www.pudn.com > udp.rar > local.cpp
// local.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "local.h"
#include "process.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// The one and only application object
CWinApp theApp;
using namespace std;
unsigned int __stdcall WorkThread(void* param);
int _tmain(int argc, TCHAR* argv[], TCHAR* envp[])
{
int nRetCode = 0;
// initialize MFC and print and error on failure
if (!AfxWinInit(::GetModuleHandle(NULL), NULL, ::GetCommandLine(), 0))
{
// TODO: change error code to suit your needs
cerr << _T("Fatal Error: MFC initialization failed") << endl;
nRetCode = 1;
}
else
{
// TODO: code your application's behavior here.
CString strHello;
strHello.LoadString(IDS_HELLO);
cout << (LPCTSTR)strHello << endl;
}
WSADATA wsa;
if(!AfxSocketInit(&wsa))
{
cout<<_T("socket init failed")<