www.pudn.com > SkinDemo.rar > SkinDlg.cpp


// SkinDlg.cpp : implementation file 
// 
 
#include "stdafx.h" 
#include "Skin.h" 
#include "SkinDlg.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
// CSkinDlg dialog 
 
CSkinDlg::CSkinDlg(CWnd* pParent /*=NULL*/) 
	: CDialog(CSkinDlg::IDD, pParent) 
{ 
	//{{AFX_DATA_INIT(CSkinDlg) 
	//}}AFX_DATA_INIT 
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); 
} 
 
void CSkinDlg::DoDataExchange(CDataExchange* pDX) 
{ 
	CDialog::DoDataExchange(pDX); 
	//{{AFX_DATA_MAP(CSkinDlg) 
	//}}AFX_DATA_MAP 
} 
 
BEGIN_MESSAGE_MAP(CSkinDlg, CDialog) 
	//{{AFX_MSG_MAP(CSkinDlg) 
	ON_WM_PAINT() 
	ON_WM_QUERYDRAGICON() 
	ON_BN_CLICKED(IDC_BUTTON_CLEAR, OnButtonClear) 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CSkinDlg message handlers 
 
BOOL CSkinDlg::OnInitDialog() 
{ 
	CDialog::OnInitDialog(); 
 
	SetIcon(m_hIcon, TRUE);			// Set big icon 
	SetIcon(m_hIcon, FALSE);		// Set small icon 
	 
	// TODO: Add extra initialization here 
	 
	return TRUE;  // return TRUE  unless you set the focus to a control 
} 
 
// If you add a minimize button to your dialog, you will need the code below 
//  to draw the icon.  For MFC applications using the document/view model, 
//  this is automatically done for you by the framework. 
 
void CSkinDlg::OnPaint()  
{ 
	if (IsIconic()) 
	{ 
		CPaintDC dc(this); // device context for painting 
 
		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); 
 
		// Center icon in client rectangle 
		int cxIcon = GetSystemMetrics(SM_CXICON); 
		int cyIcon = GetSystemMetrics(SM_CYICON); 
		CRect rect; 
		GetClientRect(&rect); 
		int x = (rect.Width() - cxIcon + 1) / 2; 
		int y = (rect.Height() - cyIcon + 1) / 2; 
 
		// Draw the icon 
		dc.DrawIcon(x, y, m_hIcon); 
	} 
	else 
	{ 
		CDialog::OnPaint(); 
	} 
} 
 
HCURSOR CSkinDlg::OnQueryDragIcon() 
{ 
	return (HCURSOR) m_hIcon; 
} 
 
LRESULT CSkinDlg::DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam) 
{ 
	// TODO: Add your specialized code here and/or call the base class 
	return CDialog::DefWindowProc(message, wParam, lParam); 
} 
 
void CSkinDlg::OnButtonClear()  
{ 
	// TODO: Add your control notification handler code here 
	AfxMessageBox( "You are Welcome. Go With ME!" ); 
}