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#if !defined(AFX_VIEW3_H__AB5584F6_BD44_11D2_A565_00105AD6E305__INCLUDED_) 
#define AFX_VIEW3_H__AB5584F6_BD44_11D2_A565_00105AD6E305__INCLUDED_ 
 
#if _MSC_VER >= 1000 
#pragma once 
#endif // _MSC_VER >= 1000 
// View3.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// C3View view 
 
class C3View : public CListView 
{ 
protected: 
	C3View();           // protected constructor used by dynamic creation 
	DECLARE_DYNCREATE(C3View) 
 
// Attributes 
public: 
	CImageList m_LargeImageList; 
	CImageList m_SmallImageList; 
	CImageList m_StateImageList; 
 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(C3View) 
	public: 
	virtual void OnInitialUpdate(); 
	protected: 
	virtual void OnDraw(CDC* pDC);      // overridden to draw this view 
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs); 
	//}}AFX_VIRTUAL 
 
// Implementation 
protected: 
	virtual ~C3View(); 
#ifdef _DEBUG 
	virtual void AssertValid() const; 
	virtual void Dump(CDumpContext& dc) const; 
#endif 
 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(C3View) 
		// NOTE - the ClassWizard will add and remove member functions here. 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
 
//{{AFX_INSERT_LOCATION}} 
// Microsoft Developer Studio will insert additional declarations immediately before the previous line. 
 
#endif // !defined(AFX_VIEW3_H__AB5584F6_BD44_11D2_A565_00105AD6E305__INCLUDED_)