www.pudn.com > SimpleMUD.rar > default.map
[ID] 1 [NAME] Town Square [DESCRIPTION] You are in the town square. This is the central meeting place for the realm. [TYPE] PLAINROOM [DATA] 0 [NORTH] 2 [EAST] 25 [SOUTH] 4 [WEST] 5 [ENEMY] 0 [MAXENEMIES] 0 [ID] 2 [NAME] Street [DESCRIPTION] You are in a small street. Litter is strewn about, and you see rats crawling in and out of the sewer grating. [TYPE] PLAINROOM [DATA] 0 [NORTH] 11 [EAST] 17 [SOUTH] 1 [WEST] 18 [ENEMY] 0 [MAXENEMIES] 0 [ID] 3 [NAME] Training Room [DESCRIPTION] This is the training room. An aged guru stands here, practicing his arts. He says [0m"If you are ready to advance, young fellow, you may [1m[33mtrain[0m here." [TYPE] TRAININGROOM [DATA] 0 [NORTH] 25 [EAST] 0 [SOUTH] 0 [WEST] 0 [ENEMY] 0 [MAXENEMIES] 0 [ID] 4 [NAME] Bobs Weapon Shop [DESCRIPTION] Bobs Weapon Shop. You see lots of crap available to buy all over the room, and Bob grinning at you from behind a counter. He says [0m"Please, come in, shop around, and take a glance at my [1m[33mlist[0m." [TYPE] STORE [DATA] 1 [NORTH] 1 [EAST] 0 [SOUTH] 0 [WEST] 0 [ENEMY] 0 [MAXENEMIES] 0 [ID] 5 [NAME] Alley [DESCRIPTION] You're in a dark alley, where shadows obscure your view and hide dangerous things... [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 1 [SOUTH] 7 [WEST] 6 [ENEMY] 1 [MAXENEMIES] 1 [ID] 6 [NAME] Narrow Alley [DESCRIPTION] You're in a dark alley, where shadows obscure your view and hide dangerous things... [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 5 [SOUTH] 0 [WEST] 15 [ENEMY] 2 [MAXENEMIES] 1 [ID] 7 [NAME] Alley [DESCRIPTION] You're in a dark alley, where shadows obscure your view and hide dangerous things... [TYPE] PLAINROOM [DATA] 0 [NORTH] 5 [EAST] 0 [SOUTH] 8 [WEST] 0 [ENEMY] 1 [MAXENEMIES] 3 [ID] 8 [NAME] Sloping Alley [DESCRIPTION] This sloping alley is on a large slant that leads down into a sewage trench. [TYPE] PLAINROOM [DATA] 0 [NORTH] 7 [EAST] 0 [SOUTH] 9 [WEST] 0 [ENEMY] 3 [MAXENEMIES] 1 [ID] 9 [NAME] Sewage Trench [DESCRIPTION] You're in a disgusting sewage trench, with liquids containing things you don't want to know about flowing around your feet. [TYPE] PLAINROOM [DATA] 0 [NORTH] 8 [EAST] 10 [SOUTH] 0 [WEST] 51 [ENEMY] 4 [MAXENEMIES] 1 [ID] 10 [NAME] Sewer [DESCRIPTION] You're in a disgusting sewage trench, with liquids containing things you don't want to know about flowing around your feet. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 19 [SOUTH] 0 [WEST] 9 [ENEMY] 5 [MAXENEMIES] 1 [ID] 11 [NAME] Town Gates [DESCRIPTION] You're at the town gates, which lead into the dark forest. [TYPE] PLAINROOM [DATA] 0 [NORTH] 12 [EAST] 0 [SOUTH] 2 [WEST] 0 [ENEMY] 0 [MAXENEMIES] 0 [ID] 12 [NAME] Dark Forest Entrance [DESCRIPTION] This is the entrace of the dark forest, where all sorts of strange noises eminate. You see a gate into town to the south. [TYPE] PLAINROOM [DATA] 0 [NORTH] 16 [EAST] 14 [SOUTH] 11 [WEST] 13 [ENEMY] 6 [MAXENEMIES] 1 [ID] 13 [NAME] Dark Forest Path [DESCRIPTION] This is a small pathway, overgrown with shrubbery and foliage, winding through the dark forest. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 12 [SOUTH] 0 [WEST] 0 [ENEMY] 6 [MAXENEMIES] 3 [ID] 14 [NAME] Dark Forest Path [DESCRIPTION] This is a small pathway, overgrown with shrubbery and foliage, winding through the dark forest. