www.pudn.com > LECTEUR-MP3.zip > PlayListView.h


#if !defined(AFX_PLAYLISTVIEW_H__DDF6DD6C_BE7A_4CEB_BF88_FD6A9A8EB20F__INCLUDED_) 
#define AFX_PLAYLISTVIEW_H__DDF6DD6C_BE7A_4CEB_BF88_FD6A9A8EB20F__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// PlayListView.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CPlayListView view 
#include "afxcView.h" 
#include "FileView.h" 
#include "MusGestDoc.h" 
#include "RepExplorer.h" 
#include "WorkerThread.h" 
 
//-------------------------------------------------------------------------------- 
class CPlayListView : public CListView 
{ 
protected: 
	CPlayListView();           // protected constructor used by dynamic creation 
	DECLARE_DYNCREATE(CPlayListView) 
 
// Attributes 
public: 
 
	CMusGestDoc * m_pDoc; 
 
// Operations 
public: 
	void InsertItem(CRepFile * pRepFile); 
 
	void OnPlayFile(); 
	void OnSuppFile(); 
	void OnStopFile(); 
 
	void OnUpItem(); 
	void OnDownItem(); 
	void MoveItem(bool bUpItem); 
 
	bool IsPlaying(); 
 
	CRepFile * GetInPlayFile() {return m_pInPlayFile;} 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CPlayListView) 
	protected: 
	virtual void OnDraw(CDC* pDC);      // overridden to draw this view 
	//}}AFX_VIRTUAL 
 
	int GetSelectedItem(); 
	void SetStatusBarText(CString strText, int iPane); 
 
 
// Implementation 
protected: 
	virtual ~CPlayListView(); 
#ifdef _DEBUG 
	virtual void AssertValid() const; 
	virtual void Dump(CDumpContext& dc) const; 
#endif 
 
	virtual void OnInitialUpdate();  
	int m_iInPlayItem; 
 
	CWorkerThread * m_pThread; 
	CAudioFile * m_pInPlayFile; 
 
	CImageList * m_pImageList; 
	CString m_strTime; 
		 
// Generated message map functions 
protected: 
	//{{AFX_MSG(CPlayListView) 
		afx_msg void OnRclick(NMHDR* pNMHDR, LRESULT* pResult); 
		afx_msg LRESULT OnNext(WPARAM w, LPARAM l); 
		afx_msg LRESULT OnStopThread(WPARAM w, LPARAM l); 
		afx_msg LRESULT OnMajTime(WPARAM w, LPARAM l); 
		afx_msg LRESULT OnChangeSoundPos(WPARAM w, LPARAM l); 
	afx_msg void OnItemdblclick(NMHDR* pNMHDR, LRESULT* pResult); 
	afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_PLAYLISTVIEW_H__DDF6DD6C_BE7A_4CEB_BF88_FD6A9A8EB20F__INCLUDED_)