www.pudn.com > renliandesanweichongjian.rar > FaceDlg.h
// FaceDlg.h : header file // #if !defined(AFX_FACEDLG_H__03AD43D5_89A7_4578_928F_922EE3E1DFD6__INCLUDED_) #define AFX_FACEDLG_H__03AD43D5_89A7_4578_928F_922EE3E1DFD6__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "Dib.h" #include "OpenGL.h" #include#include ///////////////////////////////////////////////////////////////////////////// // CFaceDlg dialog class CFaceDlg : public CDialog { // Construction public: CFaceDlg(CWnd* pParent = NULL); // standard constructor // virtual ~CFaceDlg(); void MyDraw(); void SetPixelArray(RGBQUAD** target,int Val); LoadOriPixel(CDib* pDib); MakeBitMap(); CDC *pDCShow;//用来画图的区域 CDib *m_pMainDib;//位图 RGBQUAD** m_tOriPixelArray;//原始位图数据 RGBQUAD** m_tResPixelArray;//参考位图数据 CBitmap* m_pResMap; int m_nWndWidth;//图像宽度 int m_nWndHeight;//图像高度 CString m_sFileName;//位图名称 // Dialog Data //{{AFX_DATA(CFaceDlg) enum { IDD = IDD_FACE_DIALOG }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CFaceDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: HICON m_hIcon; // Generated message map functions //{{AFX_MSG(CFaceDlg) virtual BOOL OnInitDialog(); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); virtual void OnCancel(); afx_msg void OnOpenFile(); afx_msg void OnTimer(UINT nIDEvent); afx_msg void OnFacereconstr(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_FACEDLG_H__03AD43D5_89A7_4578_928F_922EE3E1DFD6__INCLUDED_)