www.pudn.com > roll.rar > ROLL.H
// bbem.h : main header file for the BBEM application
//
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CBbemApp:
// See bbem.cpp for the implementation of this class
//
class CBbemApp : public CWinApp
{
public:
CBbemApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBbemApp)
public:
virtual BOOL InitInstance();
virtual BOOL OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo);
virtual CDocument* OpenDocumentFile(LPCTSTR lpszFileName);
virtual BOOL InitApplication();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CBbemApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////