www.pudn.com > modelmagic3d.zip > Clock.wld, change:1999-03-05,size:25892b


// Version: 1.10
// ModelMagic3D World Definition File
// 'glOOP' and ModelMagic3D version 1.10, Copyright (c) 1997, 1998 ImageWare Development
// All rights reserved
// OpenGL is a registered trademark of Silicon Graphics

#include   < D:\MSDEV\projects\ModelMagic3D\Default.mtl >	//Our Worlds Materials

C3dCamera {
	Origin    < 0.000000 0.000000 17.000000 >
	Rotation  < -90.000000 0.000000 0.000000 >
	Perspective View  < 1 >
	Field of View 'Y' < 45.000000 >
	Near clip Plane   < 1.000000 >
	Far clip Plane    < 500.000000 >
	CAnimation Procedures {
	}
}

C3dWorld {
	Name         < Clock.wld >
	DisplayAxis  < 0 >
	DisplayGrid  < 0 >
	DisplayMode  < 2 >
	AnimateWorld < 0 >
	Background Color:
	C3dColor {
		Name    < > >
		Color   < 0.000000 0.000000 0.000000 1.000000 > // RGBA
	}
	Texture Map   < None >
	CAnimation Procedures {
	}
}


C3dObjectLight {
	Radius        < 0.500000 >
	Direction     < 0.000000 0.000000 6.500000 >
	Light Type    < 1 >
	Display As    < 1 >
	AmbientColor  < 0.200000 0.200000 0.200000 1.000000 > //RGBA
	DiffuseColor  < 0.700000 0.700000 0.700000 1.000000 > //RGBA
	SpecularColor < 0.900000 0.900000 0.900000 1.000000 > //RGBA
	Spot Exponent < 5.000000 >
	Cutoff Angle  < 45.000000 >
	Constant Attenuation  < 1.000000 >
	Linear Attenuation    < 0.000000 >
	Quadratic Atenuation  < 0.000000 >
	Name          < Directional 0 >
	Color         < 0.150000 1.000000 0.000000 1.000000 > // RGBA
	Origin        < 11.027163 -10.407596 11.458576 1.000000 >
	Rotation      < -137.186005 -28.097792 0.000000 >
	Scale         < 1.000000 1.000000 1.000000 >
	Translate     < 0.000000 0.000000 0.000000 >
	Material Name < None >
	Texture Map   < None >
	CAnimation Procedures {
	}
}

C3dObjectCSG {
	CSG Type      < 0 >
	Name          < Clock >
	Color         < 1.000000 1.000000 1.000000 1.000000 > // RGBA
	Origin        < 0.050117 0.000000 0.000000 0.000000 >
	Rotation      < 0.000000 0.000000 0.000000 >
	Scale         < 1.000000 1.000000 1.000000 >
	Translate     < 0.000000 0.000000 0.000000 >
	Material Name < None >
	Texture Map   < None >
	CAnimation Procedures {
		CAnimSpin {
			SpinX         < 2.000000 >
			SpinY         < 2.000000 >
			SpinZ         < 2.000000 >
			SpinSpeedX    < 0.000000 >
			SpinSpeedY    < 0.000000 >
			SpinSpeedZ    < 0.000000 >
			Name          < Spin >
		}
	}

