www.pudn.com > vcframe.rar > Matchfuction.h
#if !defined(AFX_MATCHFUCTION_H__C5870DBC_689B_4A55_8DD8_F5AEDC28D3FA__INCLUDED_)
#define AFX_MATCHFUCTION_H__C5870DBC_689B_4A55_8DD8_F5AEDC28D3FA__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Matchfuction.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// Matchfuction view
class Matchfuction : public CView
{
protected:
Matchfuction(); // protected constructor used by dynamic creation
DECLARE_DYNCREATE(Matchfuction)
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(Matchfuction)
public:
virtual void OnFinalRelease();
protected:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~Matchfuction();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
protected:
//{{AFX_MSG(Matchfuction)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
// Generated OLE dispatch map functions
//{{AFX_DISPATCH(Matchfuction)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_DISPATCH
DECLARE_DISPATCH_MAP()
DECLARE_INTERFACE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MATCHFUCTION_H__C5870DBC_689B_4A55_8DD8_F5AEDC28D3FA__INCLUDED_)