www.pudn.com > SandC.rar > SServerDlg.cpp


// SServerDlg.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "SServer.h" 
#include "SServerDlg.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CAboutDlg dialog used for App About 
 
class CAboutDlg : public CDialog 
{ 
public: 
	CAboutDlg(); 
 
// Dialog Data 
	//{{AFX_DATA(CAboutDlg) 
	enum { IDD = IDD_ABOUTBOX }; 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CAboutDlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	//{{AFX_MSG(CAboutDlg) 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) 
{ 
	//{{AFX_DATA_INIT(CAboutDlg) 
	//}}AFX_DATA_INIT 
} 
 
void CAboutDlg::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CAboutDlg) 
	//}}AFX_DATA_MAP 
} 
 
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) 
	//{{AFX_MSG_MAP(CAboutDlg) 
		// No message handlers 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CSServerDlg dialog 
 
CSServerDlg::CSServerDlg(CWnd* pParent /*=NULL*/) 
	: CDialog(CSServerDlg::IDD, pParent) 
{ 
	//{{AFX_DATA_INIT(CSServerDlg) 
	m_unEditPortNO = 5050; 
	m_strEditNetMsg = _T(""); 
	m_strEditComMsg = _T(""); 
	//}}AFX_DATA_INIT 
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32 
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); 
	m_pAcceptList.RemoveAll();  //初始化接收socket队列 
	m_bListened=FALSE;  //没有开启网络服务 
	m_bSerialPortOpened=FALSE; //没有打开串口 
} 
 
void CSServerDlg::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CSServerDlg) 
	DDX_Control(pDX, IDC_CHECK_SENDDATA, m_ctrlCheckSendData); 
	DDX_Control(pDX, IDC_COMBO_COMPORT, m_ctrlComboComPort); 
	DDX_Text(pDX, IDC_EDIT_PORTNO, m_unEditPortNO); 
	DDX_Text(pDX, IDC_EDIT_NETMSG, m_strEditNetMsg); 
	DDX_Text(pDX, IDC_EDIT_COMMSG, m_strEditComMsg); 
	//}}AFX_DATA_MAP 
} 
 
BEGIN_MESSAGE_MAP(CSServerDlg, CDialog) 
	//{{AFX_MSG_MAP(CSServerDlg) 
	ON_WM_SYSCOMMAND() 
	ON_WM_PAINT() 
	ON_WM_QUERYDRAGICON() 
	ON_BN_CLICKED(IDC_BUTTON_START, OnButtonStart) 
	ON_BN_CLICKED(IDC_BUTTON_STOP, OnButtonStop) 
	ON_BN_CLICKED(IDC_BUTTON_OPEN, OnButtonOpen) 
	ON_BN_CLICKED(IDC_BUTTON_CLOSE, OnButtonClose) 
	ON_BN_CLICKED(IDC_CHECK_SENDDATA, OnCheckSenddata) 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CSServerDlg message handlers 
 
BOOL CSServerDlg::OnInitDialog() 
{ 
	CDialog::OnInitDialog(); 
 
	// Add "About..." menu item to system menu. 
 
	// IDM_ABOUTBOX must be in the system command range. 
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); 
	ASSERT(IDM_ABOUTBOX < 0xF000); 
 
	CMenu* pSysMenu = GetSystemMenu(FALSE); 
	if (pSysMenu != NULL) 
	{ 
		CString strAboutMenu; 
		strAboutMenu.LoadString(IDS_ABOUTBOX); 
		if (!strAboutMenu.IsEmpty()) 
		{ 
			pSysMenu->AppendMenu(MF_SEPARATOR); 
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); 
		} 
	} 
 
	// Set the icon for this dialog.  The framework does this automatically 
	//  when the application's main window is not a dialog 
	SetIcon(m_hIcon, TRUE);			// Set big icon 
	SetIcon(m_hIcon, FALSE);		// Set small icon 
	 
	// TODO: Add extra initialization here 
	GetDlgItem(IDC_BUTTON_START)->EnableWindow(!m_bListened); 
	GetDlgItem(IDC_BUTTON_STOP)->EnableWindow(m_bListened); 
	GetDlgItem(IDC_BUTTON_OPEN)->EnableWindow(!m_bSerialPortOpened); 
	GetDlgItem(IDC_BUTTON_CLOSE)->EnableWindow(m_bSerialPortOpened); 
 
	m_ctrlComboComPort.SetCurSel(0); //初始选择串口1 
	m_ctrlCheckSendData.SetCheck(0); //没有打开串口之前不选中 
 
	return TRUE;  // return TRUE  unless you set the focus to a control 
} 
 
void CSServerDlg::OnSysCommand(UINT nID, LPARAM lParam) 
{ 
	if ((nID & 0xFFF0) == IDM_ABOUTBOX) 
	{ 
		CAboutDlg dlgAbout; 
		dlgAbout.DoModal(); 
	} 
	else 
	{ 
		CDialog::OnSysCommand(nID, lParam); 
	} 
} 
 
// If you add a minimize button to your dialog, you will need the code below 
//  to draw the icon.  For MFC applications using the document/view model, 
//  this is automatically done for you by the framework. 
 
