www.pudn.com > modelmagic3d.zip > ModelMagic3d.wld, change:1998-05-02,size:5045b
// glOOP version 1.01
// ImageWare Developmenmt. All rights reserved
// OpenGL is a registered trademark of Silicon Graphics
#include < D:\MSDEV\projects\ModelMagic3D\Default.mtl > //Our Worlds Materials
C3dCamera {
Position < 0.000000 0.000000 7.500000 >
Rotation < -75.000000 0.000000 -15.000000 >
Perspective View < 1 >
Field of View 'Y' < 45.000000 >
Near clip Plane < 1.000000 >
Far clip Plane < 500.000000 >
}
C3dWorld {
Name < ModelMagic3d.wld >
DisplayAxis < 0 >
DisplayGrid < 0 >
DisplayMode < 2 >
AnimateWorld < 1 >
Background Color:
C3dColor {
Name < Black >
Color < 0.000000 0.000000 0.000000 1.000000 > // RGBA
}
}
C3dLightDirectional {
Name < Red Spot Light >
Color < 1.000000 0.300000 0.300000 1.000000 > // RGBA
Origin < 11.419456 -9.099477 1.684204 1.000000 >
Rotation < 140.979599 51.750858 96.579674 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
Radius < 0.500000 >
Direction < 0.000000 0.000000 0.000000 >
AmbientColor < 0.000000 0.000000 0.000000 1.000000 > //RGBA
DiffuseColor < 1.000000 0.300000 0.300000 1.000000 > //RGBA
SpecularColor < 0.941176 0.000000 0.062745 1.000000 > //RGBA
Spot Exponent < 20.000000 >
Cutoff Angle < 45.000000 >
Constant Attenuation < 1.000000 >
Linear Attenuation < 0.000000 >
Quadratic Atenuation < 0.000000 >
}
C3dLightDirectional {
Name < Blue Spot Light >
Color < 0.300000 0.300000 0.700000 1.000000 > // RGBA
Origin < -11.078884 -9.882707 -1.284810 1.000000 >
Rotation < 41.972572 48.456093 85.053864 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
Radius < 0.500000 >
Direction < 0.000000 0.000000 0.000000 >
AmbientColor < 0.000000 0.000000 0.000000 1.000000 > //RGBA
DiffuseColor < 0.300000 0.300000 0.700000 1.000000 > //RGBA
SpecularColor < 0.000000 0.031373 1.000000 1.000000 > //RGBA
Spot Exponent < 20.000000 >
Cutoff Angle < 45.000000 >
Constant Attenuation < 1.000000 >
Linear Attenuation < 0.000000 >
Quadratic Atenuation < 0.000000 >
}
C3dObjectCSG {
Name < CSG 0 >
Color < 0.150000 1.000000 0.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < 52.000000 52.000000 52.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CSG Type < 0 >
C3dObjectCube {
Name < Cube 1 >
Color < 0.150000 1.000000 0.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < D:\TEXTURES\Sky.bmp >
Depth < 1.000000 >
Height < 1.000000 >
Width < 1.000000 >
}
C3dObjectTorus {
Name < Torus 0 >
Color < 1.000000 0.000000 0.062745 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < Shiny >
Texture Map < None >
MajorRadius < 2.000000 >
MinorRadius < 0.250000 >
MajorSlices < 40 >
MinorSlices < 40 >
}
}
C3dObjectSphere {
Name < Sphere 2 >
Color < 1.000000 0.869864 0.300895 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < 216.000000 216.000000 216.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 3.000000 0.000000 0.000000 >
Material Name < Shiny >
Texture Map < None >
Radius < 0.500000 >
MajorSlices < 20 >
MinorSlices < 20 >
}
C3dObjectCone {
Name < Cone 0 >
Color < 0.790080 0.190657 0.034286 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < 52.000000 356.000000 52.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 -3.000000 0.000000 >
Material Name < None >
Texture Map < C:\WINDOWS\Sandstone.bmp >
Solid < 1 >
Height < 1.500000 >
BaseRadius < 0.750000 >
MajorSlices < 40 >
MinorSlices < 1 >
}
C3dObjectTTF {
Name < ModelMagic 3d Saver >
Color < 0.000000 1.000000 0.156863 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < 354.000000 264.000000 264.000000 >
Scale < 0.600000 1.000000 1.000000 >
Translate < -4.500000 0.000000 2.000000 >
Material Name < Shiny >
Texture Map < None >
FontName < Bookman Old Style >
FontHeight < 4294967285 >
FontWeight < 300 >
FontItalic < 255 >
FontUnderline < 0 >
FontStrikeOut < 0 >
Extrusion < 0.200000 >
}