(CScreensavealbumDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CScreensavealbumDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CScreensavealbumDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CScreensavealbumDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CScreensavealbumDlg, CDialog)
//{{AFX_MSG_MAP(CScreensavealbumDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_MOUSEMOVE()
ON_WM_TIMER()
ON_WM_KEYDOWN()
ON_WM_KEYUP()
ON_WM_LBUTTONDOWN()
ON_WM_LBUTTONUP()
ON_WM_RBUTTONDOWN()
ON_WM_RBUTTONUP()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CScreensavealbumDlg message handlers
BOOL CScreensavealbumDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
ShowCursor(false);
CRect rc(0,0,GetSystemMetrics(SM_CXSCREEN),GetSystemMetrics(SM_CYSCREEN));
::GetCursorPos(&curpt);
this->MoveWindow(rc);
SetTimer(1,500,NULL);
x=0;y=0;
return TRUE;
}
void CScreensavealbumDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CScreensavealbumDlg::OnPaint()
{/*
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}*/
CPaintDC dc(this);
CBrush brush(RGB(0,0,0));
CRect rect;
GetClientRect(rect);
dc.FillRect(&rect,&brush);
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CScreensavealbumDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CScreensavealbumDlg::OnMouseMove(UINT nFlags, CPoint point)
{
int moveptx=point.x-curpt.x;
int movepty=point.y-curpt.y;
if(moveptx+movepty>3)
PostMessage(WM_CLOSE);
CDialog::OnMouseMove(nFlags, point);
}
void CScreensavealbumDlg::PostNcDestroy()
{
KillTimer(1);
CDialog::PostNcDestroy();
}
void CScreensavealbumDlg::OnTimer(UINT nIDEvent)
{
KillTimer(1);
CClientDC dc(this);
static nIndexBit=0;
if(nIndexBit>3)
nIndexBit=0;
DrawBitmap(dc,nIndexBit++);
SetTimer(1,500,NULL);
CDialog::OnTimer(nIDEvent);
}
void CScreensavealbumDlg::DrawBitmap(CDC &dc, int nIndexBit)
{
CDC dcmem;
dcmem.CreateCompatibleDC(&dc);
CBitmap m_Bitmap;
m_Bitmap.LoadBitmap(IDB_BITMAP1+nIndexBit);
dcmem.SelectObject(m_Bitmap);
BITMAP bmp;
GetObject(m_Bitmap,sizeof(bmp),&bmp);
int iscreenx=GetSystemMetrics(SM_CXSCREEN);
int iscreeny=GetSystemMetrics(SM_CYSCREEN);
if(x>iscreenx)x=0;
if(y>iscreeny)y=0;
dc.BitBlt(x,y,bmp.bmWidth,bmp.bmHeight,&dcmem,0,0,SRCCOPY);
Sleep(2000);
dc.BitBlt(x,y,iscreenx,iscreeny,&dcmem,0,0,BLACKNESS);
x+=80;
y+=20;
dcmem.DeleteDC();
}
void CScreensavealbumDlg::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
{
PostMessage(WM_CLOSE);
}
void CScreensavealbumDlg::OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags)
{
PostMessage(WM_CLOSE);
}
void CScreensavealbumDlg::OnLButtonDown(UINT nFlags, CPoint point)
{
PostMessage(WM_CLOSE);
}
void CScreensavealbumDlg::OnLButtonUp(UINT nFlags, CPoint point)
{
PostMessage(WM_CLOSE);
}
void CScreensavealbumDlg::OnRButtonDown(UINT nFlags, CPoint point)
{
PostMessage(WM_CLOSE);
}
void CScreensavealbumDlg::OnRButtonUp(UINT nFlags, CPoint point)
{
PostMessage(WM_CLOSE);
}