www.pudn.com > geomm1.zip > MainFrm.cpp


// MainFrm.cpp : implementation of the CMainFrame class 
// 
 
#include "stdafx.h" 
#include "SampleCE.h" 
 
#include "MainFrm.h" 
#include "ExampleDialog.h" 
 
#ifdef _DEBUG 
#define new DEBUG_NEW 
#undef THIS_FILE 
static char THIS_FILE[] = __FILE__; 
#endif 
// Array tbSTDButton contains relevant buttons of bitmap IDB_STD_SMALL_COLOR 
 
static TBBUTTON g_tbSTDButton[] = { 
	{0, 0,				TBSTATE_ENABLED, TBSTYLE_SEP,    0, 0, 0,  0},   
	{0,	ID_FILE_NEW,	TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, 0, 0, -1}, 
	{1, ID_FILE_OPEN,	TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, 0, 0, -1}, 
	{2, ID_FILE_SAVE,	TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, 0, 0, -1}, 
	{0, 0,				TBSTATE_ENABLED, TBSTYLE_SEP,    0, 0, 0, -1}, 
	{3, ID_EDIT_CUT,	TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, 0, 0, -1}, 
	{4, ID_EDIT_COPY,	TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, 0, 0, -1}, 
	{5, ID_EDIT_PASTE,	TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, 0, 0, -1}, 
	{0, 0,				TBSTATE_ENABLED, TBSTYLE_SEP,    0, 0, 0, -1}, 
	{6, ID_APP_ABOUT,	TBSTATE_ENABLED, TBSTYLE_BUTTON, 0, 0, 0, -1}, 
	{0, 0,				TBSTATE_ENABLED, TBSTYLE_SEP,    0, 0, 0,  0} 
}; 
 
///////////////////////////////////////////////////////////////////////////// 
// CMainFrame 
 
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd) 
 
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd) 
	//{{AFX_MSG_MAP(CMainFrame) 
	ON_WM_CREATE() 
	ON_COMMAND(ID_EXAMPLE_DIALOG, OnExampleDialog) 
	//}}AFX_MSG_MAP 
END_MESSAGE_MAP() 
 
///////////////////////////////////////////////////////////////////////////// 
// CMainFrame construction/destruction 
 
CMainFrame::CMainFrame() 
{ 
	// TODO: add member initialization code here 
	 
} 
 
CMainFrame::~CMainFrame() 
{ 
} 
 
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) 
{ 
	if (CFrameWnd::OnCreate(lpCreateStruct) == -1) 
		return -1; 
	 
	// Add the buttons to the CommandBar. 
	// NOTE: In order for AddAdornments() to work properly, NImages must be 
	//       the true number of button images in the bitmap file (even if not 
	//       all of them are used). 
	if (!InsertButtons( g_tbSTDButton, 
		sizeof(g_tbSTDButton)/sizeof(TBBUTTON),		// NButtons 
		IDR_MAINFRAME,					// toolbar bitmap 
		7 ))						// NImages 
	{ 
		TRACE0("Failed to add command bar buttons\n"); 
		return -1; 
	} 
 
	// Add Exit button 
	if (!AddAdornments(0)) 
	{ 
		TRACE0("Failed to add exit button\n"); 
		return -1;      // fail to create command bar 
	} 
 
 
	return 0; 
} 
 
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs) 
{ 
	// TODO: Modify the Window class or styles here by modifying 
	//  the CREATESTRUCT cs 
 
	return CFrameWnd::PreCreateWindow(cs); 
} 
 
///////////////////////////////////////////////////////////////////////////// 
// CMainFrame diagnostics 
 
#ifdef _DEBUG 
void CMainFrame::AssertValid() const 
{ 
	CFrameWnd::AssertValid(); 
} 
 
void CMainFrame::Dump(CDumpContext& dc) const 
{ 
	CFrameWnd::Dump(dc); 
} 
 
#endif //_DEBUG 
 
///////////////////////////////////////////////////////////////////////////// 
// CMainFrame message handlers 
 
void CMainFrame::OnExampleDialog()  
{ 
	CExampleDialog dlg; 
	dlg.DoModal(); 
}