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;***************************************************************************** ;* dct.asm: h264 encoder library ;***************************************************************************** ;* Copyright (C) 2003 x264 project ;* $Id: dct.asm,v 1.1 2004/06/03 19:27:07 fenrir Exp $ ;* ;* Authors: Laurent Aimar(initial version) ;* Min Chen (converted to nasm) ;* Christian Heine (dct8/idct8 functions) ;* Loren Merritt (misc) ;* ;* This program is free software; you can redistribute it and/or modify ;* it under the terms of the GNU General Public License as published by ;* the Free Software Foundation; either version 2 of the License, or ;* (at your option) any later version. ;* ;* This program is distributed in the hope that it will be useful, ;* but WITHOUT ANY WARRANTY; without even the implied warranty of ;* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;* GNU General Public License for more details. ;* ;* You should have received a copy of the GNU General Public License ;* along with this program; if not, write to the Free Software ;* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. ;***************************************************************************** ;***************************************************************************** ;* * ;* Revision history: * ;* * ;* 2004.04.28 portab all 4x4 function to nasm (CM) * ;* 2005.08.24 added mmxext optimized dct8/idct8 functions (CH) * ;* * ;***************************************************************************** BITS 32 ;============================================================================= ; Macros and other preprocessor constants ;============================================================================= %include "i386inc.asm" %macro MMX_ZERO 1 pxor %1, %1 %endmacro %macro MMX_LOAD_DIFF_4P 5 movd %1, %4 punpcklbw %1, %3 movd %2, %5 punpcklbw %2, %3 psubw %1, %2 %endmacro %macro MMX_SUMSUB_BA 2 paddw %1, %2 paddw %2, %2 psubw %2, %1 %endmacro %macro MMX_SUMSUB_BADC 4 paddw %1, %2 paddw %3, %4 paddw %2, %2 paddw %4, %4 psubw %2, %1 psubw %4, %3 %endmacro %macro MMX_SUMSUB2_AB 3 movq %3, %1 paddw %1, %1 paddw %1, %2 psubw %3, %2 psubw %3, %2 %endmacro %macro MMX_SUMSUBD2_AB 4 movq %4, %1 movq %3, %2 psraw %2, 1 psraw %4, 1 paddw %1, %2 psubw %4, %3 %endmacro %macro SBUTTERFLYwd 3 movq %3, %1 punpcklwd %1, %2 punpckhwd %3, %2 %endmacro %macro SBUTTERFLYdq 3 movq %3, %1 punpckldq %1, %2 punpckhdq %3, %2 %endmacro ;----------------------------------------------------------------------------- ; input ABCD output ADTC ;----------------------------------------------------------------------------- %macro MMX_TRANSPOSE 5 SBUTTERFLYwd %1, %2, %5 SBUTTERFLYwd %3, %4, %2 SBUTTERFLYdq %1, %3, %4 SBUTTERFLYdq %5, %2, %3 %endmacro %macro MMX_STORE_DIFF_4P 5 paddw %1, %3 psraw %1, 6 movd %2, %5 punpcklbw %2, %4 paddsw %1, %2 packuswb %1, %1 movd %5, %1 %endmacro ;============================================================================= ; Local