www.pudn.com > ObjectListViewDemo.zip > GifDecoder.cs
#region .NET Disclaimer/Info //=============================================================================== // // gOODiDEA, uland.com //=============================================================================== // // $Header : $ // $Author : $ // $Date : $ // $Revision: $ // $History: $ // //=============================================================================== #endregion #region Java /** * Class GifDecoder - Decodes a GIF file into one or more frames. ** Example: * GifDecoder d = new GifDecoder(); * d.read("sample.gif"); * int n = d.getFrameCount(); * for (int i = 0; i < n; i++) { * BufferedImage frame = d.getFrame(i); // frame i * int t = d.getDelay(i); // display duration of frame in milliseconds * // do something with frame * } ** No copyright asserted on the source code of this class. May be used for * any purpose, however, refer to the Unisys LZW patent for any additional * restrictions. Please forward any corrections to kweiner@fmsware.com. * * @author Kevin Weiner, FM Software; LZW decoder adapted from John Cristy's ImageMagick. * @version 1.03 November 2003 * */ // Added an unchecked block to prevent overflow warnings // Phillip Piper 2007-07-27 #endregion using System; using System.Collections; using System.Drawing; using System.Drawing.Imaging; using System.IO; namespace Gif.Components { public class GifDecoder { /** * File read status: No errors. */ public static readonly int STATUS_OK = 0; /** * File read status: Error decoding file (may be partially decoded) */ public static readonly int STATUS_FORMAT_ERROR = 1; /** * File read status: Unable to open source. */ public static readonly int STATUS_OPEN_ERROR = 2; protected Stream inStream; protected int status; protected int width; // full image width protected int height; // full image height protected bool gctFlag; // global color table used protected int gctSize; // size of global color table protected int loopCount = 1; // iterations; 0 = repeat forever protected int[] gct; // global color table protected int[] lct; // local color table protected int[] act; // active color table protected int bgIndex; // background color index protected int bgColor; // background color protected int lastBgColor; // previous bg color protected int pixelAspect; // pixel aspect ratio protected bool lctFlag; // local color table flag protected bool interlace; // interlace flag protected int lctSize; // local color table size protected int ix, iy, iw, ih; // current image rectangle protected Rectangle lastRect; // last image rect protected Image image; // current frame protected Bitmap bitmap; protected Image lastImage; // previous frame protected byte[] block = new byte[256]; // current data block protected int blockSize = 0; // block size // last graphic control extension info protected int dispose = 0; // 0=no action; 1=leave in place; 2=restore to bg; 3=restore to prev protected int lastDispose = 0; protected bool transparency = false; // use transparent color protected int delay = 0; // delay in milliseconds protected int transIndex; // transparent color index protected static readonly int MaxStackSize = 4096; // max decoder pixel stack size // LZW decoder working arrays protected short[] prefix; protected byte[] suffix; protected byte[] pixelStack; protected byte[] pixels; protected ArrayList frames; // frames read from current file protected int frameCount; public class GifFrame { public GifFrame( Image im, int del) { image = im; delay = del; } public Image image; public int delay; } /** * Gets display duration for specified frame. * * @param n int index of frame * @return delay in milliseconds */ public int GetDelay(int n) { // delay = -1; if ((n >= 0) && (n < frameCount)) { delay = ((GifFrame) frames[n]).delay; } return delay; } /** * Gets the number of frames read from file. * @return frame count */ public int GetFrameCount() { return frameCount; } /** * Gets the first (or only) image read. * * @return BufferedImage containing first frame, or