www.pudn.com > etree_src.zip > OpenGL.rc


// Microsoft Visual C++ generated resource script. 
// 
#include "resource.h" 
 
#define APSTUDIO_READONLY_SYMBOLS 
///////////////////////////////////////////////////////////////////////////// 
// 
// Generated from the TEXTINCLUDE 2 resource. 
// 
#include "afxres.h" 
 
///////////////////////////////////////////////////////////////////////////// 
#undef APSTUDIO_READONLY_SYMBOLS 
 
///////////////////////////////////////////////////////////////////////////// 
// Chinese (P.R.C.) resources 
 
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS) 
#ifdef _WIN32 
LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED 
#pragma code_page(936) 
#endif //_WIN32 
 
#ifdef APSTUDIO_INVOKED 
///////////////////////////////////////////////////////////////////////////// 
// 
// TEXTINCLUDE 
// 
 
1 TEXTINCLUDE  
BEGIN 
    "resource.h\0" 
END 
 
2 TEXTINCLUDE  
BEGIN 
    "#include ""afxres.h""\r\n" 
    "\0" 
END 
 
3 TEXTINCLUDE  
BEGIN 
    "#define _AFX_NO_SPLITTER_RESOURCES\r\n" 
    "#define _AFX_NO_OLE_RESOURCES\r\n" 
    "#define _AFX_NO_TRACKER_RESOURCES\r\n" 
    "#define _AFX_NO_PROPERTY_RESOURCES\r\n" 
    "\r\n" 
    "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS)\r\n" 
    "#ifdef _WIN32\r\n" 
    "LANGUAGE 4, 2\r\n" 
    "#pragma code_page(936)\r\n" 
    "#endif //_WIN32\r\n" 
    "#include ""res\\OpenGL.rc2""  // non-Microsoft Visual C++ edited resources\r\n" 
    "#include ""l.chs\\afxres.rc""          // Standard components\r\n" 
    "#endif\r\n" 
    "\0" 
END 
 
#endif    // APSTUDIO_INVOKED 
 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// Icon 
// 
 
// Icon with lowest ID value placed first to ensure application icon 
// remains consistent on all systems. 
IDR_MAINFRAME           ICON                    "res\\idr_main.ico" 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// Dialog 
// 
 
IDD_GLWnd DIALOGEX 0, 0, 211, 21 
STYLE DS_SETFONT | WS_MAXIMIZEBOX | WS_POPUP | WS_VISIBLE | WS_CLIPSIBLINGS |  
    WS_CLIPCHILDREN | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME 
CAPTION " Natural Tree Simulation - [ Initializing OpenGL subsystem ]" 
FONT 10, "System", 0, 0, 0x0 
BEGIN 
END 
 
IDD_Control DIALOGEX 0, 0, 124, 250 
STYLE DS_SYSMODAL | DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION |  
    WS_SYSMENU 
EXSTYLE WS_EX_TOOLWINDOW 
CAPTION " Control Panel" 
FONT 8, "Tahoma", 0, 0, 0x1 
BEGIN 
    LISTBOX         IDC_ControlItem,10,95,72,106,LBS_NOINTEGRALHEIGHT | NOT  
                    WS_BORDER | WS_VSCROLL | WS_TABSTOP,WS_EX_TRANSPARENT |  
                    WS_EX_STATICEDGE 
    GROUPBOX        "Model Statistics",IDC_STATIC,4,19,115,62 
    EDITTEXT        IDC_Status,8,29,107,49,ES_MULTILINE | ES_READONLY | NOT  
                    WS_BORDER,WS_EX_TRANSPARENT 
    GROUPBOX        "Model Parameter",IDC_STATIC,4,84,115,123 
    CONTROL         "Slider1",IDC_Slider,"msctls_trackbar32",TBS_VERT |  
                    TBS_NOTICKS | WS_TABSTOP,82,91,13,113 
    LTEXT           "Max",IDC_Max,95,100,21,8 
    LTEXT           "Min",IDC_Min,95,194,21,8 
    LTEXT           "Max.",IDC_STATIC,95,92,17,8 
    LTEXT           "Cur.",IDC_STATIC,95,134,15,8 
    LTEXT           "Min.",IDC_STATIC,95,186,14,8 
    EDITTEXT        IDC_Current,95,143,21,12,ES_AUTOHSCROLL | ES_READONLY |  
                    NOT WS_BORDER 
    CONTROL         "Automatically close on inactiving",IDC_AUTO,"Button", 
                    BS_AUTOCHECKBOX | BS_FLAT | WS_TABSTOP,4,3,116,10 
    LTEXT           "Adjusting  [Tree Total Depth] or [SSE. Dep. Attenuate] too great should went short of resource.", 
                    IDC_STATIC,14,217,106,25 
    CONTROL         "",IDC_STATIC,"Static",SS_ETCHEDHORZ,4,16,115,1 
    LTEXT           "CAUTION:",IDC_STATIC,6,209,34,8 
    CONTROL         "",IDC_STATIC,"Static",SS_ETCHEDHORZ,4,244,115,1 
END 
 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// Version 
// 
 