	C3dObjectCylinder {
		Solid         < 1 >
		Height        < 0.250000 >
		TopRadius     < 5.500000 >
		BaseRadius    < 5.500000 >
		Smooth        < 1 >
		Segments      < 40 >
		Num Points    < 82 >
			        < 0.000000, 0.000000, -0.125000 >
			        < 0.000000, 0.000000, 0.125000 >
			        < 5.500000, 0.000000, -0.125000 >
			        < 5.500000, 0.000000, 0.125000 >
			        < 5.432286, 0.860390, -0.125000 >
			        < 5.432286, 0.860390, 0.125000 >
			        < 5.230811, 1.699593, -0.125000 >
			        < 5.230811, 1.699593, 0.125000 >
			        < 4.900536, 2.496948, -0.125000 >
			        < 4.900536, 2.496948, 0.125000 >
			        < 4.449594, 3.232819, -0.125000 >
			        < 4.449594, 3.232819, 0.125000 >
			        < 3.889087, 3.889087, -0.125000 >
			        < 3.889087, 3.889087, 0.125000 >
			        < 3.232819, 4.449594, -0.125000 >
			        < 3.232819, 4.449594, 0.125000 >
			        < 2.496948, 4.900536, -0.125000 >
			        < 2.496948, 4.900536, 0.125000 >
			        < 1.699593, 5.230811, -0.125000 >
			        < 1.699593, 5.230811, 0.125000 >
			        < 0.860390, 5.432286, -0.125000 >
			        < 0.860390, 5.432286, 0.125000 >
			        < 0.000000, 5.500000, -0.125000 >
			        < 0.000000, 5.500000, 0.125000 >
			        < -0.860390, 5.432286, -0.125000 >
			        < -0.860390, 5.432286, 0.125000 >
			        < -1.699593, 5.230811, -0.125000 >
			        < -1.699593, 5.230811, 0.125000 >
			        < -2.496948, 4.900536, -0.125000 >
			        < -2.496948, 4.900536, 0.125000 >
			        < -3.232819, 4.449594, -0.125000 >
			        < -3.232819, 4.449594, 0.125000 >
			        < -3.889087, 3.889087, -0.125000 >
			        < -3.889087, 3.889087, 0.125000 >
			        < -4.449594, 3.232819, -0.125000 >
			        < -4.449594, 3.232819, 0.125000 >
			        < -4.900536, 2.496948, -0.125000 >
			        < -4.900536, 2.496948, 0.125000 >
			        < -5.230811, 1.699593, -0.125000 >
			        < -5.230811, 1.699593, 0.125000 >
			        < -5.432286, 0.860390, -0.125000 >
			        < -5.432286, 0.860390, 0.125000 >
			        < -5.500000, 0.000000, -0.125000 >
			        < -5.500000, 0.000000, 0.125000 >
			        < -5.432286, -0.860390, -0.125000 >
			        < -5.432286, -0.860390, 0.125000 >
			        < -5.230811, -1.699593, -0.125000 >
			        < -5.230811, -1.699593, 0.125000 >
			        < -4.900536, -2.496948, -0.125000 >
			        < -4.900536, -2.496948, 0.125000 >
			        < -4.449594, -3.232819, -0.125000 >
			        < -4.449594, -3.232819, 0.125000 >
			        < -3.889087, -3.889087, -0.125000 >
			        < -3.889087, -3.889087, 0.125000 >
			        < -3.232819, -4.449594, -0.125000 >
			        < -3.232819, -4.449594, 0.125000 >
			        < -2.496948, -4.900536, -0.125000 >
			        < -2.496948, -4.900536, 0.125000 >
			        < -1.699593, -5.230811, -0.125000 >
			        < -1.699593, -5.230811, 0.125000 >
			        < -0.860390, -5.432286, -0.125000 >
			        < -0.860390, -5.432286, 0.125000 >
			        < 0.000000, -5.500000, -0.125000 >
			        < 0.000000, -5.500000, 0.125000 >
			        < 0.860390, -5.432286, -0.125000 >
			        < 0.860390, -5.432286, 0.125000 >
			        < 1.699593, -5.230811, -0.125000 >
			        < 1.699593, -5.230811, 0.125000 >
			        < 2.496948, -4.900536, -0.125000 >
			        < 2.496948, -4.900536, 0.125000 >
			        < 3.232819, -4.449594, -0.125000 >
			        < 3.232819, -4.449594, 0.125000 >
			        < 3.889087, -3.889087, -0.125000 >
			        < 3.889087, -3.889087, 0.125000 >
			        < 4.449594, -3.232819, -0.125000 >
			        < 4.449594, -3.232819, 0.125000 >
			        < 4.900536, -2.496948, -0.125000 >
			        < 4.900536, -2.496948, 0.125000 >
			        < 5.230811, -1.699593, -0.125000 >
			        < 5.230811, -1.699593, 0.125000 >
			        < 5.432286, -0.860390, -0.125000 >
			        < 5.432286, -0.860390, 0.125000 >
		Name          < Clock Center >
		Color         < 1.000000 1.000000 1.000000 1.000000 > // RGBA
		Origin        < 0.000000 0.000000 0.000000 0.000000 >
		Rotation      < -90.000000 0.000000 0.000000 >
		Scale         < 1.000000 1.000000 1.000000 >
		Translate     < 0.000000 0.000000 0.000000 >
		Material Name < None >
		Texture Map   < E:\Images\Nashville Skyline.bmp >
			CTextureDibImage {
			}
		CAnimation Procedures {
		}

