www.pudn.com > vcframe.rar > Matchfuction.h


#if !defined(AFX_MATCHFUCTION_H__C5870DBC_689B_4A55_8DD8_F5AEDC28D3FA__INCLUDED_) 
#define AFX_MATCHFUCTION_H__C5870DBC_689B_4A55_8DD8_F5AEDC28D3FA__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// Matchfuction.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// Matchfuction view 
 
class Matchfuction : public CView 
{ 
protected: 
	Matchfuction();           // protected constructor used by dynamic creation 
	DECLARE_DYNCREATE(Matchfuction) 
 
// Attributes 
public: 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(Matchfuction) 
	public: 
	virtual void OnFinalRelease(); 
	protected: 
	virtual void OnDraw(CDC* pDC);      // overridden to draw this view 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	virtual ~Matchfuction(); 
#ifdef _DEBUG 
	virtual void AssertValid() const; 
	virtual void Dump(CDumpContext& dc) const; 
#endif 
 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(Matchfuction) 
		// NOTE - the ClassWizard will add and remove member functions here. 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
	// Generated OLE dispatch map functions 
	//{{AFX_DISPATCH(Matchfuction) 
		// NOTE - the ClassWizard will add and remove member functions here. 
	//}}AFX_DISPATCH 
	DECLARE_DISPATCH_MAP() 
	DECLARE_INTERFACE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_MATCHFUCTION_H__C5870DBC_689B_4A55_8DD8_F5AEDC28D3FA__INCLUDED_)