www.pudn.com > displayflash.rar > flashdlgDlg.h
// flashdlgDlg.h : header file
//
//{{AFX_INCLUDES()
#include "shockwaveflash.h"
//}}AFX_INCLUDES
#if !defined(AFX_FLASHDLGDLG_H__AEA3F1E7_F2F5_4047_ADED_0B23B8B2226F__INCLUDED_)
#define AFX_FLASHDLGDLG_H__AEA3F1E7_F2F5_4047_ADED_0B23B8B2226F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CFlashdlgDlg dialog
class CFlashdlgDlg : public CDialog
{
// Construction
public:
CFlashdlgDlg(CWnd* pParent = NULL); // standard constructor
CString strname;
// Dialog Data
//{{AFX_DATA(CFlashdlgDlg)
enum { IDD = IDD_FLASHDLG_DIALOG };
CShockwaveFlash m_shoc;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CFlashdlgDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CFlashdlgDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnButton1();
afx_msg void OnButton2();
afx_msg void OnButton3();
afx_msg void OnButton6();
afx_msg void OnButton7();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_FLASHDLGDLG_H__AEA3F1E7_F2F5_4047_ADED_0B23B8B2226F__INCLUDED_)