		C3dObjectTTF {
			FontName      < Bookman Old Style >
			FontHeight    < 4294967285 >
			FontWeight    < 600 >
			FontItalic    < 0 >
			FontUnderline < 0 >
			FontStrikeOut < 0 >
			Extrusion     < 0.100000 >
			Name          < 12 >
			Color         < 1.000000 1.000000 1.000000 1.000000 > // RGBA
			Origin        < -0.664753 -4.606080 -0.150000 0.000000 >
			Rotation      < 180.000000 0.000000 0.000000 >
			Scale         < 1.200000 1.200000 1.000000 >
			Translate     < 0.000000 0.000000 0.000000 >
			Material Name < None >
			Texture Map   < None >
			CAnimation Procedures {
			}
		}

		C3dObjectTTF {
			FontName      < Bookman Old Style >
			FontHeight    < 4294967285 >
			FontWeight    < 600 >
			FontItalic    < 0 >
			FontUnderline < 0 >
			FontStrikeOut < 0 >
			Extrusion     < 0.100000 >
			Name          < 3 >
			Color         < 1.000000 1.000000 1.000000 1.000000 > // RGBA
			Origin        < 4.683009 0.246521 -0.150000 0.000000 >
			Rotation      < 180.000000 0.000000 0.000000 >
			Scale         < 1.200000 1.200000 1.000000 >
			Translate     < 0.000000 0.000000 0.000000 >
			Material Name < None >
			Texture Map   < None >
			CAnimation Procedures {
			}
		}

		C3dObjectTTF {
			FontName      < Bookman Old Style >
			FontHeight    < 4294967285 >
			FontWeight    < 600 >
			FontItalic    < 0 >
			FontUnderline < 0 >
			FontStrikeOut < 0 >
			Extrusion     < 0.100000 >
			Name          < 6 >
			Color         < 1.000000 1.000000 1.000000 1.000000 > // RGBA
			Origin        < -0.331886 5.336668 -0.150000 0.000000 >
			Rotation      < 180.000000 0.000000 0.000000 >
			Scale         < 1.200000 1.200000 1.000000 >
			Translate     < 0.000000 0.000000 0.000000 >
			Material Name < None >
			Texture Map   < None >
			CAnimation Procedures {
			}
		}

		C3dObjectTTF {
			FontName      < Bookman Old Style >
			FontHeight    < 4294967285 >
			FontWeight    < 600 >
			FontItalic    < 0 >
			FontUnderline < 0 >
			FontStrikeOut < 0 >
			Extrusion     < 0.100000 >
			Name          < 9 >
			Color         < 1.000000 1.000000 1.000000 1.000000 > // RGBA
			Origin        < -5.336669 0.213040 -0.150000 0.000000 >
			Rotation      < 180.000000 0.000000 0.000000 >
			Scale         < 1.200000 1.200000 1.000000 >
			Translate     < 0.000000 0.000000 0.000000 >
			Material Name < None >
			Texture Map   < None >
			CAnimation Procedures {
			}
		}
	}

