www.pudn.com > roll.rar > ROLL.H


// bbem.h : main header file for the BBEM application 
// 
 
#ifndef __AFXWIN_H__ 
	#error include 'stdafx.h' before including this file for PCH 
#endif 
 
#include "resource.h"		// main symbols 
 
///////////////////////////////////////////////////////////////////////////// 
// CBbemApp: 
// See bbem.cpp for the implementation of this class 
// 
 
class CBbemApp : public CWinApp 
{ 
public: 
	CBbemApp(); 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CBbemApp) 
	public: 
	virtual BOOL InitInstance(); 
	virtual BOOL OnCmdMsg(UINT nID, int nCode, void* pExtra, AFX_CMDHANDLERINFO* pHandlerInfo); 
	virtual CDocument* OpenDocumentFile(LPCTSTR lpszFileName); 
	virtual BOOL InitApplication(); 
	//}}AFX_VIRTUAL 
 
// Implementation 
 
	//{{AFX_MSG(CBbemApp) 
		// NOTE - the ClassWizard will add and remove member functions here. 
		//    DO NOT EDIT what you see in these blocks of generated code ! 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
 
/////////////////////////////////////////////////////////////////////////////