www.pudn.com > ElectronicAlbums.rar > NumberText.h


#if !defined(AFX_NUMBERTEXT_H__BB4B08F3_3CD2_483B_93D5_2093EF069340__INCLUDED_) 
#define AFX_NUMBERTEXT_H__BB4B08F3_3CD2_483B_93D5_2093EF069340__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// NumberText.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CNumberText window 
 
class CNumberText : public CStatic 
{ 
	CRect m_Rect; 
	COLORREF m_bkColor; 
	COLORREF m_textColor; 
	CDC  m_bkDC; 
	CDC  m_compDC; 
	CBitmap m_bkBitmap; 
	CBitmap m_compBitmap; 
	CString m_strText; 
// Construction 
public: 
	CNumberText(); 
 
// Attributes 
public: 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CNumberText) 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	virtual ~CNumberText(); 
    BOOL Create(DWORD style, const RECT& rect, CWnd* pParentWnd, UINT ID); 
	void DrawBK(); 
	void DrawNumText(); 
	void UpdateText(int num, int maxNum); 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(CNumberText) 
	afx_msg void OnPaint(); 
	//}}AFX_MSG 
 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_NUMBERTEXT_H__BB4B08F3_3CD2_483B_93D5_2093EF069340__INCLUDED_)