www.pudn.com > modelmagic3d.zip > ImageWareDev.wld, change:1999-01-12,size:14375b
// Version: 1.10
// ModelMagic3D World Definition File
// 'glOOP' and ModelMagic3D version 1.10, Copyright (c) 1997, 1998 ImageWare Development
// All rights reserved
// OpenGL is a registered trademark of Silicon Graphics
#include < D:\MSDEV\projects\ModelMagic3D\Default.mtl > //Our Worlds Materials
C3dCamera {
Origin < 0.060225 1.224573 15.000000 >
Rotation < -81.000000 0.000000 9.500000 >
Perspective View < 1 >
Field of View 'Y' < 45.000000 >
Near clip Plane < 1.000000 >
Far clip Plane < 500.000000 >
CAnimation Procedures {
}
}
C3dWorld {
Name < ImageWareDev.wld >
DisplayAxis < 0 >
DisplayGrid < 0 >
DisplayMode < 2 >
AnimateWorld < 0 >
Background Color:
C3dColor {
Name < White >
Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
}
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectLight {
Radius < 0.500000 >
Direction < 0.000000 0.000000 20.984728 >
Light Type < 2 >
Display As < 1 >
AmbientColor < 0.200000 0.200000 0.200000 1.000000 > //RGBA
DiffuseColor < 0.700000 0.700000 0.700000 1.000000 > //RGBA
SpecularColor < 0.738865 0.738865 0.738865 1.000000 > //RGBA
Spot Exponent < 50.000000 >
Cutoff Angle < 12.676800 >
Constant Attenuation < 1.000000 >
Linear Attenuation < 0.000000 >
Quadratic Atenuation < 0.000000 >
Name < Directional 2 >
Color < 0.909804 0.705882 0.000000 1.000000 > // RGBA
Origin < 5.912184 -9.761300 -3.177336 1.000000 >
Rotation < -79.659348 5.491959 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectLight {
Radius < 0.500000 >
Direction < 0.000000 0.000000 10.844591 >
Light Type < 1 >
Display As < 1 >
AmbientColor < 0.200000 0.200000 0.200000 1.000000 > //RGBA
DiffuseColor < 0.700000 0.700000 0.700000 1.000000 > //RGBA
SpecularColor < 0.793886 0.793886 0.793886 1.000000 > //RGBA
Spot Exponent < 50.000000 >
Cutoff Angle < 180.000000 >
Constant Attenuation < 1.000000 >
Linear Attenuation < 0.000000 >
Quadratic Atenuation < 0.000000 >
Name < Directional 3 >
Color < 0.150000 1.000000 0.000000 1.000000 > // RGBA
Origin < -8.709405 -9.905518 -0.178208 1.000000 >
Rotation < -86.093498 45.256199 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectTTF {
FontName < Arial >
FontHeight < 4294967286 >
FontWeight < 700 >
FontItalic < 0 >
FontUnderline < 0 >
FontStrikeOut < 0 >
Extrusion < 0.200000 >
Name < ImageWare Development >
Color < 0.000000 0.000000 1.000000 1.000000 > // RGBA
Origin < -5.297897 -1.228391 0.689167 0.000000 >
Rotation < 90.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < Shiny >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectCSG {
CSG Type < 0 >
Name < Spot >
Color < 0.150000 1.000000 0.000000 1.000000 > // RGBA
Origin < 10.256715 16.418865 1.143533 0.000000 >
Rotation < 5.000000 0.000000 -144.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
C3dObjectSphere {
Radius < 1.000000 >
MajorSlices < 20 >
MinorSlices < 20 >
Name < Body >
Color < 1.000000 0.627451 0.062745 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.500000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectSphere {
Radius < 0.500000 >
MajorSlices < 20 >
MinorSlices < 20 >
Name < Nose >
Color < 1.000000 0.533333 0.000000 1.000000 > // RGBA
Origin < 2.830459 0.000000 0.076866 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 2.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectSphere {
Radius < 1.000000 >
MajorSlices < 20 >
MinorSlices < 20 >
Name < Head >
Color < 0.815686 0.454902 0.000000 1.000000 > // RGBA
Origin < 1.685444 0.000000 0.254718 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < Matte >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectCylinder {
Solid < 1 >
Height < 1.000000 >
TopRadius < 0.200000 >
BaseRadius < 0.150000 >
MajorSlices < 10 >
MinorSlices < 1 >
Name < Front Leg >
Color < 0.815686 0.454902 0.000000 1.000000 > // RGBA
Origin < 0.700000 0.580000 -0.900000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectCylinder {
Solid < 1 >
Height < 1.000000 >
TopRadius < 0.200000 >
BaseRadius < 0.150000 >
MajorSlices < 10 >
MinorSlices < 1 >
Name < Front Leg >
Color < 0.815686 0.454902 0.000000 1.000000 > // RGBA
Origin < 0.700000 -0.580000 -0.900000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectCylinder {
Solid < 1 >
Height < 1.000000 >
TopRadius < 0.200000 >
BaseRadius < 0.150000 >
MajorSlices < 10 >
MinorSlices < 1 >
Name < Back Leg >
Color < 0.815686 0.454902 0.000000 1.000000 > // RGBA
Origin < -0.750000 -0.550000 -0.900000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectCylinder {
Solid < 1 >
Height < 1.000000 >
TopRadius < 0.200000 >
