www.pudn.com > AndreasHalm-src.zip > OpenGLSLCubizzle.rc


// Microsoft Visual C++ generated resource script. 
// 
#include "resource.h" 
 
#define APSTUDIO_READONLY_SYMBOLS 
///////////////////////////////////////////////////////////////////////////// 
// 
// Generated from the TEXTINCLUDE 2 resource. 
// 
#include "afxres.h" 
 
///////////////////////////////////////////////////////////////////////////// 
#undef APSTUDIO_READONLY_SYMBOLS 
 
///////////////////////////////////////////////////////////////////////////// 
// German (Germany) resources 
 
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_DEU) 
#ifdef _WIN32 
LANGUAGE LANG_GERMAN, SUBLANG_GERMAN 
#pragma code_page(1252) 
#endif //_WIN32 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// SHADER 
// 
 
IDR_FS_CUBESIDES_BM8P   SHADER                  "res\\cube_sides_bm8p.fragmentshader" 
IDR_FS_CUBESIDES_BM2P   SHADER                  "res\\cube_sides_bm2p.fragmentshader" 
IDR_FS_CUBESIDES_BM4P   SHADER                  "res\\cube_sides_bm4p.fragmentshader" 
IDR_FS_CUBEEDGES_BM8P   SHADER                  "res\\cube_edges_bm8p.fragmentshader" 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// PNG 
// 
 
IDR_EDGES_BM            PNG                     "res\\edges_bm.png" 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// Dialog 
// 
 
IDD_PERFORMANCE_WARNING DIALOGEX 0, 0, 186, 132 
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION 
CAPTION "Performance Warning" 
FONT 8, "MS Shell Dlg", 400, 0, 0x1 
BEGIN 
    PUSHBUTTON      "Yes",IDOK,31,111,50,14 
    DEFPUSHBUTTON   "No",IDCANCEL,97,111,50,14 
    LTEXT           "The shader you have selected seems not to be supported by hardware. Running a shader in software is not recommended. Do you really want to run this shader?", 
                    IDC_STATIC,7,7,172,33 
    LTEXT           "The information returned by this shader:",IDC_STATIC,7, 
                    50,172,10 
    EDITTEXT        IDC_INFOLOG,7,63,172,37,ES_MULTILINE | ES_READONLY 
END 
 
IDD_DIALOG1 DIALOGEX 0, 0, 187, 43 
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CENTER | WS_VISIBLE |  
    WS_CAPTION 
EXSTYLE WS_EX_PALETTEWINDOW 
CAPTION "Loading..." 
FONT 8, "MS Shell Dlg", 400, 0, 0x1 
BEGIN 
    CTEXT           "Static",IDC_INFO,7,7,173,12 
    CONTROL         "",IDC_LOADING_PROGRESS,"msctls_progress32",WS_BORDER,7, 
                    25,173,11 
END 
 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// DESIGNINFO 
// 
 
#ifdef APSTUDIO_INVOKED 
GUIDELINES DESIGNINFO  
BEGIN 
    IDD_PERFORMANCE_WARNING, DIALOG 
    BEGIN 
        LEFTMARGIN, 7 
        RIGHTMARGIN, 179 
        TOPMARGIN, 7 
        BOTTOMMARGIN, 125 
    END 
 
    IDD_DIALOG1, DIALOG 
    BEGIN 
        LEFTMARGIN, 7 
        RIGHTMARGIN, 180 
        TOPMARGIN, 7 
        BOTTOMMARGIN, 36 
    END 
END 
#endif    // APSTUDIO_INVOKED 
 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// MESH 
// 
 
IDR_MESH_SIDES          MESH                    "res\\sides.minimesh" 
IDR_MESH_EDGES          MESH                    "res\\edges.minimesh" 
#endif    // German (Germany) resources 
///////////////////////////////////////////////////////////////////////////// 
 
 
///////////////////////////////////////////////////////////////////////////// 
// English (U.S.) resources 
 
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) 
#ifdef _WIN32 
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US 
#pragma code_page(1252) 
#endif //_WIN32 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// Icon 
// 
 
// Icon with lowest ID value placed first to ensure application icon 
// remains consistent on all systems. 
IDR_MAINFRAME           ICON                    "res\\OpenGLSLCubizzle.ico" 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// Menu 
// 
 
