www.pudn.com > roll.rar > InputTwoString.cpp
// InputTwoString.cpp : implementation file
//
#include "stdafx.h"
#include "roll.h"
#include "InputTwoString.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CInputTwoString dialog
CInputTwoString::CInputTwoString(CString& string1,CString& string2,CWnd* pParent /*=NULL*/)
: CDialog(CInputTwoString::IDD, pParent),strState1(string1),strState2(string2)
{
//{{AFX_DATA_INIT(CInputTwoString)
m_String1 = _T("");
m_String2 = _T("");
//}}AFX_DATA_INIT
}
void CInputTwoString::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CInputTwoString)
DDX_Text(pDX, IDC_EDIT1, m_String1);
DDX_Text(pDX, IDC_EDIT2, m_String2);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CInputTwoString, CDialog)
//{{AFX_MSG_MAP(CInputTwoString)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CInputTwoString message handlers
BOOL CInputTwoString::OnInitDialog()
{
CDialog::OnInitDialog();
CStatic* Static=(CStatic*)GetDlgItem(IDC_STATE1);
Static->SetWindowText(strState1);
Static=(CStatic*)GetDlgItem(IDC_STATE2);
Static->SetWindowText(strState2);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}