	C3dObjectSphere {
		Radius        < 0.250000 >
		MajorSlices   < 20 >
		MinorSlices   < 20 >
		Name          < Clock center >
		Color         < 1.000000 1.000000 0.125490 1.000000 > // RGBA
		Origin        < 0.000000 -0.900000 0.000000 0.000000 >
		Rotation      < 0.000000 0.000000 0.000000 >
		Scale         < 1.000000 1.000000 1.000000 >
		Translate     < 0.000000 0.000000 0.000000 >
		Material Name < Shiny >
		Texture Map   < None >
		CAnimation Procedures {
		}

		C3dObjectCylinder {
			Solid         < 1 >
			Height        < 4.000000 >
			TopRadius     < 0.100000 >
			BaseRadius    < 0.100000 >
			Smooth        < 1 >
			Segments      < 20 >
			Num Points    < 42 >
				        < 0.000000, 0.000000, -2.000000 >
				        < 0.000000, 0.000000, 2.000000 >
				        < 0.100000, 0.000000, -2.000000 >
				        < 0.100000, 0.000000, 2.000000 >
				        < 0.095106, 0.030902, -2.000000 >
				        < 0.095106, 0.030902, 2.000000 >
				        < 0.080902, 0.058779, -2.000000 >
				        < 0.080902, 0.058779, 2.000000 >
				        < 0.058779, 0.080902, -2.000000 >
				        < 0.058779, 0.080902, 2.000000 >
				        < 0.030902, 0.095106, -2.000000 >
				        < 0.030902, 0.095106, 2.000000 >
				        < 0.000000, 0.100000, -2.000000 >
				        < 0.000000, 0.100000, 2.000000 >
				        < -0.030902, 0.095106, -2.000000 >
				        < -0.030902, 0.095106, 2.000000 >
				        < -0.058779, 0.080902, -2.000000 >
				        < -0.058779, 0.080902, 2.000000 >
				        < -0.080902, 0.058779, -2.000000 >
				        < -0.080902, 0.058779, 2.000000 >
				        < -0.095106, 0.030902, -2.000000 >
				        < -0.095106, 0.030902, 2.000000 >
				        < -0.100000, 0.000000, -2.000000 >
				        < -0.100000, 0.000000, 2.000000 >
				        < -0.095106, -0.030902, -2.000000 >
				        < -0.095106, -0.030902, 2.000000 >
				        < -0.080902, -0.058779, -2.000000 >
				        < -0.080902, -0.058779, 2.000000 >
				        < -0.058779, -0.080902, -2.000000 >
				        < -0.058779, -0.080902, 2.000000 >
				        < -0.030902, -0.095106, -2.000000 >
				        < -0.030902, -0.095106, 2.000000 >
				        < 0.000000, -0.100000, -2.000000 >
				        < 0.000000, -0.100000, 2.000000 >
				        < 0.030902, -0.095106, -2.000000 >
				        < 0.030902, -0.095106, 2.000000 >
				        < 0.058779, -0.080902, -2.000000 >
				        < 0.058779, -0.080902, 2.000000 >
				        < 0.080902, -0.058779, -2.000000 >
				        < 0.080902, -0.058779, 2.000000 >
				        < 0.095106, -0.030902, -2.000000 >
				        < 0.095106, -0.030902, 2.000000 >
			Name          < Second Hand >
			Color         < 1.000000 0.000000 0.125490 1.000000 > // RGBA
			Origin        < 0.000000 0.000000 0.000000 0.000000 >
			Rotation      < 0.000000 53.522152 0.000000 >
			Scale         < 1.000000 1.000000 1.000000 >
			Translate     < 0.000000 0.000000 2.000000 >
			Material Name < Shiny >
			Texture Map   < None >
			CAnimation Procedures {
				CAnimSpin {
					SpinX         < 0.000000 >
					SpinY         < 360.000000 >
					SpinZ         < 0.000000 >
					SpinSpeedX    < 0.000000 >
					SpinSpeedY    < 60.000000 >
					SpinSpeedZ    < 0.000000 >
					Name          < Spin >
				}
			}

