www.pudn.com > GameEngine_src.rar > CMouse.cpp


#include "CMouse.h" 
#include  
 
 
 
 
CMouse::CMouse() 
{ 
	m_pos.x = 0; 
	m_pos.y = 0; 
	m_IsLDown = false; 
	m_IsRDown = false; 
	m_IsMoved = false; 
} 
 
CMouse::~CMouse() 
{ 
 
} 
 
 
void CMouse::UpdateMouse( HWND hwnd ) 
{ 
	GetCursorPos( &m_pos ); 
	ScreenToClient( hwnd, &m_pos ); 
}