void CSServerDlg::OnPaint()  
{ 
	if (IsIconic()) 
	{ 
		CPaintDC dc(this); // device context for painting 
 
		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); 
 
		// Center icon in client rectangle 
		int cxIcon = GetSystemMetrics(SM_CXICON); 
		int cyIcon = GetSystemMetrics(SM_CYICON); 
		CRect rect; 
		GetClientRect(&rect); 
		int x = (rect.Width() - cxIcon + 1) / 2; 
		int y = (rect.Height() - cyIcon + 1) / 2; 
 
		// Draw the icon 
		dc.DrawIcon(x, y, m_hIcon); 
	} 
	else 
	{ 
		CDialog::OnPaint(); 
	} 
} 
 
// The system calls this to obtain the cursor to display while the user drags 
//  the minimized window. 
HCURSOR CSServerDlg::OnQueryDragIcon() 
{ 
	return (HCURSOR) m_hIcon; 
} 
 
//开启网络服务 
void CSServerDlg::OnButtonStart()  
{ 
	// TODO: Add your control notification handler code here 
	UpdateData(TRUE); 
	m_pListenSocket=new CListenSocket();  //新建监听Socket 
	if(m_pListenSocket->Create(m_unEditPortNO)) 
	{ 
		if(!m_pListenSocket->Listen(10)) 
		{ 
			AfxMessageBox("设置监听Socket失败",MB_ICONINFORMATION); 
			delete m_pListenSocket; //释放指针空间 
		} 
		else 
		{ 
			m_bListened=TRUE; 
		} 
	} 
	else 
	{ 
		AfxMessageBox("创建监听Socket失败",MB_ICONINFORMATION); 
		delete m_pListenSocket; //释放指针空间 
	} 
	GetDlgItem(IDC_BUTTON_START)->EnableWindow(!m_bListened); 
	GetDlgItem(IDC_BUTTON_STOP)->EnableWindow(m_bListened); 
} 
 
 
//关闭网络服务 
void CSServerDlg::OnButtonStop()  
{ 
	// TODO: Add your control notification handler code here 
	if(!m_bListened) return; 
	if(m_pListenSocket == NULL) return; 
	m_pListenSocket->ShutDown(2); 
	Sleep(50); 
	m_pListenSocket->Close(); 
	m_pListenSocket = NULL; 
	m_bListened = FALSE;	 
	GetDlgItem(IDC_BUTTON_START)->EnableWindow(!m_bListened); 
	GetDlgItem(IDC_BUTTON_STOP)->EnableWindow(m_bListened); 
} 
 
void CSServerDlg::UpdateMsgData() 
{ 
	m_strEditNetMsg=m_strNetMsg; 
	UpdateData(FALSE);   //更新网络通信信息 
} 
 
//打开串口 
void CSServerDlg::OnButtonOpen()  
{ 
	// TODO: Add your control notification handler code here 
	int nPort=m_ctrlComboComPort.GetCurSel()+1; //得到串口号 
	if(m_SerialPort.InitPort(this, nPort, 9600,'N',8,1,EV_RXFLAG | EV_RXCHAR,512)) 
	{ 
		m_SerialPort.StartMonitoring(); 
		m_bSerialPortOpened=TRUE; 
	} 
	else 
	{ 
		AfxMessageBox("没有发现此串口或被占用"); 
		m_bSerialPortOpened=FALSE; 
	} 
	GetDlgItem(IDC_BUTTON_OPEN)->EnableWindow(!m_bSerialPortOpened); 
	GetDlgItem(IDC_BUTTON_CLOSE)->EnableWindow(m_bSerialPortOpened); 
} 
 
//关闭串口 
void CSServerDlg::OnButtonClose()  
{ 
	// TODO: Add your control notification handler code here 
	if(m_ctrlCheckSendData.GetCheck()) 
	{ 
		AfxMessageBox("请先关掉串口发送功能"); 
		return; 
	} 
	m_SerialPort.ClosePort();//关闭串口 
    m_bSerialPortOpened=FALSE; 
	GetDlgItem(IDC_BUTTON_OPEN)->EnableWindow(!m_bSerialPortOpened); 
	GetDlgItem(IDC_BUTTON_CLOSE)->EnableWindow(m_bSerialPortOpened); 
} 
 
//检查串口是否打开,否则不能通过串口发送数据 
void CSServerDlg::OnCheckSenddata()  
{ 
	// TODO: Add your control notification handler code here 
	if(m_ctrlCheckSendData.GetCheck()) 
	{ 
		if(!m_bSerialPortOpened) 
		{ 
			AfxMessageBox("串口没有打开,请先打开串口"); 
			m_ctrlCheckSendData.SetCheck(0); 
			return; 
		} 
	} 
} 
 
//通过串口发送数据 
void CSServerDlg::SerialSendData(CString strSendData) 
{ 
	if(!m_bSerialPortOpened) return; 
	if(!m_ctrlCheckSendData.GetCheck()) return; 
	m_SerialPort.WriteToPort((LPCTSTR)strSendData);//发送数据 
	m_strEditComMsg.Format("向COM%d发送:%s", 
		m_ctrlComboComPort.GetCurSel()+1,strSendData); 
	UpdateData(FALSE); 
}