www.pudn.com > 3dwind2.0.rar > deferred_post_debug.glsl.program
fragment_program DeferredShading/post/glsl/ShowNormal_ps glsl
{
source DeferredShading/post/glsl/ShowNormal_ps.glsl
default_params
{
param_named tex0 int 0
param_named tex1 int 1
}
}
fragment_program DeferredShading/post/glsl/ShowDS_ps glsl
{
source DeferredShading/post/glsl/ShowDS_ps.glsl
default_params
{
param_named tex0 int 0
param_named tex1 int 1
}
}
fragment_program DeferredShading/post/glsl/ShowColour_ps glsl
{
source DeferredShading/post/glsl/ShowColour_ps.glsl
default_params
{
param_named tex0 int 0
param_named tex1 int 1
}
}