www.pudn.com > javasnmpv3.rar > snmpPasswd.cpp


/*_############################################################################
  _## 
  _##  snmpPasswd.cpp  
  _##
  _##  SNMP++v3.2.22
  _##  -----------------------------------------------
  _##  Copyright (c) 2001-2007 Jochen Katz, Frank Fock
  _##
  _##  This software is based on SNMP++2.6 from Hewlett Packard:
  _##  
  _##    Copyright (c) 1996
  _##    Hewlett-Packard Company
  _##  
  _##  ATTENTION: USE OF THIS SOFTWARE IS SUBJECT TO THE FOLLOWING TERMS.
  _##  Permission to use, copy, modify, distribute and/or sell this software 
  _##  and/or its documentation is hereby granted without fee. User agrees 
  _##  to display the above copyright notice and this license notice in all 
  _##  copies of the software and any documentation of the software. User 
  _##  agrees to assume all liability for the use of the software; 
  _##  Hewlett-Packard and Jochen Katz make no representations about the 
  _##  suitability of this software for any purpose. It is provided 
  _##  "AS-IS" without warranty of any kind, either express or implied. User 
  _##  hereby grants a royalty-free license to any and all derivatives based
  _##  upon this software code base. 
  _##  
  _##  Stuttgart, Germany, Wed May  2 23:22:30 CEST 2007 
  _##  
  _##########################################################################*/

char snmppasswd_cpp_version[]="@(#) SNMP++ $Id: snmpPasswd.cpp 264 2006-06-16 20:53:15Z fock $";

#include "snmp_pp/snmp_pp.h"
#include 
#include 

#ifdef WIN32
#define strcasecmp stricmp
#endif

#ifdef SNMP_PP_NAMESPACE
using namespace Snmp_pp;
#endif

#if (__GNUC__ > 2)
#include 
using std::cerr;
using std::cout;
using std::endl;
using std::flush;
#else
#include 
#endif

#ifdef _SNMPv3
USM *usm;

void KeyChange(Snmp* snmp, Pdu& myPdu, 
	       const OctetStr& user, const OctetStr& newpass, 
	       SnmpTarget& target, int type)
{
  struct UsmKeyUpdate *uku = NULL;
  int stat;
  int status;

  uku = usm->key_update_prepare(user, target, newpass,
				myPdu, type, stat);
  if (uku == NULL)
    cout << "Key update preparation failed *************" << endl
         << "with " << snmp->error_msg(stat) << endl <set( myPdu,target)) == SNMP_CLASS_SUCCESS) {
    Vb vb3;
    Oid oid3;
    myPdu.get_vb( vb3,0);
    vb3.get_oid(oid3);
    Vb vb4;
    Oid oid4;
    myPdu.get_vb( vb4,1);
    vb4.get_oid(oid4);
    if (myPdu.get_type() == REPORT_MSG) {
      cout << "Received a reportPDU! with Oid " 
           << oid3.get_printable() << endl
           << snmp->error_msg(oid3) << endl;
      usm->key_update_abort(uku);
    } 
    else {
      cout << flush << endl
           << "Oid = " << vb3.get_printable_oid() << endl
           << "Value = " << vb3.get_printable_value() << endl;
      cout << flush << endl 
           << "Oid = " << vb4.get_printable_oid() << endl
           << "Value = " << vb4.get_printable_value() << endl;
      int resul = usm->key_update_commit(uku, USM_PasswordAllKeyUpdate);
      cout << endl  << "result of local key update: " 
           << resul << endl;

    }
  }
  else {
    cout << "SNMP++ KeyChange Error, " << snmp->error_msg( status)
	 << " (" << status <<")"<< endl;
    usm->key_update_abort(uku);
  }
  
  cout << "******************************** END" 
       << endl << endl << flush;
}

int main(int argc, char **argv)
{
   //---------[ check the arg count ]----------------------------------------
   if ( argc < 4) {
	  cout << "Usage:\n";
	  cout << "snmpPasswd IpAddress | DNSName user newpassword [options]\n";
	  cout << "Oid: sysDescr object is default\n";
	  cout << "options: -vN , use SNMP version 1, 2 or 3, default is 1\n";
	  cout << "         -PPort , remote port to use\n";
	  cout << "         -CCommunity_name, specify community default is 'public' \n";
	  cout << "         -rN , retries default is N = 1 retry\n";
	  cout << "         -tN , timeout in hundredths of seconds; default is N = 100\n";
          cout << "         -snSecurityName, " << endl;
          cout << "         -slN , securityLevel to use, default N = 3 = authPriv" << endl;
          cout << "         -smN , securityModel to use, only default N = 3 = USM possible\n";
          cout << "         -cnContextName, default empty string" << endl;
          cout << "         -ceContextEngineID, as hex e.g. 800007E580, default empty string" << endl;
          cout << "         -authPROT, use authentication protocol NONE, SHA or MD5\n";
          cout << "         -privPROT, use privacy protocol NONE, DES, 3DESEDE, IDEA, AES128, AES192 or AES256\n";
          cout << "         -uaAuthPassword\n";
          cout << "         -upPrivPassword\n";
	  cout << "         -eEngineID, as hex\n";
	  return 1;
   }

