www.pudn.com > MFCl.rar > WSAAsyncSelectServer.h
// WSAAsyncSelectServer.h : main header file for the WSAASYNCSELECTSERVER application
//
#if !defined(AFX_WSAASYNCSELECTSERVER_H__C9642559_1E62_4DE7_8679_DE3C5A515FBE__INCLUDED_)
#define AFX_WSAASYNCSELECTSERVER_H__C9642559_1E62_4DE7_8679_DE3C5A515FBE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CWSAAsyncSelectServerApp:
// See WSAAsyncSelectServer.cpp for the implementation of this class
//
class CWSAAsyncSelectServerApp : public CWinApp
{
public:
CWSAAsyncSelectServerApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CWSAAsyncSelectServerApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CWSAAsyncSelectServerApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_WSAASYNCSELECTSERVER_H__C9642559_1E62_4DE7_8679_DE3C5A515FBE__INCLUDED_)