null if none. */ public Image GetImage() { return GetFrame(0); } /** * Gets the "Netscape" iteration count, if any. * A count of 0 means repeat indefinitiely. * * @return iteration count if one was specified, else 1. */ public int GetLoopCount() { return loopCount; } /** * Creates new frame image from current data (and previous * frames as specified by their disposition codes). */ int [] GetPixels( Bitmap bitmap ) { int [] pixels = new int [ 3 * image.Width * image.Height ]; int count = 0; for (int th = 0; th < image.Height; th++) { for (int tw = 0; tw < image.Width; tw++) { Color color = bitmap.GetPixel(tw, th); pixels[count] = color.R; count++; pixels[count] = color.G; count++; pixels[count] = color.B; count++; } } return pixels; } void SetPixels( int [] pixels ) { int count = 0; for (int th = 0; th < image.Height; th++) { for (int tw = 0; tw < image.Width; tw++) { Color color = Color.FromArgb( pixels[count++] ); bitmap.SetPixel( tw, th, color ); } } } protected void SetPixels() { // expose destination image's pixels as int array // int[] dest = // (( int ) image.getRaster().getDataBuffer()).getData(); int[] dest = GetPixels( bitmap ); // fill in starting image contents based on last image's dispose code if (lastDispose > 0) { if (lastDispose == 3) { // use image before last int n = frameCount - 2; if (n > 0) { lastImage = GetFrame(n - 1); } else { lastImage = null; } } if (lastImage != null) { // int[] prev = // ((DataBufferInt) lastImage.getRaster().getDataBuffer()).getData(); int[] prev = GetPixels( new Bitmap( lastImage ) ); Array.Copy(prev, 0, dest, 0, width * height); // copy pixels if (lastDispose == 2) { // fill last image rect area with background color Graphics g = Graphics.FromImage( image ); Color c = Color.Empty; if (transparency) { c = Color.FromArgb( 0, 0, 0, 0 ); // assume background is transparent } else { c = Color.FromArgb( lastBgColor ) ; // c = new Color(lastBgColor); // use given background color } Brush brush = new SolidBrush( c ); g.FillRectangle( brush, lastRect ); brush.Dispose(); g.Dispose(); } } } // copy each source line to the appropriate place in the destination int pass = 1; int inc = 8; int iline = 0; for (int i = 0; i < ih; i++) { int line = i; if (interlace) { if (iline >= ih) { pass++; switch (pass) { case 2 : iline = 4; break; case 3 : iline = 2; inc = 4; break; case 4 : iline = 1; inc = 2; break; } } line = iline; iline += inc; } line += iy; if (line < height) { int k = line * width; int dx = k + ix; // start of line in dest int dlim = dx + iw; // end of dest line if ((k + width) < dlim) { dlim = k + width; // past dest edge } int sx = i * iw; // start of line in source while (dx < dlim) { // map color and insert in destination int index = ((int) pixels[sx++]) & 0xff; int c = act[index]; if (c != 0) { dest[dx] = c; } dx++; } } } SetPixels( dest ); } /** * Gets the image contents of frame n. * * @return BufferedImage representation of frame, or null if n is invalid. */ public Image GetFrame(int n) { Image im = null; if ((n >= 0) && (n < frameCount)) { im = ((GifFrame) frames[n] ).image; } return im; } /** * Gets image size. * * @return GIF image dimensions */ public Size GetFrameSize() { return new Size(width, height); } /** * Reads GIF image from stream * * @param BufferedInputStream containing GIF file. * @return read status code (0 = no errors) */ public int Read( Stream inStream ) { Init(); if ( inStream != null) { this.inStream = inStream; ReadHeader(); if (!Error()) { ReadContents(); if (frameCount < 0) { status = STATUS_FORMAT_ERROR; } } inStream.Close(); } else { status = STATUS_OPEN_ERROR; } return status; } /** * Reads GIF file from specified file/URL source * (URL assumed if name contains ":/" or "file:") * * @param name String containing source * @return read status code (0 = no errors) */ public int Read(String name) { status = STATUS_OK; try { name = name.Trim().ToLower(); status = Read( new FileInfo( name ).OpenRead() ); } catch (IOException e) { status = STATUS_OPEN_ERROR; } return status; } /** * Decodes LZW