www.pudn.com > CA.rar > TextProgressCtrl.h


#if !defined(AFX_TEXTPROGRESSCTRL_H__452F1F02_3638_40C2_81AC_7829607D7CBD__INCLUDED_) 
#define AFX_TEXTPROGRESSCTRL_H__452F1F02_3638_40C2_81AC_7829607D7CBD__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
// TextProgressCtrl.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CTextProgressCtrl window 
 
class CTextProgressCtrl : public CProgressCtrl 
{ 
// Construction 
public: 
	CTextProgressCtrl(); 
 
// Attributes 
public: 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CTextProgressCtrl) 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	int SetPos(int nPos); 
	void SetRange(int nLower, int nUpper); 
	virtual ~CTextProgressCtrl(); 
 
	// Generated message map functions 
protected: 
    int         m_nPos,  
                m_nStepSize,  
                m_nMax,  
                m_nMin; 
    CString     m_strText; 
    BOOL        m_bShowText; 
    int         m_nBarWidth; 
    COLORREF    m_colFore, 
                m_colBk, 
                m_colTextFore, 
                m_colTextBk; 
 
	//{{AFX_MSG(CTextProgressCtrl) 
	afx_msg void OnPaint(); 
	afx_msg BOOL OnEraseBkgnd(CDC* pDC); 
	//}}AFX_MSG 
 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_TEXTPROGRESSCTRL_H__452F1F02_3638_40C2_81AC_7829607D7CBD__INCLUDED_)