www.pudn.com > ParticleEditor_1.2.0.zip > PE_templates_2.particle


 
PEExamples/flame 
{ 
	quota	500 
	material	PE/lensflare 
	particle_width	2 
	particle_height	12 
	cull_each	false 
	renderer	billboard 
 
	emitter Box 
	{ 
		angle	2 
		colour	1 0.189474 0.0631577 1 
		colour_range_start	1 0.189474 0.0631577 1 
		colour_range_end	1 0.189474 0.0631577 1 
		direction	0 -1 0 
		emission_rate	10 
		position	0 20 0 
		velocity	6 
		velocity_min	6 
		velocity_max	6 
		time_to_live	6 
		time_to_live_min	6 
		time_to_live_max	6 
		duration	0 
		duration_min	0 
		duration_max	0 
		repeat_delay	0 
		repeat_delay_min	0 
		repeat_delay_max	0 
		width	2 
		height	2 
		depth	2 
	} 
 
	affector Scaler 
	{ 
		rate	2 
	} 
 
	affector ColourFader2 
	{ 
		red1	0 
		green1	0.05 
		blue1	0.01 
		alpha1	0 
		red2	0 
		green2	1 
		blue2	1 
		alpha2	0 
		state_change	0.8 
	} 
} 
 
PEExamples/ringOfFire 
{ 
	quota	2000 
	material	PE/explosion 
	particle_width	10 
	particle_height	10 
	cull_each	false 
	renderer	billboard 
 
	emitter Ring 
	{ 
		angle	10.31 
		colour	1 1 1 1 
		colour_range_start	1 1 1 1 
		colour_range_end	1 1 1 1 
		direction	0 1 0 
		emission_rate	250 
		position	0 0 0 
		velocity	3 
		velocity_min	3 
		velocity_max	11 
		time_to_live	3 
		time_to_live_min	3 
		time_to_live_max	3 
		duration	0 
		duration_min	0 
		duration_max	0 
		repeat_delay	0 
		repeat_delay_min	0 
		repeat_delay_max	0 
		width	30 
		height	30 
		depth	2 
		inner_width	0.5 
		inner_height	0.5 
	} 
 
	affector ColourFader 
	{ 
		red	-0.5 
		green	-0.5 
		blue	-0.25 
		alpha	0 
	} 
} 
 
PEExamples/space 
{ 
	quota	1000 
	material	PE/Flare 
	particle_width	22 
	particle_height	55.05 
	cull_each	true 
	renderer	billboard 
	billboard_type	oriented_self 
 
	emitter Point 
	{ 
		angle	90 
		colour	0.1 0.1 0.1 1 
		colour_range_start	0.1 0.1 0.1 1 
		colour_range_end	1 1 1 1 
		direction	0 0 -1 
		emission_rate	400 
		position	0 0 0 
		velocity	30.65 
		velocity_min	30.65 
		velocity_max	259.3 
		time_to_live	2 
		time_to_live_min	2 
		time_to_live_max	3 
		duration	0 
		duration_min	0 
		duration_max	0 
		repeat_delay	0 
		repeat_delay_min	0 
		repeat_delay_max	0 
	} 
 
	affector ColourFader 
	{ 
		red	-0.5 
		green	-0.5 
		blue	-0.5 
		alpha	0 
	} 
} 
 
 
PEExamples/snow 
{ 
	quota	2000 
	material	PE/lensflare 
	particle_width	4 
	particle_height	4 
	cull_each	true 
	renderer	billboard 
	sorted	true 
	local_space	false 
	billboard_type	point 
	billboard_origin	center 
	billboard_rotation_type	texcoord 
	common_up_vector	0 1 0 
	point_rendering	false 
	accurate_facing	false 
 
	emitter Box 
	{ 
		angle	0 
		colour	1 1 1 1 
		colour_range_start	1 1 1 1 
		colour_range_end	1 1 1 1 
		direction	0 -1 0 
		emission_rate	100 
		position	0 100 0 
		velocity	10 
		velocity_min	10 
		velocity_max	15 
		time_to_live	20 
		time_to_live_min	20 
		time_to_live_max	20 
		duration	0 
		duration_min	0 
		duration_max	0 
		repeat_delay	0 
		repeat_delay_min	0 
		repeat_delay_max	0 
		width	200 
		height	200 
		depth	1 
	} 
 
	affector DeflectorPlane 
	{ 
		plane_point	0 0 0 
		plane_normal	0 1 0 
		bounce	0 
	} 
 
	affector DirectionRandomiser 
	{ 
		randomness	7 
		scope	1 
		keep_velocity	true 
	} 
} 
 
PEExamples/point_rendering 
{ 
	quota	9001 
	material	PE/point_lensflare 
	particle_width	1 
	particle_height	1 
	cull_each	false 
	renderer	billboard 
	sorted	false 
	local_space	false 
	billboard_type	point 
	billboard_origin	center 
	billboard_rotation_type	texcoord 
	common_up_vector	0 1 0 
	point_rendering	true 
	accurate_facing	false 
 
	emitter Point 
	{ 
		angle	99 
		colour	1 1 0 1 
		colour_range_start	1 1 0 1 
		colour_range_end	0.3 1 0.3 1 
		direction	0 1 0 
		emission_rate	2000 
		position	0 0 0 
		velocity	7 
		velocity_min	7 
		velocity_max	12 
		time_to_live	2.766 
		time_to_live_min	2.766 
		time_to_live_max	5 
		duration	0 
		duration_min	0 
		duration_max	0 
		repeat_delay	0 
		repeat_delay_min	0 
		repeat_delay_max	0 
	} 
 
	affector ColourFader 
	{ 
		red	-0.4 
		green	-0.4 
		blue	-0.1 
		alpha	-0.5 
	} 
} 
 
PEExamples/bounce 
{ 
	quota	5000 
	material	PE/Flare 
	particle_width	4 
	particle_height	5 
	cull_each	false 
	renderer	billboard 
	sorted	false 
	local_space	false 
	billboard_type	oriented_self 
	billboard_origin	center 
	billboard_rotation_type	texcoord 
	common_up_vector	0 1 0 
	point_rendering	false 
	accurate_facing	false 
 
	emitter Point 
	{ 
		angle	90 
		colour	1 1 0 1 
		colour_range_start	1 1 0 1 
		colour_range_end	0.3 1 0.3 1 
		direction	0 1 0 
		emission_rate	2000 
		position	0 0 0 
		velocity	15 
		velocity_min	15 
		velocity_max	15 
		time_to_live	7 
		time_to_live_min	7 
		time_to_live_max	7 
		duration	0.5 
		duration_min	0.5 
		duration_max	0.5 
		repeat_delay	7 
		repeat_delay_min	7 
		repeat_delay_max	7 
	} 
 
	affector LinearForce 
	{ 
		force_vector	0 -10 0 
		force_application	add 
	} 
 
	affector DeflectorPlane 
	{ 
		plane_point	0 -10 0 
		plane_normal	0 1 0 
		bounce	0.8989 
	} 
 
	affector ColourFader 
	{ 
		red	-0.1 
		green	-0.1 
		blue	-0.1 
		alpha	0 
	} 
}