Data (Read Only) ;============================================================================= SECTION_RODATA ;----------------------------------------------------------------------------- ; Various memory constants (trigonometric values or rounding values) ;----------------------------------------------------------------------------- ALIGN 16 x264_mmx_1: dw 1, 1, 1, 1 x264_mmx_32: dw 32, 32, 32, 32 x264_mmx_PPNN: dw 1, 1, -1, -1 x264_mmx_PNPN: dw 1, -1, 1, -1 x264_mmx_PNNP: dw 1, -1, -1, 1 x264_mmx_PPPN: dw 1, 1, 1, -1 x264_mmx_PPNP: dw 1, 1, -1, 1 x264_mmx_2121: dw 2, 1, 2, 1 x264_mmx_p2n2p1p1: dw 2, -2, 1, 1 ;============================================================================= ; Code ;============================================================================= SECTION .text ;----------------------------------------------------------------------------- ; void __cdecl x264_dct4x4dc_mmx( int16_t d[4][4] ) ;----------------------------------------------------------------------------- cglobal x264_dct4x4dc_mmx mov eax, [esp+ 4] movq mm0, [eax+ 0] movq mm1, [eax+ 8] movq mm2, [eax+16] movq mm3, [eax+24] picpush ebx picgetgot ebx MMX_SUMSUB_BADC mm1, mm0, mm3, mm2 ; mm1=s01 mm0=d01 mm3=s23 mm2=d23 MMX_SUMSUB_BADC mm3, mm1, mm2, mm0 ; mm3=s01+s23 mm1=s01-s23 mm2=d01+d23 mm0=d01-d23 MMX_TRANSPOSE mm3, mm1, mm0, mm2, mm4 ; in: mm3, mm1, mm0, mm2 out: mm3, mm2, mm4, mm0 MMX_SUMSUB_BADC mm2, mm3, mm0, mm4 ; mm2=s01 mm3=d01 mm0=s23 mm4=d23 MMX_SUMSUB_BADC mm0, mm2, mm4, mm3 ; mm0=s01+s23 mm2=s01-s23 mm4=d01+d23 mm3=d01-d23 movq mm6, [x264_mmx_1 GOT_ebx] paddw mm0, mm6 paddw mm2, mm6 psraw mm0, 1 movq [eax+ 0], mm0 psraw mm2, 1 movq [eax+ 8], mm2 paddw mm3, mm6 paddw mm4, mm6 psraw mm3, 1 movq [eax+16], mm3 psraw mm4, 1 movq [eax+24], mm4 picpop ebx ret ;----------------------------------------------------------------------------- ; void __cdecl x264_idct4x4dc_mmx( int16_t d[4][4] ) ;----------------------------------------------------------------------------- cglobal x264_idct4x4dc_mmx mov eax, [esp+ 4] movq mm0, [eax+ 0] movq mm1, [eax+ 8] movq mm2, [eax+16] movq mm3, [eax+24] MMX_SUMSUB_BADC mm1, mm0, mm3, mm2 ; mm1=s01 mm0=d01 mm3=s23 mm2=d23 MMX_SUMSUB_BADC mm3, mm1, mm2, mm0 ; mm3=s01+s23 mm1=s01-s23 mm2=d01+d23 mm0=d01-d23 MMX_TRANSPOSE mm3, mm1, mm0, mm2, mm4 ; in: mm3, mm1, mm0, mm2 out: mm3, mm2, mm4, mm0 MMX_SUMSUB_BADC mm2, mm3, mm0, mm4 ; mm2=s01 mm3=d01 mm0=s23 mm4=d23 MMX_SUMSUB_BADC mm0, mm2, mm4, mm3 ; mm0=s01+s23 mm2=s01-s23 mm4=d01+d23 mm3=d01-d23 movq [eax+ 0], mm0 movq [eax+ 8], mm2 movq [eax+16], mm3 movq [eax+24], mm4 ret ;----------------------------------------------------------------------------- ; void __cdecl x264_sub4x4_dct_mmx( int16_t dct[4][4], uint8_t *pix1, uint8_t *pix2 ) ;----------------------------------------------------------------------------- cglobal x264_sub4x4_dct_mmx mov eax, [esp+ 8] ; pix1 mov ecx, [esp+12] ; pix2 MMX_ZERO mm7 ; Load 4 lines MMX_LOAD_DIFF_4P mm0, mm6, mm7, [eax+0*FENC_STRIDE], [ecx+0*FDEC_STRIDE] MMX_LOAD_DIFF_4P