www.pudn.com > displayflash.rar > flashdlgDlg.h


// flashdlgDlg.h : header file 
// 
//{{AFX_INCLUDES() 
#include "shockwaveflash.h" 
//}}AFX_INCLUDES 
 
#if !defined(AFX_FLASHDLGDLG_H__AEA3F1E7_F2F5_4047_ADED_0B23B8B2226F__INCLUDED_) 
#define AFX_FLASHDLGDLG_H__AEA3F1E7_F2F5_4047_ADED_0B23B8B2226F__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
///////////////////////////////////////////////////////////////////////////// 
// CFlashdlgDlg dialog 
 
class CFlashdlgDlg : public CDialog 
{ 
// Construction 
public: 
	CFlashdlgDlg(CWnd* pParent = NULL);	// standard constructor 
	CString strname; 
// Dialog Data 
	//{{AFX_DATA(CFlashdlgDlg) 
	enum { IDD = IDD_FLASHDLG_DIALOG }; 
	CShockwaveFlash	m_shoc; 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CFlashdlgDlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	HICON m_hIcon; 
 
	// Generated message map functions 
	//{{AFX_MSG(CFlashdlgDlg) 
	virtual BOOL OnInitDialog(); 
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam); 
	afx_msg void OnPaint(); 
	afx_msg HCURSOR OnQueryDragIcon(); 
	afx_msg void OnButton1(); 
	afx_msg void OnButton2(); 
	afx_msg void OnButton3(); 
	afx_msg void OnButton6(); 
	afx_msg void OnButton7(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_FLASHDLGDLG_H__AEA3F1E7_F2F5_4047_ADED_0B23B8B2226F__INCLUDED_)