www.pudn.com > modelmagic3d.zip > Hallway.wld, change:1999-01-23,size:4169b
// Version: 1.10
// ModelMagic3D World Definition File
// 'glOOP' and ModelMagic3D version 1.10, Copyright (c) 1997, 1998 ImageWare Development
// All rights reserved
// OpenGL is a registered trademark of Silicon Graphics
#include < > //Our Worlds Materials
C3dCamera {
Origin < -14.704918 -7.538146 60.000000 >
Rotation < -75.000000 0.000000 -15.000000 >
Perspective View < 1 >
Field of View 'Y' < 45.000000 >
Near clip Plane < 1.000000 >
Far clip Plane < 500.000000 >
CAnimation Procedures {
}
}
C3dWorld {
Name < glDocument1.wld >
DisplayAxis < 1 >
DisplayGrid < 0 >
DisplayMode < 2 >
AnimateWorld < 0 >
Background Color:
C3dColor {
Name < Black >
Color < 0.000000 0.000000 0.000000 1.000000 > // RGBA
}
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectLight {
Radius < 0.500000 >
Direction < 0.000000 0.000000 7.689950 >
Light Type < 2 >
Display As < 1 >
AmbientColor < 0.200000 0.200000 0.200000 1.000000 > //RGBA
DiffuseColor < 0.700000 0.700000 0.700000 1.000000 > //RGBA
SpecularColor < 0.900000 0.900000 0.900000 1.000000 > //RGBA
Spot Exponent < 0.000000 >
Cutoff Angle < 60.000000 >
Constant Attenuation < 1.000000 >
Linear Attenuation < 0.000000 >
Quadratic Atenuation < 0.000000 >
Name < Light 0 >
Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
Origin < -0.245482 -5.512597 8.218895 1.000000 >
Rotation < 178.686935 0.504360 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectGrid {
Depth < 111.000000 >
Width < 111.000000 >
Divisions 'X' < 5 >
Divisions 'Y' < 111 >
Name < Grid 0 >
Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < -1.000000 0.000000 0.500000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < D:\TEXTURES\Concrete.bmp >
CTextureDibImage {
}
CAnimation Procedures {
}
C3dObjectPlane {
Depth < 111.000000 >
Width < 8.000000 >
Num Points < 4 >
< 4.000000, 55.500000, 0.000000 >
< 4.000000, -55.500000, 0.000000 >
< -4.000000, -55.500000, 0.000000 >
< -4.000000, 55.500000, 0.000000 >
Name < Plane 0 >
Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
Origin < -2.500000 0.000000 4.000000 0.000000 >
Rotation < 0.000000 90.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectPlane {
Depth < 111.000000 >
Width < 8.000000 >
Num Points < 4 >
< 4.000000, 55.500000, 0.000000 >
< 4.000000, -55.500000, 0.000000 >
< -4.000000, -55.500000, 0.000000 >
< -4.000000, 55.500000, 0.000000 >
Name < Plane 2 >
Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
Origin < 2.500000 0.000000 4.000000 0.000000 >
Rotation < 0.000000 -90.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectPlane {
Depth < 111.000000 >
Width < 5.000000 >
Num Points < 4 >
< 2.500000, 55.500000, 0.000000 >
< 2.500000, -55.500000, 0.000000 >
< -2.500000, -55.500000, 0.000000 >
< -2.500000, 55.500000, 0.000000 >
Name < Plane 3 >
Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 8.000000 0.000000 >
Rotation < 180.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
}