mm1, mm6, mm7, [eax+1*FENC_STRIDE], [ecx+1*FDEC_STRIDE] MMX_LOAD_DIFF_4P mm2, mm6, mm7, [eax+2*FENC_STRIDE], [ecx+2*FDEC_STRIDE] MMX_LOAD_DIFF_4P mm3, mm6, mm7, [eax+3*FENC_STRIDE], [ecx+3*FDEC_STRIDE] MMX_SUMSUB_BADC mm3, mm0, mm2, mm1 ; mm3=s03 mm0=d03 mm2=s12 mm1=d12 MMX_SUMSUB_BA mm2, mm3 ; mm2=s03+s12 mm3=s03-s12 MMX_SUMSUB2_AB mm0, mm1, mm4 ; mm0=2.d03+d12 mm4=d03-2.d12 ; transpose in: mm2, mm0, mm3, mm4, out: mm2, mm4, mm1, mm3 MMX_TRANSPOSE mm2, mm0, mm3, mm4, mm1 MMX_SUMSUB_BADC mm3, mm2, mm1, mm4 ; mm3=s03 mm2=d03 mm1=s12 mm4=d12 MMX_SUMSUB_BA mm1, mm3 ; mm1=s03+s12 mm3=s03-s12 MMX_SUMSUB2_AB mm2, mm4, mm0 ; mm2=2.d03+d12 mm0=d03-2.d12 mov eax, [esp+ 4] ; dct movq [eax+ 0], mm1 movq [eax+ 8], mm2 movq [eax+16], mm3 movq [eax+24], mm0 ret ;----------------------------------------------------------------------------- ; void __cdecl x264_add4x4_idct_mmx( uint8_t *p_dst, int16_t dct[4][4] ) ;----------------------------------------------------------------------------- cglobal x264_add4x4_idct_mmx ; Load dct coeffs mov eax, [esp+ 8] ; dct movq mm0, [eax+ 0] movq mm1, [eax+ 8] movq mm2, [eax+16] movq mm3, [eax+24] mov eax, [esp+ 4] ; p_dst picpush ebx picgetgot ebx MMX_SUMSUB_BA mm2, mm0 ; mm2=s02 mm0=d02 MMX_SUMSUBD2_AB mm1, mm3, mm5, mm4 ; mm1=s13 mm4=d13 ( well 1 + 3>>1 and 1>>1 + 3) MMX_SUMSUB_BADC mm1, mm2, mm4, mm0 ; mm1=s02+s13 mm2=s02-s13 mm4=d02+d13 mm0=d02-d13 ; in: mm1, mm4, mm0, mm2 out: mm1, mm2, mm3, mm0 MMX_TRANSPOSE mm1, mm4, mm0, mm2, mm3 MMX_SUMSUB_BA mm3, mm1 ; mm3=s02 mm1=d02 MMX_SUMSUBD2_AB mm2, mm0, mm5, mm4 ; mm2=s13 mm4=d13 ( well 1 + 3>>1 and 1>>1 + 3) MMX_SUMSUB_BADC mm2, mm3, mm4, mm1 ; mm2=s02+s13 mm3=s02-s13 mm4=d02+d13 mm1=d02-d13 MMX_ZERO mm7 movq mm6, [x264_mmx_32 GOT_ebx] MMX_STORE_DIFF_4P mm2, mm0, mm6, mm7, [eax+0*FDEC_STRIDE] MMX_STORE_DIFF_4P mm4, mm0, mm6, mm7, [eax+1*FDEC_STRIDE] MMX_STORE_DIFF_4P mm1, mm0, mm6, mm7, [eax+2*FDEC_STRIDE] MMX_STORE_DIFF_4P mm3, mm0, mm6, mm7, [eax+3*FDEC_STRIDE] picpop ebx ret ; ============================================================================= ; 8x8 Transform ; ============================================================================= ; ----------------------------------------------------------------------------- ; input 2x8 unsigned bytes (%5,%6), zero (%7) output: difference (%1,%2) ; ----------------------------------------------------------------------------- %macro MMX_LOAD_DIFF_8P 7 movq %1, %5 movq %2, %1 punpcklbw %1, %7 punpckhbw %2, %7 movq %3, %6 movq %4, %3 punpcklbw %3, %7 punpckhbw %4, %7 psubw %1, %3 psubw %2, %4 %endmacro %macro MMX_LOADSUMSUB 4 ; returns %1=%3+%4, %2=%3-%4 movq %2, %3 movq %1, %4 MMX_SUMSUB_BA %1, %2 %endmacro ;----------------------------------------------------------------------------- ; void __cdecl x264_pixel_sub_8x8_mmx( int16_t *diff, uint8_t *pix1, uint8_t *pix2 ); ;----------------------------------------------------------------------------- ALIGN 16 x264_pixel_sub_8x8_mmx: mov edx, [esp+ 4] ; diff mov