www.pudn.com > etree_src.zip > Enviroment.h


//**************************************************************************** 
//  Enviroment.h: interface for the CEnviroment class. 
// 
//  Copyright (c) Boris J. Wang (e_boris2002@hotmail.com) 2002 - 2003 
//  From Institute of Computing Technology, Chinese Academy of Sciences 
//                                                Beijing 100871, China 
// 
//  THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF  
//  ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO  
//  THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A  
//  PARTICULAR PURPOSE. 
//**************************************************************************** 
 
#if !defined(AFX_ENVIROMENT_H__5A4958EB_F3F5_4A96_855E_6F0981A4FBE1__INCLUDED_) 
#define AFX_ENVIROMENT_H__5A4958EB_F3F5_4A96_855E_6F0981A4FBE1__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#include "gl_helper.h" 
 
#define ENV_DEFAULT_SIZE 10.0f 
#define ENV_DEFAULT_WAVE_POWER 1.0f 
 
class CEnviroment   
{ 
public: 
	CEnviroment(); 
	CEnviroment(LPCTSTR SkyTexture,LPCTSTR GrdTexture,GLfloat SkyR,GLfloat SkyG,GLfloat SkyB); 
	~CEnviroment(); 
 
	void RenderGround(); 
	void RenderSky(); 
	void SetSkyDetail(int ); 
	void RenderAllWithFog(); 
 
	static GLfloat EnvFogFar,EnvFogNear; 
 
protected: 
	CglTexture Sky,Ground; 
	int		SkyDetail; 
	GLfloat SkyR,SkyG,SkyB; 
}; 
 
#endif // !defined(AFX_ENVIROMENT_H__5A4958EB_F3F5_4A96_855E_6F0981A4FBE1__INCLUDED_)