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 0 [SOUTH] 0 [WEST] 12 [ENEMY] 6 [MAXENEMIES] 3 [ID] 15 [NAME] Alley Junction [DESCRIPTION] You're at a junction in the alley; it's barely visible here, but you can make out some small cages lying on the floor. [TYPE] PLAINROOM [DATA] 0 [NORTH] 36 [EAST] 6 [SOUTH] 35 [WEST] 0 [ENEMY] 7 [MAXENEMIES] 1 [ID] 16 [NAME] Dark Forest Foliage [DESCRIPTION] You're in the heart of the forest, with thick foliage all over the place, obscuring many things. [TYPE] PLAINROOM [DATA] 0 [NORTH] 34 [EAST] 0 [SOUTH] 12 [WEST] 0 [ENEMY] 8 [MAXENEMIES] 1 [ID] 17 [NAME] Samuels Armorsmith [DESCRIPTION] This is Samuels Armorsmith. You see Samuel busy working on some kind of metalwork, and when he notices you he says, [0m"Hello, thanks for stopping by. I've got many things in my [1m[33mlist[0m you may be interested in." [TYPE] STORE [DATA] 2 [NORTH] 0 [EAST] 0 [SOUTH] 0 [WEST] 2 [ENEMY] 0 [MAXENEMIES] 0 [ID] 18 [NAME] The Insane Alchemist's Workshop [DESCRIPTION] This is The Insane Alchemist's Workshop. Lots of beakers and test tubes litter the room, most filled with strange-looking liquids. A few of them look like they have exploded. The Mad Alchemist is busy pouring something into a beaker, but he takes the time to tell you, [0m"Hello hello! I'm sure I've got something you need, just view my [1m[33mlist[0m and tell me what you want!" [TYPE] STORE [DATA] 3 [NORTH] 0 [EAST] 2 [SOUTH] 0 [WEST] 0 [ENEMY] 0 [MAXENEMIES] 0 [ID] 19 [NAME] Deep Sewer [DESCRIPTION] You're in a deep and very dark portion of the sewers beneath town. Strange sloshing noises reach your ears, but you can't figure out what's causing them. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 20 [SOUTH] 0 [WEST] 10 [ENEMY] 5 [MAXENEMIES] 2 [ID] 20 [NAME] Deep Sewer [DESCRIPTION] You're in a deep and very dark portion of the sewers beneath town. Strange sloshing noises reach your ears, but you can't figure out what's causing them. [TYPE] PLAINROOM [DATA] 0 [NORTH] 22 [EAST] 21 [SOUTH] 0 [WEST] 19 [ENEMY] 4 [MAXENEMIES] 3 [ID] 21 [NAME] Sewer [DESCRIPTION] You're in dark portion of the sewers beneath town. Strange sloshing noises reach your ears, but you can't figure out what's causing them. [TYPE] PLAINROOM [DATA] 0 [NORTH] 23 [EAST] 0 [SOUTH] 0 [WEST] 20 [ENEMY] 9 [MAXENEMIES] 3 [ID] 22 [NAME] Sewer [DESCRIPTION] You're in dark portion of the sewers beneath town. Strange sloshing noises reach your ears, but you can't figure out what's causing them. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 23 [SOUTH] 20 [WEST] 0 [ENEMY] 9 [MAXENEMIES] 2 [ID] 23 [NAME] Sewage Trench [DESCRIPTION] You're in a sloping trench which leads downward into the sewers, and upwards onto an avenue in town. [TYPE] PLAINROOM [DATA] 0 [NORTH] 24 [EAST] 0 [SOUTH] 21 [WEST] 22 [ENEMY] 9 [MAXENEMIES] 1 [ID] 24 [NAME] Sloping Bank [DESCRIPTION] You're in a sloping bank which leads down towards a sewage trench. The stench from the sewers reaches your nose from all the way up here. [TYPE] PLAINROOM [DATA] 0 [NORTH] 27 [EAST] 0 [SOUTH] 23 [WEST] 0 [ENEMY] 0 [MAXENEMIES] 0 [ID] 25 [NAME] Avenue [DESCRIPTION] You're on an avenue running through the town. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 26 [SOUTH] 3 [WEST] 1 [ENEMY] 0 [MAXENEMIES] 0 [ID] 26 [NAME] Avenue [DESCRIPTION] You're on an avenue running through the town. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 27 [SOUTH] 0 [WEST] 25 [ENEMY] 10 [MAXENEMIES] 1 [ID] 27 [NAME] Avenue Intersection [DESCRIPTION] You're on an avenue running through the town. To the south you can see a trench running down into the sewers, and to the east you can see the beach. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 28 [SOUTH] 24 [WEST] 26 [ENEMY] 10 [MAXENEMIES] 1 [ID] 28 [NAME] Boardwalk [DESCRIPTION] You're on an avenue running through the town. To the south you can see a trench running down into the sewers. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 29 [SOUTH] 0 [WEST] 27 [ENEMY] 11 [MAXENEMIES] 1 [ID] 29 [NAME] Beach [DESCRIPTION] You're on a sandy beach, and you can see the ocean to the east, ponderously throwing water onto the sand. You can see a boardwalk to the west. [TYPE] PLAINROOM [DATA] 0 [NORTH] 31 [EAST] 33 [SOUTH] 30 [WEST] 28 [ENEMY] 12 [MAXENEMIES] 1 [ID] 30 [NAME] Beach [DESCRIPTION] You're on a sandy beach, and you can see the ocean to the east, ponderously throwing water onto the sand. [TYPE] PLAINROOM [DATA] 0 [NORTH] 29 [EAST] 0 [SOUTH] 52 [WEST] 0 [ENEMY] 12 [MAXENEMIES] 3 [ID] 31 [NAME] Beach [DESCRIPTION] You're on a sandy beach, and you can see the ocean to the east, ponderously throwing water onto the sand. [TYPE] PLAINROOM [DATA] 0 [NORTH] 32 [EAST] 0 [SOUTH] 29 [WEST] 0 [ENEMY] 12 [MAXENEMIES] 2 [ID] 32 [NAME] Lobster Nest [DESCRIPTION] You're on a sandy beach, and you can see the ocean to the east, ponderously throwing water onto the sand. There's a large lobster nest here as well. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 0 [SOUTH] 31 [WEST] 0 [ENEMY] 12 [MAXENEMIES] 8 [ID] 33 [NAME] Ocean [DESCRIPTION] You're in the ocean, and the water is making you cold. You can see the beach back to the west. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 0 [SOUTH] 0 [WEST] 29 [ENEMY] 13 [MAXENEMIES] 1 [ID] 34 [NAME] Dark Forest Clearing [DESCRIPTION] You're in a clearing within the heart of the forest, with thick foliage all over the place, obscuring many things. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 0 [SOUTH] 16 [WEST] 0 [ENEMY] 8 [MAXENEMIES] 3 [ID] 35 [NAME] The Freak Shop [DESCRIPTION] You're in a shop with a very strange looking man standing behind the counter. He gazes at you with one eye (you can't tell what the other one is doing) and screeches [0m"Got anything good to sell me, sonny? The things I'm interested are right on this [1m[33mlist[0m here." [TYPE] STORE [DATA] 4 [NORTH] 15 [EAST] 0 [SOUTH] 0 [WEST] 0 [ENEMY] 0 [MAXENEMIES] 0 [ID] 36 [NAME] Side Street Intersection [DESCRIPTION] You're on a small street running between some buildings in town. [TYPE] PLAINROOM [DATA] 0 [NORTH] 38 [EAST] 0 [SOUTH] 15 [WEST] 37 [ENEMY] 0 [MAXENEMIES] 0 [ID] 37 [NAME] Side Street [DESCRIPTION] You're on a small street running between some buildings in town. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 36 [SOUTH] 0 [WEST] 0 [ENEMY] 14 [MAXENEMIES] 1 [ID] 38 [NAME] Side Street T-Junction [DESCRIPTION] You're on a small street running between some buildings in town. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 39 [SOUTH] 36 [WEST] 40 [ENEMY] 0 [MAXENEMIES] 0 [ID] 39 [NAME] Side Street Dead End [DESCRIPTION] You're on a small street running between some buildings in town. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 0 [SOUTH] 0 [WEST] 38 [ENEMY] 20 [MAXENEMIES] 1 [ID] 40 [NAME] Side Street [DESCRIPTION] You're on a small street running between some buildings in town. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 38 [SOUTH] 0 [WEST] 41 [ENEMY] 15 [MAXENEMIES] 1 [ID] 41 [NAME] Side Street Curve [DESCRIPTION] You're on a small street running between some buildings in town. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 40 [SOUTH] 42 [WEST] 0 [ENEMY] 11 [MAXENEMIES] 2 [ID] 42 [NAME] Side Street [DESCRIPTION] You're on a small street running between some buildings in town. [TYPE] PLAINROOM [DATA] 0 [NORTH] 41 [EAST] 0 [SOUTH] 43 [WEST] 0 [ENEMY] 2 [MAXENEMIES] 4 [ID] 43 [NAME] Park Entrance [DESCRIPTION] You're in the town park, and you can see foliage all over the place. You can also hear birds chirping. [TYPE] PLAINROOM [DATA] 0 [NORTH] 42 [EAST] 44 [SOUTH] 45 [WEST] 0 [ENEMY] 0 [MAXENEMIES] 0 [ID] 44 [NAME] Parkway [DESCRIPTION] You're in the town park, and you can see foliage all over the place. You can also hear birds chirping. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 0 [SOUTH] 46 [WEST] 43 [ENEMY] 6 [MAXENEMIES] 3 [ID] 45 [NAME] Parkway [DESCRIPTION] You're in the town park, and you can see foliage all over the place. You can also hear birds chirping. [TYPE] PLAINROOM [DATA] 0 [NORTH] 43 [EAST] 46 [SOUTH] 47 [WEST] 0 [ENEMY] 6 [MAXENEMIES] 1 [ID] 46 [NAME] Parkway [DESCRIPTION] You're in the town park, and you can see foliage all over the place. You can also hear birds chirping. [TYPE] PLAINROOM [DATA] 0 [NORTH] 44 [EAST] 0 [SOUTH] 48 [WEST] 45 [ENEMY] 16 [MAXENEMIES] 1 [ID] 47 [NAME] Parkway [DESCRIPTION] You're in the town park, and you can see foliage all over the place. You can also hear birds chirping. [TYPE] PLAINROOM [DATA] 0 [NORTH] 45 [EAST] 48 [SOUTH] 0 [WEST] 0 [ENEMY] 16 [MAXENEMIES] 1 [ID] 48 [NAME] Parkway Embankment [DESCRIPTION] You're in the town park, and you can see foliage all over the place. This is a sloped embankment that leads down into a sewage trench. [TYPE] PLAINROOM [DATA] 0 [NORTH] 46 [EAST] 49 [SOUTH] 0 [WEST] 47 [ENEMY] 0 [MAXENEMIES] 0 [ID] 49 [NAME] Sewage Trench Incline [DESCRIPTION] You're on an cobblestone incline that leads upward to the city part, and downward towards the town sewage trench. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 0 [SOUTH] 50 [WEST] 48 [ENEMY] 0 [MAXENEMIES] 0 [ID] 50 [NAME] Sewage Trench [DESCRIPTION] You're in a sewage trench, filled with all sorts of liquid refuse, slowly flowing eastward into the town sewers. [TYPE] PLAINROOM [DATA] 0 [NORTH] 49 [EAST] 51 [SOUTH] 0 [WEST] 0 [ENEMY] 9 [MAXENEMIES] 1 [ID] 51 [NAME] Sewage Trench [DESCRIPTION] You're in a sewage trench, filled with all sorts of liquid refuse, slowly flowing eastward into the town sewers. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 9 [SOUTH] 0 [WEST] 50 [ENEMY] 9 [MAXENEMIES] 2 [ID] 52 [NAME] Pier [DESCRIPTION] You're on a long wooden pier that streches out into the ocean. Seagulls can be seen flying around above you. You can see a small shanty to the south. [TYPE] PLAINROOM [DATA] 0 [NORTH] 30 [EAST] 53 [SOUTH] 56 [WEST] 0 [ENEMY] 17 [MAXENEMIES] 1 [ID] 53 [NAME] Pier [DESCRIPTION] You're on a long wooden pier that streches out into the ocean. Seagulls can be seen flying around above you. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 54 [SOUTH] 0 [WEST] 52 [ENEMY] 17 [MAXENEMIES] 2 [ID] 54 [NAME] Pier [DESCRIPTION] You're on a long wooden pier that streches out into the ocean. Seagulls can be seen flying around above you. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 55 [SOUTH] 0 [WEST] 53 [ENEMY] 18 [MAXENEMIES] 1 [ID] 55 [NAME] Pier [DESCRIPTION] You're on a long wooden pier that streches out into the ocean. Seagulls can be seen flying around above you. [TYPE] PLAINROOM [DATA] 0 [NORTH] 0 [EAST] 0 [SOUTH] 0 [WEST] 54 [ENEMY] 19 [MAXENEMIES] 1 [ID] 56 [NAME] Sea Shanty [DESCRIPTION] You're in a little sea shanty, where an old man with a glass eye and a hook for an arm stands, gazing off at something in the ocean. He acknowledges your presense by saying [0m"Arrr maytee, the sea's be good this morn. I've many a thing ye may need to fight off them dern rogue shipmen on thee docks, just have a looksee at my [1m[33mlist[0m here." [TYPE] STORE [DATA] 5 [NORTH] 52 [EAST] 0 [SOUTH] 0 [WEST] 0 [ENEMY] 0 [MAXENEMIES] 0 [ID] 57 [NAME] Hell [DESCRIPTION] You're in hell. You should have turned away when you had the chance, but no, you didn't. And now you're going to die. Have fun being dead. [TYPE] PLAINROOM [DATA] 0 [NORTH] 56 [EAST] 0 [SOUTH] 0 [WEST] 0 [ENEMY] 20 [MAXENEMIES] 1