www.pudn.com > sancedit.rar > MainFrm.cpp
// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "MapGen.h"
#include "MainFrm.h"
#include ".\mainfrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
ON_WM_CREATE()
ON_COMMAND(ID_VIEW_BROWSER, OnViewBrowser)
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
// TODO: Delete these three lines if you don't want the toolbar to be dockable
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
OnViewWorldTree();
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return TRUE;
}
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
// CMainFrame message handlers
void CMainFrame::OnViewWorldTree(void)
{
if(::IsWindow(m_wndWorldTreeBar))
{
ShowControlBar(&m_wndWorldTreeBar, TRUE, FALSE);
return;
}
if (!m_wndWorldTreeBar.Create(this, &m_WorldTreeDlg, CString("World Tree"), IDD_DIALOGBAR))
{
TRACE0("Failed to create dialogbar\n");
return; // fail to create
}
m_wndWorldTreeBar.SetBarStyle(m_wndWorldTreeBar.GetBarStyle()|CBRS_TOOLTIPS|CBRS_FLYBY|CBRS_SIZE_DYNAMIC);
m_wndWorldTreeBar.EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndWorldTreeBar);
}
void CMainFrame::OnViewBrowse(void)
{
if(::IsWindow(m_wndBrowseBar))
{
ShowControlBar(&m_wndBrowseBar, TRUE, FALSE);
return;
}
if (!m_wndBrowseBar.Create(this, &m_BrowseDlg, CString("Browse Objects"), IDD_BROWSE))
{
TRACE0("Failed to create dialogbar\n");
return; // fail to create
}
m_wndBrowseBar.SetBarStyle(m_wndBrowseBar.GetBarStyle()|CBRS_TOOLTIPS|CBRS_FLYBY|CBRS_SIZE_DYNAMIC|CBRS_FLOATING);
m_wndBrowseBar.EnableDocking(0);
CPoint pt(50,50);
FloatControlBar(&m_wndBrowseBar,pt);
}
void CMainFrame::OnViewBrowser()
{
// TODO: 在此添加命令处理程序代码
OnViewBrowse();
}