www.pudn.com > GameEngine_src.rar > CTimer.h
#ifndef CTimer_h
#define CTimer_h
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CTimer
{
public:
CTimer();
virtual ~CTimer();
int GetFps() { return m_Fps; }
void UpdateFps();
unsigned long GetThisTick() { return m_ThisTick; }
private:
int m_Fps;
int m_Tick;
unsigned long m_LastTick;
unsigned long m_ThisTick;
};
#endif