www.pudn.com > fingerprint.rar > FingerPrint.cpp
// FingerPrint.cpp : Defines the entry point for the application.
//
#include "stdafx.h"
#include "resource.h"
#include "dibapi.h"
#include "types.h"
#include "math.h"
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
TCHAR szTitle[MAX_LOADSTRING]; // The title bar text
TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text
HDIB hMatch=NULL;
HDIB hTemplate=NULL;
FINGER_PRINT fpMatch;
FINGER_PRINT fpTemplate;
static const SIZE defaultsize={256,256};
// Foward declarations of functions included in this code module:
ATOM fpRegisterClass(HINSTANCE hInstance);
BOOL fpInitInstance(HINSTANCE, int);
LRESULT CALLBACK fpWndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK fpAbout(HWND, UINT, WPARAM, LPARAM);
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
// TODO: Place code here.
MSG msg;
HACCEL hAccelTable;
// Initialize global strings
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_FINGERPRINT, szWindowClass, MAX_LOADSTRING);
fpRegisterClass(hInstance);
// Perform application initialization:
if (!fpInitInstance (hInstance, nCmdShow))
{
return FALSE;
}
hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_FINGERPRINT);
// Main message loop:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
// COMMENTS:
//
// This function and its usage is only necessary if you want this code
// to be compatible with Win32 systems prior to the 'RegisterClassEx'
// function that was added to Windows 95. It is important to call this function
// so that the application will get 'well formed' small icons associated
// with it.
//
ATOM fpRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)fpWndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_FINGERPRINT);
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = (LPCSTR)IDC_FINGERPRINT;
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL);
return RegisterClassEx(&wcex);
}
//
// FUNCTION: InitInstance(HANDLE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL fpInitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hInst = hInstance; // Store instance handle in our global variable
hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, defaultsize.cx , defaultsize.cy , NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//////绘制采样点
static void PaintPoint(HDC hdc,int x,int y,COLORREF c)
{
POINT pt;
// SetPixel(hdc,x,y,c);
MoveToEx(hdc,x-1,y-1,&pt);
LineTo(hdc,x-1,y+1);
LineTo(hdc,x+1,y+1);
LineTo(hdc,x+1,y-1 );
LineTo(hdc,x-1,y-1 );
}
//////绘制指纹
void fpPaintFingerPrint(HDC hdc,HDIB hDIB ,FINGER_PRINT&fp,RECT& rt,RECT&rcDIB,COLORREF c)
{
POINT pt;int dx,dy;
::PaintDIB(hdc, &rt, hDIB,&rcDIB, NULL);
HANDLE hPen=CreatePen(PS_SOLID,0,c);
HANDLE hOld=SelectObject(hdc,hPen);
///细节点与采样点
for(int i=0;i