www.pudn.com > glzoom.zip > GLTESTDoc.h
// GLTESTDoc.h : interface of the CGLTESTDoc class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_GLTESTDOC_H__8B45E64B_9455_11D1_95A6_E0175F8E7830__INCLUDED_)
#define AFX_GLTESTDOC_H__8B45E64B_9455_11D1_95A6_E0175F8E7830__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
class CGLTESTDoc : public CDocument
{
protected: // create from serialization only
CGLTESTDoc();
DECLARE_DYNCREATE(CGLTESTDoc)
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGLTESTDoc)
public:
virtual BOOL OnNewDocument();
virtual void Serialize(CArchive& ar);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CGLTESTDoc();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CGLTESTDoc)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GLTESTDOC_H__8B45E64B_9455_11D1_95A6_E0175F8E7830__INCLUDED_)