image data into pixel array. * Adapted from John Cristy's ImageMagick. */ protected void DecodeImageData() { int NullCode = -1; int npix = iw * ih; int available, clear, code_mask, code_size, end_of_information, in_code, old_code, bits, code, count, i, datum, data_size, first, top, bi, pi; if ((pixels == null) || (pixels.Length < npix)) { pixels = new byte[npix]; // allocate new pixel array } if (prefix == null) prefix = new short[MaxStackSize]; if (suffix == null) suffix = new byte[MaxStackSize]; if (pixelStack == null) pixelStack = new byte[MaxStackSize + 1]; // Initialize GIF data stream decoder. data_size = Read(); clear = 1 << data_size; end_of_information = clear + 1; available = clear + 2; old_code = NullCode; code_size = data_size + 1; code_mask = (1 << code_size) - 1; for (code = 0; code < clear; code++) { prefix[code] = 0; suffix[code] = (byte) code; } // Decode GIF pixel stream. datum = bits = count = first = top = pi = bi = 0; for (i = 0; i < npix;) { if (top == 0) { if (bits < code_size) { // Load bytes until there are enough bits for a code. if (count == 0) { // Read a new data block. count = ReadBlock(); if (count <= 0) break; bi = 0; } datum += (((int) block[bi]) & 0xff) << bits; bits += 8; bi++; count--; continue; } // Get the next code. code = datum & code_mask; datum >>= code_size; bits -= code_size; // Interpret the code if ((code > available) || (code == end_of_information)) break; if (code == clear) { // Reset decoder. code_size = data_size + 1; code_mask = (1 << code_size) - 1; available = clear + 2; old_code = NullCode; continue; } if (old_code == NullCode) { pixelStack[top++] = suffix[code]; old_code = code; first = code; continue; } in_code = code; if (code == available) { pixelStack[top++] = (byte) first; code = old_code; } while (code > clear) { pixelStack[top++] = suffix[code]; code = prefix[code]; } first = ((int) suffix[code]) & 0xff; // Add a new string to the string table, if (available >= MaxStackSize) break; pixelStack[top++] = (byte) first; prefix[available] = (short) old_code; suffix[available] = (byte) first; available++; if (((available & code_mask) == 0) && (available < MaxStackSize)) { code_size++; code_mask += available; } old_code = in_code; } // Pop a pixel off the pixel stack. top--; pixels[pi++] = pixelStack[top]; i++; } for (i = pi; i < npix; i++) { pixels[i] = 0; // clear missing pixels } } /** * Returns true if an error was encountered during reading/decoding */ protected bool Error() { return status != STATUS_OK; } /** * Initializes or re-initializes reader */ protected void Init() { status = STATUS_OK; frameCount = 0; frames = new ArrayList(); gct = null; lct = null; } /** * Reads a single byte from the input stream. */ protected int Read() { int curByte = 0; try { curByte = inStream.ReadByte(); } catch (IOException e) { status = STATUS_FORMAT_ERROR; } return curByte; } /** * Reads next variable length block from input. * * @return number of bytes stored in "buffer" */ protected int ReadBlock() { blockSize = Read(); int n = 0; if (blockSize > 0) { try { int count = 0; while (n < blockSize) { count = inStream.Read(block, n, blockSize - n); if (count == -1) break; n += count; } } catch (IOException e) { } if (n < blockSize) { status = STATUS_FORMAT_ERROR; } } return n; } /** * Reads color table as 256 RGB integer values * * @param ncolors int number of colors to read * @return int array containing 256 colors (packed ARGB with full alpha) */ protected int[] ReadColorTable(int ncolors) { int nbytes = 3 * ncolors; int[] tab = null; byte[] c = new byte[nbytes]; int n = 0; try { n = inStream.Read(c, 0, c.Length ); } catch (IOException e) { } if (n < nbytes) { status = STATUS_FORMAT_ERROR; } else { unchecked { tab = new int[256]; // max size to avoid bounds checks int i = 0; int j = 0; while (i < ncolors) { int r = ((int)c[j++]) & 0xff; int g = ((int)c[j++]) & 0xff; int b = ((int)c[j++]) & 0xff; tab[i++] = (int)(0xff000000 | (r << 16) | (g << 8) | b); } } } return tab; } /** * Main file parser. Reads GIF content blocks. */ protected void ReadContents() { // read GIF file content blocks bool done = false; while (!