www.pudn.com > roll.rar > RUNGEKUT.CPP
#include "stdafx.h" #includevoid Runge_Kutta(int n,double x,double* y0,double s,double* y, void (*diffun)(double x,double* y0,double* y)) { int i; double *k1,*k2,*k3,*k4,t; k1=new double[n]; k2=new double[n]; k3=new double[n]; k4=new double[n]; diffun(x,y0,k1); t=0.5*s; for(i=0;i eps) return; step=t; } while(fabs(y-yn)>eps) { step=t; y=yn; t=0.5*step; Runge_Kutta(1,x0,&y0,t,&yn,diffun); if(fabs(y-yn)