www.pudn.com > roll.rar > DYNWND.H


// DynWnd.h : header file 
// 
 
///////////////////////////////////////////////////////////////////////////// 
// CDynWnd window 
 
class Roller; 
class CDynamic; 
 
class CDynWnd : public CWnd 
{ 
	CDynamic* dynamic; 
	int bStart; 
	double x2,y2; 
	void DrawRoller(CDC* dc,Roller&); 
// Construction 
public: 
	CDynWnd(); 
 
// Attributes 
public: 
	void DrawRollers( CDynamic* ); 
// Operations 
public: 
 
// Overrides 
	// ClassWizard generated virtual function overrides 
	//{{AFX_VIRTUAL(CGeomWnd) 
	public: 
	virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL); 
	//}}AFX_VIRTUAL 
 
// Implementation 
public: 
	virtual ~CDynWnd(); 
 
	// Generated message map functions 
protected: 
	//{{AFX_MSG(CGeomWnd) 
	afx_msg void OnPaint(); 
	afx_msg void OnDestroy(); 
	//}}AFX_MSG 
	DECLARE_MESSAGE_MAP() 
}; 
 
/////////////////////////////////////////////////////////////////////////////