www.pudn.com > SimpleMUD.rar > ItemDatabase.cpp
// MUD Programming // Ron Penton // (C)2003 // ItemDatabase.cpp - The class that stores all of the items within the MUD // // #include#include "BasicLib/BasicLib.h" #include "SimpleMUDLogs.h" #include "ItemDatabase.h" using BasicLib::LowerCase; using BasicLib::tostring; namespace SimpleMUD { // declare the static map of the Item database. std::map EntityDatabase - ::m_map; bool ItemDatabase::Load() { std::ifstream file( "items/items.itm" ); entityid id; std::string temp; while( file.good() ) { file >> temp >> id; m_map[id].ID() = id; file >> m_map[id] >> std::ws; USERLOG.Log( "Loaded Item: " + m_map[id].Name() ); } return true; } } // end namespace SimpleMUD