eax, [esp+ 8] ; pix1 mov ecx, [esp+12] ; pix2 MMX_ZERO mm7 %assign disp 0 %rep 8 MMX_LOAD_DIFF_8P mm0, mm1, mm2, mm3, [eax], [ecx], mm7 movq [edx+disp], mm0 movq [edx+disp+8], mm1 add eax, FENC_STRIDE add ecx, FDEC_STRIDE %assign disp disp+16 %endrep ret ;----------------------------------------------------------------------------- ; void __cdecl x264_ydct8_mmx( int16_t dest[8][8] ); ;----------------------------------------------------------------------------- ALIGN 16 x264_ydct8_mmx: mov eax, [esp+04] ; dest ;------------------------------------------------------------------------- ; vertical dct ( compute 4 columns at a time -> 2 loops ) ;------------------------------------------------------------------------- %assign disp 0 %rep 2 MMX_LOADSUMSUB mm2, mm3, [eax+disp+0*16], [eax+disp+7*16] ; mm2 = s07, mm3 = d07 MMX_LOADSUMSUB mm1, mm5, [eax+disp+1*16], [eax+disp+6*16] ; mm1 = s16, mm5 = d16 MMX_LOADSUMSUB mm0, mm6, [eax+disp+2*16], [eax+disp+5*16] ; mm0 = s25, mm6 = d25 MMX_LOADSUMSUB mm4, mm7, [eax+disp+3*16], [eax+disp+4*16] ; mm4 = s34, mm7 = d34 MMX_SUMSUB_BA mm4, mm2 ; mm4 = a0, mm2 = a2 MMX_SUMSUB_BA mm0, mm1 ; mm0 = a1, mm1 = a3 MMX_SUMSUB_BA mm0, mm4 ; mm0 = dst0, mm1 = dst4 movq [eax+disp+0*16], mm0 movq [eax+disp+4*16], mm4 movq mm0, mm1 ; a3 psraw mm0, 1 ; a3>>1 paddw mm0, mm2 ; a2 + (a3>>1) psraw mm2, 1 ; a2>>1 psubw mm2, mm1 ; (a2>>1) - a3 movq [eax+disp+2*16], mm0 movq [eax+disp+6*16], mm2 movq mm0, mm6 psraw mm0, 1 paddw mm0, mm6 ; d25+(d25>>1) movq mm1, mm3 psubw mm1, mm7 ; a5 = d07-d34-(d25+(d25>>1)) psubw mm1, mm0 movq mm0, mm5 psraw mm0, 1 paddw mm0, mm5 ; d16+(d16>>1) movq mm2, mm3 paddw mm2, mm7 ; a6 = d07+d34-(d16+(d16>>1)) psubw mm2, mm0 movq mm0, mm3 psraw mm0, 1 paddw mm0, mm3 ; d07+(d07>>1) paddw mm0, mm5 paddw mm0, mm6 ; a4 = d16+d25+(d07+(d07>>1)) movq mm3, mm7 psraw mm3, 1 paddw mm3, mm7 ; d34+(d34>>1) paddw mm3, mm5 psubw mm3, mm6 ; a7 = d16-d25+(d34+(d34>>1)) movq mm7, mm3 psraw mm7, 2 paddw mm7, mm0 ; a4 + (a7>>2) movq mm6, mm2 psraw mm6, 2 paddw mm6, mm1 ; a5 + (a6>>2) psraw mm0, 2 psraw mm1, 2 psubw mm0, mm3 ; (a4>>2) - a7 psubw mm2, mm1 ; a6 - (a5>>2) movq [eax+disp+1*16], mm7 movq [eax+disp+3*16], mm6 movq [eax+disp+5*16], mm2 movq [eax+disp+7*16], mm0 %assign disp disp+8 %endrep ret ;----------------------------------------------------------------------------- ; void __cdecl x264_yidct8_mmx( int16_t dest[8][8] ); ;----------------------------------------------------------------------------- ALIGN 16 x264_yidct8_mmx: mov eax, [esp+04] ; dest ;------------------------------------------------------------------------- ; vertical idct ( compute 4 columns at a time -> 2 loops ) ;------------------------------------------------------------------------- %assign disp 0 %rep 2 movq mm1, [eax+disp+1*16] ; mm1 = d1 movq mm3, [eax+disp+3*16] ; mm3 = d3 movq mm5, [eax+disp+5*16] ; mm5 = d5 movq mm7, [eax+disp+7*16] ; mm7 = d7 movq mm4, mm7 psraw mm4, 1 movq mm0, mm5 psubw mm0, mm7 psubw mm0, mm4 psubw mm0, mm3 ; mm0 = e1 movq