			C3dObjectCone {
				Solid         < 1 >
				Height        < 0.500000 >
				BaseRadius    < 0.250000 >
				Smooth        < 1 >
				Segments      < 20 >
				Num Points    < 22 >
					        < 0.000000, 0.000000, -0.250000 >
					        < 0.000000, 0.000000, 0.250000 >
					        < 0.250000, 0.000000, -0.250000 >
					        < 0.237764, 0.077254, -0.250000 >
					        < 0.202254, 0.146946, -0.250000 >
					        < 0.146946, 0.202254, -0.250000 >
					        < 0.077254, 0.237764, -0.250000 >
					        < 0.000000, 0.250000, -0.250000 >
					        < -0.077254, 0.237764, -0.250000 >
					        < -0.146946, 0.202254, -0.250000 >
					        < -0.202254, 0.146946, -0.250000 >
					        < -0.237764, 0.077254, -0.250000 >
					        < -0.250000, 0.000000, -0.250000 >
					        < -0.237764, -0.077254, -0.250000 >
					        < -0.202254, -0.146946, -0.250000 >
					        < -0.146946, -0.202254, -0.250000 >
					        < -0.077254, -0.237764, -0.250000 >
					        < 0.000000, -0.250000, -0.250000 >
					        < 0.077254, -0.237764, -0.250000 >
					        < 0.146946, -0.202254, -0.250000 >
					        < 0.202254, -0.146946, -0.250000 >
					        < 0.237764, -0.077254, -0.250000 >
				Name          < Second Hand Pointer >
				Color         < 1.000000 0.000000 0.125490 1.000000 > // RGBA
				Origin        < 0.000000 0.000000 0.000000 0.000000 >
				Rotation      < 0.000000 0.000000 0.000000 >
				Scale         < 1.000000 1.000000 1.000000 >
				Translate     < 0.000000 0.000000 2.250000 >
				Material Name < Shiny >
				Texture Map   < None >
				CAnimation Procedures {
				}
			}
		}

