www.pudn.com > AM.rar > AM.001


# Microsoft Developer Studio Generated NMAKE File, Format Version 40001 
# ** DO NOT EDIT ** 
 
# TARGTYPE "Win32 (x86) Console Application" 0x0103 
 
!IF "$(CFG)" == "" 
CFG=AM - Win32 Debug 
!MESSAGE No configuration specified.  Defaulting to AM - Win32 Debug. 
!ENDIF  
 
!IF "$(CFG)" != "AM - Win32 Release" && "$(CFG)" != "AM - Win32 Debug" 
!MESSAGE Invalid configuration "$(CFG)" specified. 
!MESSAGE You can specify a configuration when running NMAKE on this makefile 
!MESSAGE by defining the macro CFG on the command line.  For example: 
!MESSAGE  
!MESSAGE NMAKE /f "Am.mak" CFG="AM - Win32 Debug" 
!MESSAGE  
!MESSAGE Possible choices for configuration are: 
!MESSAGE  
!MESSAGE "AM - Win32 Release" (based on "Win32 (x86) Console Application") 
!MESSAGE "AM - Win32 Debug" (based on "Win32 (x86) Console Application") 
!MESSAGE  
!ERROR An invalid configuration is specified. 
!ENDIF  
 
!IF "$(OS)" == "Windows_NT" 
NULL= 
!ELSE  
NULL=nul 
!ENDIF  
################################################################################ 
# Begin Project 
# PROP Target_Last_Scanned "AM - Win32 Debug" 
CPP=cl.exe 
RSC=rc.exe 
 
!IF  "$(CFG)" == "AM - Win32 Release" 
 
# PROP BASE Use_MFC 0 
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# PROP Output_Dir "Release" 
# PROP Intermediate_Dir "Release" 
# PROP Target_Dir "" 
OUTDIR=.\Release 
INTDIR=.\Release 
 
ALL : "$(OUTDIR)\Am.exe" 
 
CLEAN :  
	-@erase ".\Release\Am.exe" 
	-@erase ".\Release\AM.obj" 
	-@erase ".\Release\AMState.obj" 
	-@erase ".\Release\Wave.obj" 
 
"$(OUTDIR)" : 
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c 
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /c 
CPP_PROJ=/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D\ 
 "_MBCS" /Fp"$(INTDIR)/Am.pch" /YX /Fo"$(INTDIR)/" /c  
CPP_OBJS=.\Release/ 
CPP_SBRS= 
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# ADD BASE BSC32 /nologo 
# SUBTRACT BSC32 /nologo 
BSC32_FLAGS=/o"$(OUTDIR)/Am.bsc"  
BSC32_SBRS= 
LINK32=link.exe 
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 
# ADD LINK32 Tapi32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 
LINK32_FLAGS=Tapi32.lib winmm.lib kernel32.lib user32.lib gdi32.lib\ 
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	"$(INTDIR)/Wave.obj" 
 
"$(OUTDIR)\Am.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) 
    $(LINK32) @<< 
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<< 
 
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# PROP BASE Use_MFC 0 
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# PROP BASE Intermediate_Dir "Debug" 
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# PROP Use_MFC 0 
# PROP Use_Debug_Libraries 1 
# PROP Output_Dir "Debug" 
# PROP Intermediate_Dir "Debug" 
# PROP Target_Dir "" 
OUTDIR=.\Debug 
INTDIR=.\Debug 
 
ALL : "$(OUTDIR)\Am.exe" "$(OUTDIR)\Am.bsc" 
 
CLEAN :  
	-@erase ".\Debug\vc40.pdb" 
	-@erase ".\Debug\vc40.idb" 
	-@erase ".\Debug\Am.bsc" 
	-@erase ".\Debug\AMState.sbr" 
	-@erase ".\Debug\AM.sbr" 
	-@erase ".\Debug\Wave.sbr" 
	-@erase ".\Debug\Am.exe" 
	-@erase ".\Debug\Wave.obj" 
	-@erase ".\Debug\AMState.obj" 
	-@erase ".\Debug\AM.obj" 
	-@erase ".\Debug\Am.ilk" 
	-@erase ".\Debug\Am.pdb" 
 