mm6, mm3 psraw mm6, 1 movq mm2, mm7 psubw mm2, mm6 psubw mm2, mm3 paddw mm2, mm1 ; mm2 = e3 movq mm4, mm5 psraw mm4, 1 paddw mm4, mm5 paddw mm4, mm7 psubw mm4, mm1 ; mm4 = e5 movq mm6, mm1 psraw mm6, 1 paddw mm6, mm1 paddw mm6, mm5 paddw mm6, mm3 ; mm6 = e7 movq mm1, mm0 movq mm3, mm4 movq mm5, mm2 movq mm7, mm6 psraw mm6, 2 psraw mm3, 2 psraw mm5, 2 psraw mm0, 2 paddw mm1, mm6 ; mm1 = f1 paddw mm3, mm2 ; mm3 = f3 psubw mm5, mm4 ; mm5 = f5 psubw mm7, mm0 ; mm7 = f7 movq mm2, [eax+disp+2*16] ; mm2 = d2 movq mm6, [eax+disp+6*16] ; mm6 = d6 movq mm4, mm2 movq mm0, mm6 psraw mm4, 1 psraw mm6, 1 psubw mm4, mm0 ; mm4 = a4 paddw mm6, mm2 ; mm6 = a6 movq mm2, [eax+disp+0*16] ; mm2 = d0 movq mm0, [eax+disp+4*16] ; mm0 = d4 MMX_SUMSUB_BA mm0, mm2 ; mm0 = a0, mm2 = a2 MMX_SUMSUB_BADC mm6, mm0, mm4, mm2 ; mm6 = f0, mm0 = f6 ; mm4 = f2, mm2 = f4 MMX_SUMSUB_BADC mm7, mm6, mm5, mm4 ; mm7 = g0, mm6 = g7 ; mm5 = g1, mm4 = g6 MMX_SUMSUB_BADC mm3, mm2, mm1, mm0 ; mm3 = g2, mm2 = g5 ; mm1 = g3, mm0 = g4 movq [eax+disp+0*16], mm7 movq [eax+disp+1*16], mm5 movq [eax+disp+2*16], mm3 movq [eax+disp+3*16], mm1 movq [eax+disp+4*16], mm0 movq [eax+disp+5*16], mm2 movq [eax+disp+6*16], mm4 movq [eax+disp+7*16], mm6 %assign disp disp+8 %endrep ret ;----------------------------------------------------------------------------- ; void __cdecl x264_pixel_add_8x8_mmx( uint8_t *dst, int16_t src[8][8] ); ;----------------------------------------------------------------------------- ALIGN 16 x264_pixel_add_8x8_mmx: mov eax, [esp+4] ; dst mov edx, [esp+8] ; src MMX_ZERO mm7 %assign disp 0 %rep 8 movq mm0, [eax] movq mm2, [edx+disp] movq mm3, [edx+disp+8] movq mm1, mm0 psraw mm2, 6 psraw mm3, 6 punpcklbw mm0, mm7 punpckhbw mm1, mm7 paddw mm0, mm2 paddw mm1, mm3 packuswb mm0, mm1 movq [eax], mm0 add eax, FDEC_STRIDE %assign disp disp+16 %endrep ret ;----------------------------------------------------------------------------- ; void __cdecl x264_transpose_8x8_mmx( int16_t src[8][8] ); ;----------------------------------------------------------------------------- ALIGN 16 x264_transpose_8x8_mmx: mov eax, [esp+4] movq mm0, [eax ] movq mm1, [eax+ 16] movq mm2, [eax+ 32] movq mm3, [eax+ 48] MMX_TRANSPOSE mm0, mm1, mm2, mm3, mm4 movq [eax ], mm0 movq [eax+ 16], mm3 movq [eax+ 32], mm4 movq [eax+ 48], mm2 movq mm0, [eax+ 72] movq mm1, [eax+ 88] movq mm2, [eax+104] movq mm3, [eax+120] MMX_TRANSPOSE mm0, mm1, mm2, mm3, mm4 movq [eax+ 72], mm0 movq [eax+ 88], mm3 movq [eax+104], mm4 movq [eax+120], mm2 movq mm0, [eax+ 8] movq mm1, [eax+ 24] movq mm2, [eax+ 40] movq mm3, [eax+ 56] MMX_TRANSPOSE mm0, mm1, mm2, mm3, mm4 movq mm1, [eax+ 64] movq mm5, [eax+ 80] movq mm6, [eax+ 96] movq mm7, [eax+112] movq [eax+ 64], mm0 movq [eax+ 80], mm3 movq [eax+ 96], mm4 movq [eax+112], mm2 MMX_TRANSPOSE mm1, mm5, mm6, mm7, mm4 movq [eax+ 8], mm1 movq [eax+ 24], mm7 movq [eax+ 40], mm4 movq [eax+ 56], mm6 ret ;----------------------------------------------------------------------------- ; void __cdecl x264_sub8x8_dct8_mmx( int16_t