www.pudn.com > sancedit.rar > NewSimpleRenderable.h


#pragma once 
#include "../../ogremain/include/ogresimplerenderable.h" 
namespace Ogre 
{ 
	class NewSimpleRenderable : 
		public SimpleRenderable 
	{ 
	public: 
		Real getBoundingRadius(void) const{return 0.0 ;} 
		Real getSquaredViewDepth(const Ogre::Camera *) const{return 0.0;} 
		NewSimpleRenderable(void); 
		~NewSimpleRenderable(void); 
	}; 
};