www.pudn.com > MailCheck_src.zip > MailCheck.cpp
// MailCheck.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "MailCheck.h"
#include "wakeme.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMailCheckApp
BEGIN_MESSAGE_MAP(CMailCheckApp, CWinApp)
//{{AFX_MSG_MAP(CMailCheckApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMailCheckApp construction
CMailCheckApp::CMailCheckApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CMailCheckApp object
CMailCheckApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CMailCheckApp initialization
BOOL CMailCheckApp::InitInstance()
{
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
//CMailCheckDlg dlg;
//m_pMainWnd = &dlg;
//int nResponse = dlg.DoModal();
CWakemeApp theWakeme;
m_pMainWnd = &theWakeme.dlg;
int nResponse = theWakeme.dlg.DoModal();
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}