www.pudn.com > Echo_Receiver.zip > SockDlg.h


// SockDlg.h : header file 
// 
 
#if !defined(AFX_SOCKDLG_H__D605748A_E1E6_11D1_ADD3_00A02429D966__INCLUDED_) 
#define AFX_SOCKDLG_H__D605748A_E1E6_11D1_ADD3_00A02429D966__INCLUDED_ 
 
#include "MySocket.h"	// Added by ClassView 
#if _MSC_VER > 1000 
#pragma once 
#endif // _MSC_VER > 1000 
 
///////////////////////////////////////////////////////////////////////////// 
// CSockDlg dialog 
 
class CSockDlg : public CDialog 
{ 
// Construction 
public: 
	//This buffer will contain 500 samples of audio data 
	//data is in 8KHz, 8bit PCM audio format 
	byte audio[500]; 
 
	int c; 
	int count; 
	CString m_Status; 
	void OnSend(); 
	void OnReceive(); 
	void OnClose(); 
	void OnConnect(); 
	void OnAccept(); 
	CSockDlg(CWnd* pParent = NULL);	// standard constructor 
 
// Dialog Data 
	//{{AFX_DATA(CSockDlg) 
	enum { IDD = IDD_SOCK_DIALOG }; 
	CListBox	m_ctlSent; 
	CListBox	m_ctlRecvd; 
	CButton	m_ctlConnect; 
	CString	m_sMessage; 
	CString	m_sName; 
	int		m_iType; 
	int		m_iPort; 
	//}}AFX_DATA 
 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CSockDlg) 
	protected: 
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	HICON m_hIcon; 
 
	// Generated message map functions 
	//{{AFX_MSG(CSockDlg) 
	virtual BOOL OnInitDialog(); 
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam); 
	afx_msg void OnPaint(); 
	afx_msg HCURSOR OnQueryDragIcon(); 
	afx_msg void OnRType(); 
	afx_msg void OnBconnect(); 
	afx_msg void OnBsend(); 
	afx_msg void OnBclose(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
private: 
	BOOL m_bConnected; 
	CMySocket m_sListenSocket; 
	CMySocket m_sConnectSocket; 
	int lenght; 
}; 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Visual C++ will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_SOCKDLG_H__D605748A_E1E6_11D1_ADD3_00A02429D966__INCLUDED_)