www.pudn.com > modelmagic3d.zip > Cube.wld, change:1999-02-06,size:6238b
// Version: 1.10
// ModelMagic3D World Definition File
// 'glOOP' and ModelMagic3D version 1.10, Copyright (c) 1997, 1998 ImageWare Development
// All rights reserved
// OpenGL is a registered trademark of Silicon Graphics
#include < D:\MSDEV\projects\ModelMagic3D\Default.mtl > //Our Worlds Materials
C3dCamera {
Origin < 0.000000 2.000000 7.500000 >
Rotation < -75.000000 0.000000 -15.000000 >
Perspective View < 1 >
Field of View 'Y' < 45.000000 >
Near clip Plane < 1.000000 >
Far clip Plane < 500.000000 >
CAnimation Procedures {
}
}
C3dWorld {
Name < Cube.wld >
DisplayAxis < 0 >
DisplayGrid < 0 >
DisplayMode < 2 >
AnimateWorld < 0 >
Background Color:
C3dColor {
Name < Black >
Color < 0.000000 0.000000 0.000000 1.000000 > // RGBA
}
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectLight {
Radius < 0.500000 >
Direction < 0.000000 0.000000 0.000000 >
Light Type < 1 >
Display As < 1 >
AmbientColor < 0.200000 0.200000 0.200000 1.000000 > //RGBA
DiffuseColor < 0.700000 0.700000 0.700000 1.000000 > //RGBA
SpecularColor < 0.900000 0.900000 0.900000 1.000000 > //RGBA
Spot Exponent < 0.000000 >
Cutoff Angle < 180.000000 >
Constant Attenuation < 1.000000 >
Linear Attenuation < 0.000000 >
Quadratic Atenuation < 0.000000 >
Name < Directional 0 >
Color < 0.700000 0.700000 0.700000 1.000000 > // RGBA
Origin < 5.000000 -5.000000 5.000000 1.000000 >
Rotation < 125.264389 54.735611 125.264389 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectCSG {
CSG Type < 0 >
Name < Six Sided Box >
Color < 0.150000 1.000000 0.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 2.000000 0.000000 >
Rotation < 14.500000 0.000000 -20.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
CAnimSpin {
SpinX < 2.000000 >
SpinY < 2.000000 >
SpinZ < 2.000000 >
SpinSpeedX < 0.000000 >
SpinSpeedY < 0.000000 >
SpinSpeedZ < 0.000000 >
Name < Spin >
}
}
C3dObjectPlane {
Depth < 2.000000 >
Width < 2.000000 >
Num Points < 4 >
< 1.000000, 1.000000, 0.000000 >
< 1.000000, -1.000000, 0.000000 >
< -1.000000, -1.000000, 0.000000 >
< -1.000000, 1.000000, 0.000000 >
Name < Top >
Color < 0.941176 0.062745 0.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 1.000000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectPlane {
Depth < 2.000000 >
Width < 2.000000 >
Num Points < 4 >
< 1.000000, 1.000000, 0.000000 >
< 1.000000, -1.000000, 0.000000 >
< -1.000000, -1.000000, 0.000000 >
< -1.000000, 1.000000, 0.000000 >
Name < Bottom >
Color < 0.878431 0.156863 0.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 -1.000000 0.000000 >
Rotation < 180.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectPlane {
Depth < 2.000000 >
Width < 2.000000 >
Num Points < 4 >
< 1.000000, 1.000000, 0.000000 >
< 1.000000, -1.000000, 0.000000 >
< -1.000000, -1.000000, 0.000000 >
< -1.000000, 1.000000, 0.000000 >
Name < Back >
Color < 1.000000 0.784314 0.094118 1.000000 > // RGBA
Origin < 0.000000 1.000000 0.000000 0.000000 >
Rotation < -90.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectPlane {
Depth < 2.000000 >
Width < 2.000000 >
Num Points < 4 >
< 1.000000, 1.000000, 0.000000 >
< 1.000000, -1.000000, 0.000000 >
< -1.000000, -1.000000, 0.000000 >
< -1.000000, 1.000000, 0.000000 >
Name < Front >
Color < 1.000000 0.752941 0.094118 1.000000 > // RGBA
Origin < 0.000000 -1.000000 0.000000 0.000000 >
Rotation < 90.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectPlane {
Depth < 2.000000 >
Width < 2.000000 >
Num Points < 4 >
< 1.000000, 1.000000, 0.000000 >
< 1.000000, -1.000000, 0.000000 >
< -1.000000, -1.000000, 0.000000 >
< -1.000000, 1.000000, 0.000000 >
Name < Left >
Color < 0.470588 0.000000 0.533333 1.000000 > // RGBA
Origin < -1.000000 0.000000 0.000000 0.000000 >
Rotation < 0.000000 -90.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectPlane {
Depth < 2.000000 >
Width < 2.000000 >
Num Points < 4 >
< 1.000000, 1.000000, 0.000000 >
< 1.000000, -1.000000, 0.000000 >
< -1.000000, -1.000000, 0.000000 >
< -1.000000, 1.000000, 0.000000 >
Name < Right >
Color < 0.596078 0.000000 0.564706 1.000000 > // RGBA
Origin < 1.000000 0.000000 0.000000 0.000000 >
Rotation < 0.000000 90.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
}