www.pudn.com > roll.rar > DYNWND.H
// DynWnd.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDynWnd window
class Roller;
class CDynamic;
class CDynWnd : public CWnd
{
CDynamic* dynamic;
int bStart;
double x2,y2;
void DrawRoller(CDC* dc,Roller&);
// Construction
public:
CDynWnd();
// Attributes
public:
void DrawRollers( CDynamic* );
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGeomWnd)
public:
virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CDynWnd();
// Generated message map functions
protected:
//{{AFX_MSG(CGeomWnd)
afx_msg void OnPaint();
afx_msg void OnDestroy();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////