   Snmp::socket_startup();  // Initialize socket subsystem

   //---------[ make a GenAddress and Oid object to retrieve ]---------------
   UdpAddress address( argv[1]);      // make a SNMP++ Generic address
   if ( !address.valid()) {           // check validity of address
	  cout << "Invalid Address or DNS Name, " << argv[1] << "\n";
	  return 1;
   }

   OctetStr newUser, newPassword;
   if (((strstr( argv[2],"-")==0) && (strstr( argv[3],"-")==0))) {
	newUser = argv[2];
	newPassword = argv[3];
   }
   else
   {
     cout << "wrong parameters..." << endl;
     return 1;
   }

   //---------[ determine options to use ]-----------------------------------
   snmp_version version=version1;                  // default is v1
   int retries=1;                                  // default retries is 1
   int timeout=100;                                // default is 1 second
   u_short port=161;                               // default snmp port is 161
   OctetStr community("public");                   // community name

   OctetStr privPassword("");
   OctetStr authPassword("");
   OctetStr securityName("");
   int securityModel = SecurityModel_USM;
   int securityLevel = SecurityLevel_authPriv;
   OctetStr contextName("");
   OctetStr contextEngineID("");
   long authProtocol = SNMPv3_usmNoAuthProtocol;
   long privProtocol = SNMPv3_usmNoPrivProtocol;
   OctetStr engineID;
   v3MP *v3_MP;

   char *ptr;

   for(int x=1;x5)) retries=1; 
       continue;
     }
     if ( strstr( argv[x], "-t")!=0) {                 // parse for timeout
       ptr = argv[x]; ptr++; ptr++;
       timeout = atoi( ptr);
       if (( timeout < 100)||( timeout>500)) timeout=100;
       continue;
     }
     if ( strstr( argv[x],"-C")!=0) {
       ptr = argv[x]; ptr++; ptr++;
       community = ptr;
       continue;
     }
     if ( strstr( argv[x],"-P")!=0) {
       ptr = argv[x]; ptr++; ptr++;
       sscanf(ptr, "%hu", &port);
       continue;
     }
     if ( strstr( argv[x],"-v3")!= 0) {
       version = version3;
       continue;
     }
     if ( strstr( argv[x],"-auth") != 0) {
       ptr = argv[x]; ptr+=5;
       if (strcasecmp(ptr, "SHA") == 0)
	   authProtocol = SNMP_AUTHPROTOCOL_HMACSHA;
       else if (strcasecmp(ptr, "MD5") == 0)
	   authProtocol = SNMP_AUTHPROTOCOL_HMACMD5;
       else
	   authProtocol = SNMP_AUTHPROTOCOL_NONE;
       continue;
     }
     if ( strstr( argv[x],"-priv") != 0) {
       ptr = argv[x]; ptr+=5;
       if (strcasecmp(ptr, "DES") == 0)
	   privProtocol = SNMP_PRIVPROTOCOL_DES;
       else if (strcasecmp(ptr, "3DESEDE") == 0)
	   privProtocol = SNMP_PRIVPROTOCOL_3DESEDE;
       else if (strcasecmp(ptr, "IDEA") == 0)
	   privProtocol = SNMP_PRIVPROTOCOL_IDEA;
       else if (strcasecmp(ptr, "AES128") == 0)
	   privProtocol = SNMP_PRIVPROTOCOL_AES128;
       else if (strcasecmp(ptr, "AES192") == 0)
	   privProtocol = SNMP_PRIVPROTOCOL_AES192;
       else if (strcasecmp(ptr, "AES256") == 0)
	   privProtocol = SNMP_PRIVPROTOCOL_AES256;
       else
	   privProtocol = SNMP_PRIVPROTOCOL_NONE;
       printf("\n\nPrivProt : %ld\n", privProtocol);
       continue;
     }
     if ( strstr( argv[x],"-sn")!=0) {
       ptr = argv[x]; ptr+=3;
       securityName = ptr;
       continue;
      }
     if ( strstr( argv[x], "-sl")!=0) {
       ptr = argv[x]; ptr+=3;
       securityLevel = atoi( ptr);
       if (( securityLevel < SecurityLevel_noAuthNoPriv) ||
           ( securityLevel > SecurityLevel_authPriv))
         securityLevel = SecurityLevel_authPriv;
       continue;
     }
     if ( strstr( argv[x], "-sm")!=0) {
       ptr = argv[x]; ptr+=3;
       securityModel = atoi( ptr);
       if (( securityModel < SecurityModel_v1) ||
           ( securityModel > SecurityModel_USM))
         securityModel = SecurityModel_USM;
       continue;
     }
     if ( strstr( argv[x],"-cn")!=0) {
       ptr = argv[x]; ptr+=3;
       contextName = ptr;
       continue;
     }
     if ( strstr( argv[x],"-ce")!=0) {
       ptr = argv[x]; ptr+=3;
       contextEngineID = OctetStr::from_hex_string(ptr);
       continue;
     }
     if ( strstr( argv[x],"-ua")!=0) {
       ptr = argv[x]; ptr+=3;
       authPassword = ptr;
       continue;
     }
     if ( strstr( argv[x],"-up")!=0) {
       ptr = argv[x]; ptr+=3;
       privPassword = ptr;
       continue;
     }
     if ( strstr( argv[x],"-e")!=0) {
       ptr = argv[x]; ptr+=2;
       engineID = OctetStr::from_hex_string(ptr);
       continue;
     }
   }