IDR_MAINFRAME MENUEX  
BEGIN 
    POPUP "&File",                          65535,MFT_STRING,MFS_ENABLED 
    BEGIN 
        MENUITEM "E&xit",                       57665,MFT_STRING,MFS_ENABLED 
    END 
    POPUP "&Shader",                        65535,MFT_STRING,MFS_ENABLED 
    BEGIN 
        MENUITEM "Side Shader:",                32777, 
        MFT_STRING | MFT_RIGHTJUSTIFY,MFS_GRAYED 
        MENUITEM "&no Bumpmapping",             32771,MFT_STRING,MFS_ENABLED 
        MENUITEM "&2P Bumpmapping",             32772,MFT_STRING,MFS_ENABLED 
        MENUITEM "&4P Bumpmapping",             32773,MFT_STRING,MFS_ENABLED 
        MENUITEM "&8P Bumpmapping",             32774,MFT_STRING,MFS_ENABLED 
        MENUITEM MFT_SEPARATOR 
        MENUITEM "Edge Shader:",                32778,MFT_STRING,MFS_GRAYED 
        MENUITEM "use &Side Shader",            32782,MFT_STRING,MFS_ENABLED 
        MENUITEM "&no Bumpmapping",             32783,MFT_STRING,MFS_ENABLED 
        MENUITEM "&8P Bumpmapping",             32784,MFT_STRING,MFS_ENABLED 
    END 
    POPUP "S&ettings",                      65535,MFT_STRING,MFS_ENABLED 
    BEGIN 
        MENUITEM "&Rotation",                   32775,MFT_STRING,MFS_ENABLED 
    END 
END 
 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// Accelerator 
// 
 
IDR_MAINFRAME ACCELERATORS  
BEGIN 
    "C",            ID_EDIT_COPY,           VIRTKEY, CONTROL, NOINVERT 
    "V",            ID_EDIT_PASTE,          VIRTKEY, CONTROL, NOINVERT 
    VK_BACK,        ID_EDIT_UNDO,           VIRTKEY, ALT, NOINVERT 
    VK_DELETE,      ID_EDIT_CUT,            VIRTKEY, SHIFT, NOINVERT 
    VK_F6,          ID_NEXT_PANE,           VIRTKEY, NOINVERT 
    VK_F6,          ID_PREV_PANE,           VIRTKEY, SHIFT, NOINVERT 
    VK_INSERT,      ID_EDIT_COPY,           VIRTKEY, CONTROL, NOINVERT 
    VK_INSERT,      ID_EDIT_PASTE,          VIRTKEY, SHIFT, NOINVERT 
    "X",            ID_EDIT_CUT,            VIRTKEY, CONTROL, NOINVERT 
    "Z",            ID_EDIT_UNDO,           VIRTKEY, CONTROL, NOINVERT 
END 
 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// Version 
// 
 
VS_VERSION_INFO VERSIONINFO 
 FILEVERSION 1,0,0,1 
 PRODUCTVERSION 1,0,0,1 
 FILEFLAGSMASK 0x3fL 
#ifdef _DEBUG 
 FILEFLAGS 0x1L 
#else 
 FILEFLAGS 0x0L 
#endif 
 FILEOS 0x4L 
 FILETYPE 0x1L 
 FILESUBTYPE 0x0L 
BEGIN 
    BLOCK "StringFileInfo" 
    BEGIN 
        BLOCK "040904e4" 
        BEGIN 
            VALUE "CompanyName", "TODO: " 
            VALUE "FileDescription", "TODO: " 
            VALUE "FileVersion", "1.0.0.1" 
            VALUE "InternalName", "OpenGLSLCubizzle.exe" 
            VALUE "LegalCopyright", "TODO: (c) .  All rights reserved." 
            VALUE "OriginalFilename", "OpenGLSLCubizzle.exe" 
            VALUE "ProductName", "TODO: " 
            VALUE "ProductVersion", "1.0.0.1" 
        END 
    END 
    BLOCK "VarFileInfo" 
    BEGIN 
        VALUE "Translation", 0x409, 1252 
    END 
END 
 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// JPEG 
// 
 
IDR_CUBE_PZ             JPEG                    "res\\zpos.jpg" 
IDR_CUBE_NX             JPEG                    "res\\xneg.jpg" 
IDR_CUBE_NY             JPEG                    "res\\yneg.jpg" 
IDR_CUBE_NZ             JPEG                    "res\\zneg.jpg" 
IDR_CUBE_PX             JPEG                    "res\\xpos.jpg" 
IDR_CUBE_PY             JPEG                    "res\\ypos.jpg" 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// String Table 
// 
 
STRINGTABLE  
BEGIN 
    IDR_MAINFRAME           "OpenGLSLCubizzle" 
END 
 
STRINGTABLE  
BEGIN 
    AFX_IDS_APP_TITLE       "OpenGLSLCubizzle" 
    AFX_IDS_IDLEMESSAGE     "Ready" 
END 
 
STRINGTABLE  
BEGIN 
    ID_INDICATOR_EXT        "EXT" 
    ID_INDICATOR_CAPS       "CAP" 
    ID_INDICATOR_NUM        "NUM" 
    ID_INDICATOR_SCRL       "SCRL" 
    ID_INDICATOR_OVR        "OVR" 
    ID_INDICATOR_REC        "REC" 
END 
 
STRINGTABLE  
BEGIN 
    ID_APP_ABOUT            "Display program information, version number and copyright\nAbout" 
    ID_APP_EXIT             "Quit the application; prompts to save documents\nExit" 
END 
 
STRINGTABLE  
BEGIN 
    ID_NEXT_PANE            "Switch to the next window pane\nNext Pane" 
    ID_PREV_PANE            "Switch back to the previous window pane\nPrevious Pane" 
END 
 
STRINGTABLE  
BEGIN 
    ID_WINDOW_SPLIT         "Split the active window into panes\nSplit" 
END 
 
