www.pudn.com > opengl_activex.zip > GL3dOcx.h
#if !defined(AFX_GL3DOCX_H__A015E028_7691_11D3_955D_8422F5C00000__INCLUDED_)
#define AFX_GL3DOCX_H__A015E028_7691_11D3_955D_8422F5C00000__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// GL3dOcx.h : main header file for GL3DOCX.DLL
#if !defined( __AFXCTL_H__ )
#error include 'afxctl.h' before including this file
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CGL3dOcxApp : See GL3dOcx.cpp for implementation.
class CGL3dOcxApp : public COleControlModule
{
public:
BOOL InitInstance();
int ExitInstance();
};
extern const GUID CDECL _tlid;
extern const WORD _wVerMajor;
extern const WORD _wVerMinor;
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GL3DOCX_H__A015E028_7691_11D3_955D_8422F5C00000__INCLUDED)