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#if !defined(AFX_VIEW3_H__AB5584F6_BD44_11D2_A565_00105AD6E305__INCLUDED_)
#define AFX_VIEW3_H__AB5584F6_BD44_11D2_A565_00105AD6E305__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// View3.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// C3View view
class C3View : public CListView
{
protected:
C3View(); // protected constructor used by dynamic creation
DECLARE_DYNCREATE(C3View)
// Attributes
public:
CImageList m_LargeImageList;
CImageList m_SmallImageList;
CImageList m_StateImageList;
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(C3View)
public:
virtual void OnInitialUpdate();
protected:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~C3View();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
protected:
//{{AFX_MSG(C3View)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VIEW3_H__AB5584F6_BD44_11D2_A565_00105AD6E305__INCLUDED_)