   //----------[ create a SNMP++ session ]-----------------------------------
   int status;
   // bind to any port and use IPv6 if needed
   Snmp snmp(status, 0, (address.get_ip_version() == Address::version_ipv6));

   if ( status != SNMP_CLASS_SUCCESS) {
      cout << "SNMP++ Session Create Fail, " << snmp.error_msg(status) << "\n";
      return 1;
   }

   //---------[ init SnmpV3 ]--------------------------------------------
   if (version == version3) {
     OctetStr engineId = "snmpPasswd";
     char *filename = "snmpv3_boot_counter";
     unsigned int snmpEngineBoots = 0;
     int status;

     status = getBootCounter(filename, engineId, snmpEngineBoots);
     if ((status != SNMPv3_OK) && (status < SNMPv3_FILEOPEN_ERROR))
     {
       cout << "Error loading snmpEngineBoots counter: " << status << endl;
       return 1;
     }
     snmpEngineBoots++;
     status = saveBootCounter(filename, engineId, snmpEngineBoots);
     if (status != SNMPv3_OK)
     {
       cout << "Error saving snmpEngineBoots counter: " << status << endl;
       return 1;
     }

     int construct_status;
     v3_MP = new v3MP(engineId, snmpEngineBoots, construct_status);

     usm = v3_MP->get_usm();
     usm->add_usm_user(securityName,
		       authProtocol, privProtocol,
		       authPassword, privPassword);
   }
   else
   {
     // MUST create a dummy v3MP object if _SNMPv3 is enabled!
     int construct_status;
     v3_MP = new v3MP("dummy", 0, construct_status);
   }

   //--------[ build up SNMP++ object needed ]-------------------------------
   Pdu pdu;                               // construct a Pdu object
   Vb vb;                                 // construct a Vb object
   vb.set_oid(Oid("1.3.6.1.2.1.1.1.0"));  // set the Oid portion of the Vb
   pdu += vb;                             // add the vb to the Pdu

   address.set_port(port);
   CTarget ctarget( address);             // make a target using the address
   UTarget utarget( address);

   if (version == version3) {
     utarget.set_version( version);          // set the SNMP version SNMPV1 or V2 or V3
     utarget.set_retry( retries);            // set the number of auto retries
     utarget.set_timeout( timeout);          // set timeout
     utarget.set_security_model( securityModel);
     utarget.set_security_name( securityName);
     pdu.set_security_level( securityLevel);
     pdu.set_context_name (contextName);
     pdu.set_context_engine_id(contextEngineID);
   }
   else {
     ctarget.set_version( version);         // set the SNMP version SNMPV1 or V2
     ctarget.set_retry( retries);           // set the number of auto retries
     ctarget.set_timeout( timeout);         // set timeout
     ctarget.set_readcommunity( community); // set the read community name
   }

   //-------[ issue the request, blocked mode ]-----------------------------
   cout << "SNMP++ Get to " << argv[1] << " SNMPV" 

        << ((version==version3) ? (version) : (version+1)) 
        << " Retries=" << retries
        << " Timeout=" << timeout * 10 <<"ms"; 
   if (version == version3)
     cout << endl
          << "securityName= " << securityName.get_printable()
          << ", securityLevel= " << securityLevel
          << ", securityModel= " << securityModel << endl
          << "contextName= " << contextName.get_printable()
          << ", contextEngineID= " << contextEngineID.get_printable()
          << endl;
   else
     cout << " Community=" << community.get_printable() << endl << flush;

   SnmpTarget *target;
   if (version == version3)
     target = &utarget;
   else
     target = &ctarget;
   Pdu pduKeyChange;
   if (version == version3) {
     pduKeyChange.set_security_level( securityLevel);
     pduKeyChange.set_context_name (contextName);
     pduKeyChange.set_context_engine_id(contextEngineID);
   }
   
   snmp.get( pdu, *target);

   KeyChange(&snmp, pduKeyChange, newUser, newPassword, *target, AUTHKEY);

   Snmp::socket_cleanup();  // Shut down socket subsystem
} 
#else
#include 
int main()
{
  printf("This example needs _SNMPv3 defined.\n");
}
#endif