www.pudn.com > Gesture[20040824].rar > GestureDoc.h
// GestureDoc.h : interface of the CGestureDoc class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_GESTUREDOC_H__9A42BE48_D4CC_46B2_806A_D4A8F7EE54CE__INCLUDED_)
#define AFX_GESTUREDOC_H__9A42BE48_D4CC_46B2_806A_D4A8F7EE54CE__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
//#include "gestureview.h"
#include "camavi.h"
#include "background.h"
#include "skincolor.h"
#include "handgesture.h"
class CGestureDoc : public CDocument
{
private:
CBackground *m_background;
CSkinColor *m_skin;
CHandGesture *m_gesture;
//CImage *m_image;
CCamAvi *m_currAvi;
CCamAvi *m_BkgAvi;
CCamAvi *m_HandAvi;
bool showflag;
public:
CBackground *GetCBackground() { return m_background; }
CSkinColor *GetCSkinColor() { return m_skin; }
CCamAvi *GetCurrAVI() { return m_currAvi; }
CCamAvi *GetBkgAVI() { return m_BkgAvi; }
CCamAvi *GetHandAVI() { return m_HandAvi; }
void SetCurrAvi(CCamAvi *avi) { m_currAvi = avi; }
CHandGesture *GetCGesture() { return m_gesture; }
bool Getshowflag() {return showflag;}
protected: // create from serialization only
CGestureDoc();
DECLARE_DYNCREATE(CGestureDoc)
// Attributes
public:
CView *GetGestureView();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGestureDoc)
public:
virtual BOOL OnNewDocument();
virtual void Serialize(CArchive& ar);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CGestureDoc();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CGestureDoc)
afx_msg void OnOpenHandVideo();
afx_msg void OnOpenBkgVideo();
afx_msg void OnOpenBkgImage();
afx_msg void OnGestureThresholding();
afx_msg void OnGestureFeaturedetection();
afx_msg void OnOpenSkinImage();
afx_msg void OnBackgroundTrainbackground();
afx_msg void OnBackgroundTest();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GESTUREDOC_H__9A42BE48_D4CC_46B2_806A_D4A8F7EE54CE__INCLUDED_)