www.pudn.com > ÈýάÌì¿ÕÓëµØÐÎ.zip > Main.h, change:2001-10-13,size:787b
// SkyDome Demo - October 2001 // // Luis R. Sempé // visual@spheregames.com // Sphere Games (http://www.spheregames.com) // // You may use, copy, distribute or create derivative software // for any purpose. If you do, I'd appreciate it if you write me // and let me know what you do with it. Thanks! // Have fun! //////////////////////////////////////////////////// #ifndef MAIN_H_ #define MAIN_H_ #define WIN32_LEAN_AND_MEAN #include <windows.h> #include <gl\gl.h> #include <gl\glu.h> #include <gl\glaux.h> #define CLASS_NAME "Sphere" bool active; bool keys[256]; HDC hdc; HGLRC hrc = NULL; HWND hWnd; HINSTANCE hInstance; void Shutdown(); BOOL CreateGLWindow(char* title, int width, int height, int bits); void DisplayStats(); #endif