STRINGTABLE  
BEGIN 
    ID_EDIT_CLEAR           "Erase the selection\nErase" 
    ID_EDIT_CLEAR_ALL       "Erase everything\nErase All" 
    ID_EDIT_COPY            "Copy the selection and put it on the Clipboard\nCopy" 
    ID_EDIT_CUT             "Cut the selection and put it on the Clipboard\nCut" 
    ID_EDIT_FIND            "Find the specified text\nFind" 
    ID_EDIT_PASTE           "Insert Clipboard contents\nPaste" 
    ID_EDIT_REPEAT          "Repeat the last action\nRepeat" 
    ID_EDIT_REPLACE         "Replace specific text with different text\nReplace" 
    ID_EDIT_SELECT_ALL      "Select the entire document\nSelect All" 
    ID_EDIT_UNDO            "Undo the last action\nUndo" 
    ID_EDIT_REDO            "Redo the previously undone action\nRedo" 
END 
 
STRINGTABLE  
BEGIN 
    AFX_IDS_SCSIZE          "Change the window size" 
    AFX_IDS_SCMOVE          "Change the window position" 
    AFX_IDS_SCMINIMIZE      "Reduce the window to an icon" 
    AFX_IDS_SCMAXIMIZE      "Enlarge the window to full size" 
    AFX_IDS_SCNEXTWINDOW    "Switch to the next document window" 
    AFX_IDS_SCPREVWINDOW    "Switch to the previous document window" 
    AFX_IDS_SCCLOSE         "Close the active window and prompts to save the documents" 
END 
 
STRINGTABLE  
BEGIN 
    AFX_IDS_SCRESTORE       "Restore the window to normal size" 
    AFX_IDS_SCTASKLIST      "Activate Task List" 
END 
 
#endif    // English (U.S.) resources 
///////////////////////////////////////////////////////////////////////////// 
 
 
///////////////////////////////////////////////////////////////////////////// 
// English (Ireland) resources 
 
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENI) 
#ifdef _WIN32 
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_EIRE 
#pragma code_page(1252) 
#endif //_WIN32 
 
///////////////////////////////////////////////////////////////////////////// 
// 
// SHADER 
// 
 
IDR_FS_CUBESIDES        SHADER                  "res\\cube_sides_default.fragmentshader" 
IDR_VERTEXSHADER        SHADER                  "res\\cube.vertexshader" 
IDR_FS_CUBEEDGES        SHADER                  "res\\cube_edges.fragmentshader" 
IDR_FS_CUBESIDES_BM8P_ATI SHADER                  "res\\cube_sides_bm8p_ati.fragmentshader" 
IDR_FS_CUBEEDGES_BM8P_ATI SHADER                  "res\\cube_edges_bm8p_ati.fragmentshader" 
IDR_FS_CUBESIDES_BM2P_ATI SHADER                  "res\\cube_sides_bm2p_ati.fragmentshader" 
IDR_FS_CUBESIDES_BM4P_ATI SHADER                  "res\\cube_sides_bm4p_ati.fragmentshader" 
 
#ifdef APSTUDIO_INVOKED 
///////////////////////////////////////////////////////////////////////////// 
// 
// TEXTINCLUDE 
// 
 
1 TEXTINCLUDE  
BEGIN 
    "resource.h\0" 
END 
 
2 TEXTINCLUDE  
BEGIN 
    "#include ""afxres.h""\r\n" 
    "\0" 
END 
 
3 TEXTINCLUDE  
BEGIN 
    "#define _AFX_NO_SPLITTER_RESOURCES\r\n" 
    "#define _AFX_NO_OLE_RESOURCES\r\n" 
    "#define _AFX_NO_TRACKER_RESOURCES\r\n" 
    "#define _AFX_NO_PROPERTY_RESOURCES\r\n" 
    "\r\n" 
    "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n" 
    "LANGUAGE 9, 1\r\n" 
    "#pragma code_page(1252)\r\n" 
    "#include ""res\\OpenGLSLCubizzle.rc2""  // non-Microsoft Visual C++ edited resources\r\n" 
    "#include ""afxres.rc""         // Standard components\r\n" 
    "#endif\r\n" 
    "\0" 
END 
 
#endif    // APSTUDIO_INVOKED 
 
#endif    // English (Ireland) resources 
///////////////////////////////////////////////////////////////////////////// 
 
 
 
#ifndef APSTUDIO_INVOKED 
///////////////////////////////////////////////////////////////////////////// 
// 
// Generated from the TEXTINCLUDE 3 resource. 
// 
#define _AFX_NO_SPLITTER_RESOURCES 
#define _AFX_NO_OLE_RESOURCES 
#define _AFX_NO_TRACKER_RESOURCES 
#define _AFX_NO_PROPERTY_RESOURCES 
 
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) 
LANGUAGE 9, 1 
#pragma code_page(1252) 
#include "res\OpenGLSLCubizzle.rc2"  // non-Microsoft Visual C++ edited resources 
#include "afxres.rc"         // Standard components 
#endif 
 
///////////////////////////////////////////////////////////////////////////// 
#endif    // not APSTUDIO_INVOKED