www.pudn.com > sancedit.rar > ControlDialog.h
#if !defined(AFX_TESTDIALOG_H__FB02E1E1_0066_11D2_98D4_444553540000__INCLUDED_) #define AFX_TESTDIALOG_H__FB02E1E1_0066_11D2_98D4_444553540000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // TestDialog.h : header file // #includestruct nodeinfo_struct { char nodename[64]; char entityname[64]; char meshfile[128]; bool isactive; }; enum eEditMode { eNONE, eROTATE, eTRANSLATE, eSCALE }; ///////////////////////////////////////////////////////////////////////////// // CControlDialog dialog class CControlDialog : public CDialog { // Construction public: void ClearScene(); void incNodeInstance(char *nodeName); bool importXMLScene(char *filename); void ExportXMLScene(char *filename); void Serialize(CArchive& ar); bool SaveFile(LPCTSTR filename); int CollectionIndexFromName(char *nodeName); int m_NumberOfNodes; std::vector m_vNodeCollection; bool IsUniqueEntityNode(char *entityName,char *nodeName); bool AddNode(char *meshFile,char *entityName,char *nodeName); CControlDialog(CWnd* pParent = NULL); // standard constructor char m_SelectedNodeName[64]; char *GetSelectedNodeName() { if (m_SelectedNodeName[0] != 0) return m_SelectedNodeName; else return NULL; } eEditMode m_eEditMode; eEditMode GetEditMode() { return m_eEditMode; } static CControlDialog* m_Inst; static CControlDialog* GetInstance() { return m_Inst; } void EditModeRotate() { OnRotate(); } void EditModeTranslate() { OnPosition(); } void EditModeScale() { OnScale(); } // Dialog Data //{{AFX_DATA(CControlDialog) enum { IDD = IDD_DIALOGBAR }; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CControlDialog) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: BOOL m_bInit; CTreeCtrl *m_Edit; // Generated message map functions //{{AFX_MSG(CControlDialog) afx_msg void OnSize(UINT nType, int cx, int cy); virtual BOOL OnInitDialog(); virtual void OnOK(); afx_msg void OnSelchangedEdit2(NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnRotate(); afx_msg void OnPosition(); afx_msg void OnScale(); afx_msg void OnDelete(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_TESTDIALOG_H__FB02E1E1_0066_11D2_98D4_444553540000__INCLUDED_)