dct[8][8], uint8_t *pix1, uint8_t *pix2 ) ;----------------------------------------------------------------------------- cglobal x264_sub8x8_dct8_mmx push dword [esp+12] push dword [esp+12] push dword [esp+12] call x264_pixel_sub_8x8_mmx call x264_ydct8_mmx call x264_transpose_8x8_mmx add esp, 12 jmp x264_ydct8_mmx ;----------------------------------------------------------------------------- ; void __cdecl x264_add8x8_idct8_mmx( uint8_t *dst, int16_t dct[8][8] ) ;----------------------------------------------------------------------------- cglobal x264_add8x8_idct8_mmx mov eax, [esp+8] add word [eax], 32 push eax call x264_yidct8_mmx call x264_transpose_8x8_mmx call x264_yidct8_mmx add esp, 4 jmp x264_pixel_add_8x8_mmx ;----------------------------------------------------------------------------- ; void __cdecl x264_sub8x8_dct_mmx( int16_t dct[4][4][4], ; uint8_t *pix1, uint8_t *pix2 ) ;----------------------------------------------------------------------------- %macro SUB_NxN_DCT 4 cglobal %1 mov edx, [esp+12] mov ecx, [esp+ 8] mov eax, [esp+ 4] add edx, %4 add ecx, %4 add eax, %3 push edx push ecx push eax call %2 add dword [esp+0], %3 add dword [esp+4], %4*FENC_STRIDE-%4 add dword [esp+8], %4*FDEC_STRIDE-%4 call %2 add dword [esp+0], %3 add dword [esp+4], %4 add dword [esp+8], %4 call %2 add esp, 12 jmp %2 %endmacro ;----------------------------------------------------------------------------- ; void __cdecl x264_add8x8_idct_mmx( uint8_t *pix, int16_t dct[4][4][4] ) ;----------------------------------------------------------------------------- %macro ADD_NxN_IDCT 4 cglobal %1 mov ecx, [esp+8] mov eax, [esp+4] add ecx, %3 add eax, %4 push ecx push eax call %2 add dword [esp+0], %4*FDEC_STRIDE-%4 add dword [esp+4], %3 call %2 add dword [esp+0], %4 add dword [esp+4], %3 call %2 add esp, 8 jmp %2 %endmacro SUB_NxN_DCT x264_sub8x8_dct_mmx, x264_sub4x4_dct_mmx, 32, 4 ADD_NxN_IDCT x264_add8x8_idct_mmx, x264_add4x4_idct_mmx, 32, 4 SUB_NxN_DCT x264_sub16x16_dct_mmx, x264_sub8x8_dct_mmx, 128, 8 ADD_NxN_IDCT x264_add16x16_idct_mmx, x264_add8x8_idct_mmx, 128, 8 SUB_NxN_DCT x264_sub16x16_dct8_mmx, x264_sub8x8_dct8_mmx, 128, 8 ADD_NxN_IDCT x264_add16x16_idct8_mmx, x264_add8x8_idct8_mmx, 128, 8 ;----------------------------------------------------------------------------- ; void __cdecl x264_zigzag_scan_4x4_field_mmx( int level[16], int16_t dct[4][4] ) ;----------------------------------------------------------------------------- cglobal x264_zigzag_scan_4x4_field_mmx mov edx, [esp+8] mov ecx, [esp+4] punpcklwd mm0, [edx] punpckhwd mm1, [edx] punpcklwd mm2, [edx+8] punpckhwd mm3, [edx+8] punpcklwd mm4, [edx+16] punpckhwd mm5, [edx+16] punpcklwd mm6, [edx+24] punpckhwd mm7, [edx+24] psrad mm0, 16 psrad mm1, 16 psrad mm2, 16 psrad mm3, 16 psrad mm4, 16 psrad mm5, 16 psrad mm6, 16 psrad mm7, 16 movq [ecx ], mm0 movq [ecx+16], mm2 movq [ecx+24], mm3 movq [ecx+32], mm4 movq [ecx+40], mm5 movq [ecx+48], mm6 movq [ecx+56], mm7 movq [ecx+12], mm1 movd [ecx+ 8], mm2 ret