VS_VERSION_INFO VERSIONINFO 
 FILEVERSION 1,0,0,8 
 PRODUCTVERSION 1,0,0,8 
 FILEFLAGSMASK 0x3fL 
#ifdef _DEBUG 
 FILEFLAGS 0x1L 
#else 
 FILEFLAGS 0x0L 
#endif 
 FILEOS 0x4L 
 FILETYPE 0x1L 
 FILESUBTYPE 0x0L 
BEGIN 
    BLOCK "StringFileInfo" 
    BEGIN 
        BLOCK "080404b0" 
        BEGIN 
            VALUE "CompanyName", "Institute of Computing Technology, Chinese Academy of Sciences, Beijing 100871, China" 
            VALUE "FileDescription", "Fractal Tree Based On OpenGL " 
            VALUE "FileVersion", "1, 0, 1,0" 
            VALUE "InternalName", "eTree" 
            VALUE "LegalCopyright", "(c) Boris J. Wang (Wang Jiaping) 2003.2" 
            VALUE "LegalTrademarks", "e_boris2002@hotmail.com" 
            VALUE "OriginalFilename", "eTree.exe" 
            VALUE "ProductName", "Fractal Tree" 
            VALUE "ProductVersion", "1, 0, 1,0" 
        END 
    END 
    BLOCK "VarFileInfo" 
    BEGIN 
        VALUE "Translation", 0x804, 1200 
    END 
END 
 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// DESIGNINFO 
// 
 
#ifdef APSTUDIO_INVOKED 
GUIDELINES DESIGNINFO  
BEGIN 
    IDD_GLWnd, DIALOG 
    BEGIN 
        LEFTMARGIN, 7 
        RIGHTMARGIN, 204 
        TOPMARGIN, 8 
        BOTTOMMARGIN, 14 
    END 
 
    IDD_Control, DIALOG 
    BEGIN 
        LEFTMARGIN, 7 
        RIGHTMARGIN, 117 
        TOPMARGIN, 7 
        BOTTOMMARGIN, 243 
    END 
END 
#endif    // APSTUDIO_INVOKED 
 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// Bitmap 
// 
 
BARK.BMP                BITMAP                  "bark.bmp" 
BUTTON.BMP              BITMAP                  "button.bmp" 
GROUND.BMP              BITMAP                  "ground.BMP" 
HELP.BMP                BITMAP                  "help.bmp" 
LEAF.BMP                BITMAP                  "leaf.bmp" 
SKY.BMP                 BITMAP                  "sky.bmp" 
#endif    // Chinese (P.R.C.) resources 
///////////////////////////////////////////////////////////////////////////// 
 
 
 
#ifndef APSTUDIO_INVOKED 
///////////////////////////////////////////////////////////////////////////// 
// 
// Generated from the TEXTINCLUDE 3 resource. 
// 
#define _AFX_NO_SPLITTER_RESOURCES 
#define _AFX_NO_OLE_RESOURCES 
#define _AFX_NO_TRACKER_RESOURCES 
#define _AFX_NO_PROPERTY_RESOURCES 
 
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_CHS) 
#ifdef _WIN32 
LANGUAGE 4, 2 
#pragma code_page(936) 
#endif //_WIN32 
#include "res\OpenGL.rc2"  // non-Microsoft Visual C++ edited resources 
#include "l.chs\afxres.rc"          // Standard components 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
#endif    // not APSTUDIO_INVOKED