www.pudn.com > sancedit.rar > NewSimpleRenderable.h
#pragma once
#include "../../ogremain/include/ogresimplerenderable.h"
namespace Ogre
{
class NewSimpleRenderable :
public SimpleRenderable
{
public:
Real getBoundingRadius(void) const{return 0.0 ;}
Real getSquaredViewDepth(const Ogre::Camera *) const{return 0.0;}
NewSimpleRenderable(void);
~NewSimpleRenderable(void);
};
};