www.pudn.com > opengl_activex.zip > GL3dOcx.h


#if !defined(AFX_GL3DOCX_H__A015E028_7691_11D3_955D_8422F5C00000__INCLUDED_) 
#define AFX_GL3DOCX_H__A015E028_7691_11D3_955D_8422F5C00000__INCLUDED_ 
 
#if _MSC_VER >= 1000 
#pragma once 
#endif // _MSC_VER >= 1000 
 
// GL3dOcx.h : main header file for GL3DOCX.DLL 
 
#if !defined( __AFXCTL_H__ ) 
	#error include 'afxctl.h' before including this file 
#endif 
 
#include "resource.h"       // main symbols 
 
///////////////////////////////////////////////////////////////////////////// 
// CGL3dOcxApp : See GL3dOcx.cpp for implementation. 
 
class CGL3dOcxApp : public COleControlModule 
{ 
public: 
	BOOL InitInstance(); 
	int ExitInstance(); 
}; 
 
extern const GUID CDECL _tlid; 
extern const WORD _wVerMajor; 
extern const WORD _wVerMinor; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Developer Studio will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_GL3DOCX_H__A015E028_7691_11D3_955D_8422F5C00000__INCLUDED)