www.pudn.com > GameEngine_src.rar > CMouse.cpp
#include "CMouse.h" #includeCMouse::CMouse() { m_pos.x = 0; m_pos.y = 0; m_IsLDown = false; m_IsRDown = false; m_IsMoved = false; } CMouse::~CMouse() { } void CMouse::UpdateMouse( HWND hwnd ) { GetCursorPos( &m_pos ); ScreenToClient( hwnd, &m_pos ); }