www.pudn.com > VC++-develop-GIS.rar > WriteTextDialog.h


#if !defined(AFX_WRITETEXTDIALOG_H__C46297C2_9ACB_11D2_AE7B_444553540000__INCLUDED_) 
#define AFX_WRITETEXTDIALOG_H__C46297C2_9ACB_11D2_AE7B_444553540000__INCLUDED_ 
 
#if _MSC_VER >= 1000 
#pragma once 
#endif // _MSC_VER >= 1000 
// WriteTextDialog.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// WriteTextDialog dialog 
 
class WriteTextDialog : public CDialog 
{ 
// Construction 
public: 
	WriteTextDialog(CWnd* pParent = NULL);   // standard constructor 
 
// Dialog Data 
	//{{AFX_DATA(WriteTextDialog) 
	enum { IDD = ID_WRITE_TEXT }; 
		// NOTE: the ClassWizard will add data members here 
	//}}AFX_DATA 
 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(WriteTextDialog) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
 
	// Generated message map functions 
	//{{AFX_MSG(WriteTextDialog) 
	virtual void OnOK(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Developer Studio will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_WRITETEXTDIALOG_H__C46297C2_9ACB_11D2_AE7B_444553540000__INCLUDED_)