"$(OUTDIR)" : 
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c 
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /c 
CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\ 
 /D "_MBCS" /FR"$(INTDIR)/" /Fp"$(INTDIR)/Am.pch" /YX /Fo"$(INTDIR)/"\ 
 /Fd"$(INTDIR)/" /c  
CPP_OBJS=.\Debug/ 
CPP_SBRS=.\Debug/ 
# ADD BASE RSC /l 0x404 /d "_DEBUG" 
# ADD RSC /l 0x404 /d "_DEBUG" 
BSC32=bscmake.exe 
# ADD BASE BSC32 /nologo 
# SUBTRACT BSC32 /nologo 
BSC32_FLAGS=/o"$(OUTDIR)/Am.bsc"  
BSC32_SBRS= \ 
	"$(INTDIR)/AMState.sbr" \ 
	"$(INTDIR)/AM.sbr" \ 
	"$(INTDIR)/Wave.sbr" 
 
"$(OUTDIR)\Am.bsc" : "$(OUTDIR)" $(BSC32_SBRS) 
    $(BSC32) @<< 
  $(BSC32_FLAGS) $(BSC32_SBRS) 
<< 
 
LINK32=link.exe 
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 
# ADD LINK32 Tapi32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 
LINK32_FLAGS=Tapi32.lib winmm.lib kernel32.lib user32.lib gdi32.lib\ 
 winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib\ 
 uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:yes\ 
 /pdb:"$(OUTDIR)/Am.pdb" /debug /machine:I386 /out:"$(OUTDIR)/Am.exe"  
LINK32_OBJS= \ 
	"$(INTDIR)/Wave.obj" \ 
	"$(INTDIR)/AMState.obj" \ 
	"$(INTDIR)/AM.obj" 
 
"$(OUTDIR)\Am.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) 
    $(LINK32) @<< 
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<< 
 
!ENDIF  
 
.c{$(CPP_OBJS)}.obj: 
   $(CPP) $(CPP_PROJ) $<   
 
.cpp{$(CPP_OBJS)}.obj: 
   $(CPP) $(CPP_PROJ) $<   
 
.cxx{$(CPP_OBJS)}.obj: 
   $(CPP) $(CPP_PROJ) $<   
 
.c{$(CPP_SBRS)}.sbr: 
   $(CPP) $(CPP_PROJ) $<   
 
.cpp{$(CPP_SBRS)}.sbr: 
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.cxx{$(CPP_SBRS)}.sbr: 
   $(CPP) $(CPP_PROJ) $<   
 
################################################################################ 
# Begin Target 
 
# Name "AM - Win32 Release" 
# Name "AM - Win32 Debug" 
 
!IF  "$(CFG)" == "AM - Win32 Release" 
 
!ELSEIF  "$(CFG)" == "AM - Win32 Debug" 
 
!ENDIF  
 
################################################################################ 
# Begin Source File 
 
SOURCE=.\AM.cpp 
DEP_CPP_AM_CP=\ 
	".\Am.h"\ 
	".\AMState.h"\ 
	".\Wave.h"\ 
	 
 
!IF  "$(CFG)" == "AM - Win32 Release" 
 
 
"$(INTDIR)\AM.obj" : $(SOURCE) $(DEP_CPP_AM_CP) "$(INTDIR)" 
 
 
!ELSEIF  "$(CFG)" == "AM - Win32 Debug" 
 
 
"$(INTDIR)\AM.obj" : $(SOURCE) $(DEP_CPP_AM_CP) "$(INTDIR)" 
 
"$(INTDIR)\AM.sbr" : $(SOURCE) $(DEP_CPP_AM_CP) "$(INTDIR)" 
 
 
!ENDIF  
 
# End Source File 
################################################################################ 
# Begin Source File 
 
SOURCE=.\Wave.cpp 
DEP_CPP_WAVE_=\ 
	".\Wave.h"\ 
	".\Am.h"\ 
	".\AMState.h"\ 
	 
 
!IF  "$(CFG)" == "AM - Win32 Release" 
 
 
"$(INTDIR)\Wave.obj" : $(SOURCE) $(DEP_CPP_WAVE_) "$(INTDIR)" 
 
 
!ELSEIF  "$(CFG)" == "AM - Win32 Debug" 
 
 
"$(INTDIR)\Wave.obj" : $(SOURCE) $(DEP_CPP_WAVE_) "$(INTDIR)" 
 
"$(INTDIR)\Wave.sbr" : $(SOURCE) $(DEP_CPP_WAVE_) "$(INTDIR)" 
 
 
!ENDIF  
 
# End Source File 
################################################################################ 
# Begin Source File 
 
SOURCE=.\AMState.cpp 
DEP_CPP_AMSTA=\ 
	".\Am.h"\ 
	".\AMState.h"\ 
	".\Wave.h"\ 
	 
 
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!ENDIF  
 
# End Source File 
# End Target 
# End Project 
################################################################################