BaseRadius < 0.150000 >
MajorSlices < 10 >
MinorSlices < 1 >
Name < Back Leg >
Color < 0.815686 0.454902 0.000000 1.000000 > // RGBA
Origin < -0.750000 0.550000 -0.900000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectSphere {
Radius < 0.400000 >
MajorSlices < 10 >
MinorSlices < 10 >
Name < Eye >
Color < 0.945098 0.945098 0.945098 1.000000 > // RGBA
Origin < 2.500000 -0.300000 1.000000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectSphere {
Radius < 0.400000 >
MajorSlices < 10 >
MinorSlices < 10 >
Name < Eye >
Color < 0.945098 0.945098 0.945098 1.000000 > // RGBA
Origin < 2.500000 0.300000 1.000000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectSphere {
Radius < 0.300000 >
MajorSlices < 20 >
MinorSlices < 20 >
Name < Nose >
Color < 0.061538 0.000000 0.143590 1.000000 > // RGBA
Origin < 3.777233 0.000000 0.333283 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectSphere {
Radius < 0.150000 >
MajorSlices < 8 >
MinorSlices < 8 >
Name < Eye >
Color < 0.000000 0.000000 0.000000 1.000000 > // RGBA
Origin < 2.800000 -0.400000 1.100000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectSphere {
Radius < 0.150000 >
MajorSlices < 8 >
MinorSlices < 8 >
Name < Eye >
Color < 0.000000 0.000000 0.000000 1.000000 > // RGBA
Origin < 2.800000 0.400000 1.100000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectTorus {
MajorRadius < 1.000000 >
MinorRadius < 0.150000 >
MajorSlices < 20 >
MinorSlices < 20 >
Name < Collar >
Color < 1.000000 0.094118 0.188235 1.000000 > // RGBA
Origin < 1.089565 -0.008430 0.126442 0.000000 >
Rotation < 0.000000 80.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectSphere {
Radius < 0.350000 >
MajorSlices < 10 >
MinorSlices < 10 >
Name < Tail >
Color < 0.815686 0.454902 0.000000 1.000000 > // RGBA
Origin < -1.430698 0.108485 0.890434 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 0.400000 0.400000 2.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectCone {
Solid < 1 >
Height < 0.750000 >
BaseRadius < 0.300000 >
MajorSlices < 10 >
MinorSlices < 1 >
Name < Ear >
Color < 0.815686 0.454902 0.000000 1.000000 > // RGBA
Origin < 1.740000 -0.720000 1.420000 0.000000 >
Rotation < 25.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectCone {
Solid < 1 >
Height < 0.750000 >
BaseRadius < 0.300000 >
MajorSlices < 10 >
MinorSlices < 1 >
Name < Ear >
Color < 0.815686 0.454902 0.000000 1.000000 > // RGBA
Origin < 1.740000 0.720000 1.420000 0.000000 >
Rotation < -25.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectTorus {
MajorRadius < 0.200000 >
MinorRadius < 0.200000 >
MajorSlices < 10 >
MinorSlices < 10 >
Name < Front Foot >
Color < 1.000000 0.627451 0.125490 1.000000 > // RGBA
Origin < 0.737365 0.563193 -1.448119 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 0.800000 0.600000 0.800000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectTorus {
MajorRadius < 0.200000 >
MinorRadius < 0.200000 >
MajorSlices < 10 >
MinorSlices < 10 >
Name < Front Foot >
Color < 1.000000 0.627451 0.125490 1.000000 > // RGBA
Origin < 0.737365 -0.563193 -1.448119 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 0.800000 0.600000 0.800000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectTorus {
MajorRadius < 0.200000 >
MinorRadius < 0.200000 >
MajorSlices < 10 >
MinorSlices < 10 >
Name < Rear Foot >
Color < 1.000000 0.627451 0.125490 1.000000 > // RGBA
Origin < -0.750000 0.563193 -1.448119 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 0.800000 0.600000 0.800000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectTorus {
MajorRadius < 0.200000 >
MinorRadius < 0.200000 >
MajorSlices < 10 >
MinorSlices < 10 >
Name < Rear Foot >
Color < 1.000000 0.627451 0.125490 1.000000 > // RGBA
Origin < -0.750000 -0.563193 -1.448119 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 0.800000 0.600000 0.800000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
}
C3dObjectSphere {
Radius < 0.150000 >
MajorSlices < 20 >
MinorSlices < 20 >
Name < Sphere 27 >
Color < 0.000000 0.000000 1.000000 1.000000 > // RGBA
Origin < -5.214948 -1.068260 1.657277 0.000000 >
Rotation < 1.000000 0.000000 -4.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < Shiny >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectTorus {
MajorRadius < 2.000000 >
MinorRadius < 0.150000 >
MajorSlices < 40 >
MinorSlices < 40 >
Name < Torus 5 >
Color < 0.909804 0.094118 0.000000 1.000000 > // RGBA
Origin < 0.010932 1.442103 1.027065 0.000000 >
Rotation < 19.000000 8.000000 184.000000 >
Scale < 3.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < Shiny >
Texture Map < None >
CAnimation Procedures {
}
}