(done || Error())) { int code = Read(); switch (code) { case 0x2C : // image separator ReadImage(); break; case 0x21 : // extension code = Read(); switch (code) { case 0xf9 : // graphics control extension ReadGraphicControlExt(); break; case 0xff : // application extension ReadBlock(); String app = ""; for (int i = 0; i < 11; i++) { app += (char) block[i]; } if (app.Equals("NETSCAPE2.0")) { ReadNetscapeExt(); } else Skip(); // don't care break; default : // uninteresting extension Skip(); break; } break; case 0x3b : // terminator done = true; break; case 0x00 : // bad byte, but keep going and see what happens break; default : status = STATUS_FORMAT_ERROR; break; } } } /** * Reads Graphics Control Extension values */ protected void ReadGraphicControlExt() { Read(); // block size int packed = Read(); // packed fields dispose = (packed & 0x1c) >> 2; // disposal method if (dispose == 0) { dispose = 1; // elect to keep old image if discretionary } transparency = (packed & 1) != 0; delay = ReadShort() * 10; // delay in milliseconds transIndex = Read(); // transparent color index Read(); // block terminator } /** * Reads GIF file header information. */ protected void ReadHeader() { String id = ""; for (int i = 0; i < 6; i++) { id += (char) Read(); } if (!id.StartsWith("GIF")) { status = STATUS_FORMAT_ERROR; return; } ReadLSD(); if (gctFlag && !Error()) { gct = ReadColorTable(gctSize); bgColor = gct[bgIndex]; } } /** * Reads next frame image */ protected void ReadImage() { ix = ReadShort(); // (sub)image position & size iy = ReadShort(); iw = ReadShort(); ih = ReadShort(); int packed = Read(); lctFlag = (packed & 0x80) != 0; // 1 - local color table flag interlace = (packed & 0x40) != 0; // 2 - interlace flag // 3 - sort flag // 4-5 - reserved lctSize = 2 << (packed & 7); // 6-8 - local color table size if (lctFlag) { lct = ReadColorTable(lctSize); // read table act = lct; // make local table active } else { act = gct; // make global table active if (bgIndex == transIndex) bgColor = 0; } int save = 0; if (transparency) { save = act[transIndex]; act[transIndex] = 0; // set transparent color if specified } if (act == null) { status = STATUS_FORMAT_ERROR; // no color table defined } if (Error()) return; DecodeImageData(); // decode pixel data Skip(); if (Error()) return; frameCount++; // create new image to receive frame data // image = // new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB_PRE); bitmap = new Bitmap( width, height ); image = bitmap; SetPixels(); // transfer pixel data to image frames.Add(new GifFrame(bitmap, delay)); // add image to frame list if (transparency) { act[transIndex] = save; } ResetFrame(); } /** * Reads Logical Screen Descriptor */ protected void ReadLSD() { // logical screen size width = ReadShort(); height = ReadShort(); // packed fields int packed = Read(); gctFlag = (packed & 0x80) != 0; // 1 : global color table flag // 2-4 : color resolution // 5 : gct sort flag gctSize = 2 << (packed & 7); // 6-8 : gct size bgIndex = Read(); // background color index pixelAspect = Read(); // pixel aspect ratio } /** * Reads Netscape extenstion to obtain iteration count */ protected void ReadNetscapeExt() { do { ReadBlock(); if (block[0] == 1) { // loop count sub-block int b1 = ((int) block[1]) & 0xff; int b2 = ((int) block[2]) & 0xff; loopCount = (b2 << 8) | b1; } } while ((blockSize > 0) && !Error()); } /** * Reads next 16-bit value, LSB first */ protected int ReadShort() { // read 16-bit value, LSB first return Read() | (Read() << 8); } /** * Resets frame state for reading next image. */ protected void ResetFrame() { lastDispose = dispose; lastRect = new Rectangle(ix, iy, iw, ih); lastImage = image; lastBgColor = bgColor; // int dispose = 0; bool transparency = false; int delay = 0; lct = null; } /** * Skips variable length blocks up to and including * next zero length block. */ protected void Skip() { do { ReadBlock(); } while ((blockSize > 0) && !Error()); } } }