www.pudn.com > renliandesanweichongjian.rar > FaceDlg.h


// FaceDlg.h : header file 
// 
 
#if !defined(AFX_FACEDLG_H__03AD43D5_89A7_4578_928F_922EE3E1DFD6__INCLUDED_) 
#define AFX_FACEDLG_H__03AD43D5_89A7_4578_928F_922EE3E1DFD6__INCLUDED_ 
 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
#include "Dib.h" 
#include "OpenGL.h" 
#include  
#include  
 
///////////////////////////////////////////////////////////////////////////// 
// CFaceDlg dialog 
 
class CFaceDlg : public CDialog 
{ 
// Construction 
public: 
	CFaceDlg(CWnd* pParent = NULL);	// standard constructor 
//    virtual ~CFaceDlg(); 
    void MyDraw(); 
	void SetPixelArray(RGBQUAD** target,int Val); 
	LoadOriPixel(CDib* pDib); 
    MakeBitMap(); 
	 
	CDC *pDCShow;//用来画图的区域 
	CDib *m_pMainDib;//位图 
	RGBQUAD** m_tOriPixelArray;//原始位图数据 
	RGBQUAD** m_tResPixelArray;//参考位图数据 
 
	CBitmap* 	m_pResMap; 
 
	int m_nWndWidth;//图像宽度 
	int m_nWndHeight;//图像高度 
	CString m_sFileName;//位图名称 
 
// Dialog Data 
	//{{AFX_DATA(CFaceDlg) 
	enum { IDD = IDD_FACE_DIALOG }; 
		// NOTE: the ClassWizard will add data members here 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CFaceDlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	HICON m_hIcon; 
 
	// Generated message map functions 
	//{{AFX_MSG(CFaceDlg) 
	virtual BOOL OnInitDialog(); 
	afx_msg void OnPaint(); 
	afx_msg HCURSOR OnQueryDragIcon(); 
	virtual void OnCancel(); 
	afx_msg void OnOpenFile(); 
	afx_msg void OnTimer(UINT nIDEvent); 
	afx_msg void OnFacereconstr(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_FACEDLG_H__03AD43D5_89A7_4578_928F_922EE3E1DFD6__INCLUDED_)