www.pudn.com > 3dwind2.0.rar > deferred_post_debug.glsl.program


fragment_program DeferredShading/post/glsl/ShowNormal_ps glsl  
{  
	source DeferredShading/post/glsl/ShowNormal_ps.glsl  
	default_params  
	{  
		param_named tex0 int 0  
		param_named tex1 int 1  
	}  
}  
fragment_program DeferredShading/post/glsl/ShowDS_ps glsl  
{  
	source DeferredShading/post/glsl/ShowDS_ps.glsl  
	default_params  
	{  
		param_named tex0 int 0  
		param_named tex1 int 1  
	}  
}  
fragment_program DeferredShading/post/glsl/ShowColour_ps glsl  
{  
	source DeferredShading/post/glsl/ShowColour_ps.glsl  
	default_params  
	{  
		param_named tex0 int 0  
		param_named tex1 int 1  
	}  
}