		C3dObjectCylinder {
			Solid         < 1 >
			Height        < 4.000000 >
			TopRadius     < 0.100000 >
			BaseRadius    < 0.150000 >
			Smooth        < 1 >
			Segments      < 20 >
			Num Points    < 42 >
				        < 0.000000, 0.000000, -2.000000 >
				        < 0.000000, 0.000000, 2.000000 >
				        < 0.150000, 0.000000, -2.000000 >
				        < 0.100000, 0.000000, 2.000000 >
				        < 0.142658, 0.046353, -2.000000 >
				        < 0.095106, 0.030902, 2.000000 >
				        < 0.121353, 0.088168, -2.000000 >
				        < 0.080902, 0.058779, 2.000000 >
				        < 0.088168, 0.121353, -2.000000 >
				        < 0.058779, 0.080902, 2.000000 >
				        < 0.046353, 0.142658, -2.000000 >
				        < 0.030902, 0.095106, 2.000000 >
				        < 0.000000, 0.150000, -2.000000 >
				        < 0.000000, 0.100000, 2.000000 >
				        < -0.046353, 0.142658, -2.000000 >
				        < -0.030902, 0.095106, 2.000000 >
				        < -0.088168, 0.121353, -2.000000 >
				        < -0.058779, 0.080902, 2.000000 >
				        < -0.121353, 0.088168, -2.000000 >
				        < -0.080902, 0.058779, 2.000000 >
				        < -0.142658, 0.046353, -2.000000 >
				        < -0.095106, 0.030902, 2.000000 >
				        < -0.150000, 0.000000, -2.000000 >
				        < -0.100000, 0.000000, 2.000000 >
				        < -0.142658, -0.046353, -2.000000 >
				        < -0.095106, -0.030902, 2.000000 >
				        < -0.121353, -0.088168, -2.000000 >
				        < -0.080902, -0.058779, 2.000000 >
				        < -0.088168, -0.121353, -2.000000 >
				        < -0.058779, -0.080902, 2.000000 >
				        < -0.046353, -0.142658, -2.000000 >
				        < -0.030902, -0.095106, 2.000000 >
				        < 0.000000, -0.150000, -2.000000 >
				        < 0.000000, -0.100000, 2.000000 >
				        < 0.046353, -0.142658, -2.000000 >
				        < 0.030902, -0.095106, 2.000000 >
				        < 0.088168, -0.121353, -2.000000 >
				        < 0.058779, -0.080902, 2.000000 >
				        < 0.121353, -0.088168, -2.000000 >
				        < 0.080902, -0.058779, 2.000000 >
				        < 0.142658, -0.046353, -2.000000 >
				        < 0.095106, -0.030902, 2.000000 >
			Name          < Minute Hand >
			Color         < 0.470588 0.062745 0.000000 1.000000 > // RGBA
			Origin        < 0.000000 0.200000 0.000000 0.000000 >
			Rotation      < 0.000000 277.290222 0.000000 >
			Scale         < 1.000000 1.000000 1.000000 >
			Translate     < 0.000000 0.000000 2.000000 >
			Material Name < Shiny >
			Texture Map   < None >
			CAnimation Procedures {
				CAnimSpin {
					SpinX         < 0.000000 >
					SpinY         < 360.000000 >
					SpinZ         < 0.000000 >
					SpinSpeedX    < 0.000000 >
					SpinSpeedY    < 3600.000000 >
					SpinSpeedZ    < 0.000000 >
					Name          < Spin >
				}
			}

			C3dObjectCone {
				Solid         < 1 >
				Height        < 0.500000 >
				BaseRadius    < 0.250000 >
				Smooth        < 1 >
				Segments      < 20 >
				Num Points    < 22 >
					        < 0.000000, 0.000000, -0.250000 >
					        < 0.000000, 0.000000, 0.250000 >
					        < 0.250000, 0.000000, -0.250000 >
					        < 0.237764, 0.077254, -0.250000 >
					        < 0.202254, 0.146946, -0.250000 >
					        < 0.146946, 0.202254, -0.250000 >
					        < 0.077254, 0.237764, -0.250000 >
					        < 0.000000, 0.250000, -0.250000 >
					        < -0.077254, 0.237764, -0.250000 >
					        < -0.146946, 0.202254, -0.250000 >
					        < -0.202254, 0.146946, -0.250000 >
					        < -0.237764, 0.077254, -0.250000 >
					        < -0.250000, 0.000000, -0.250000 >
					        < -0.237764, -0.077254, -0.250000 >
					        < -0.202254, -0.146946, -0.250000 >
					        < -0.146946, -0.202254, -0.250000 >
					        < -0.077254, -0.237764, -0.250000 >
					        < 0.000000, -0.250000, -0.250000 >
					        < 0.077254, -0.237764, -0.250000 >
					        < 0.146946, -0.202254, -0.250000 >
					        < 0.202254, -0.146946, -0.250000 >
					        < 0.237764, -0.077254, -0.250000 >
				Name          < Minute Hand Pointer >
				Color         < 0.470588 0.062745 0.000000 1.000000 > // RGBA
				Origin        < 0.000000 0.000000 0.000000 0.000000 >
				Rotation      < 0.000000 0.000000 0.000000 >
				Scale         < 1.000000 1.000000 1.000000 >
				Translate     < 0.000000 0.000000 2.250000 >
				Material Name < Shiny >
				Texture Map   < None >
				CAnimation Procedures {
				}
			}
		}

		C3dObjectCylinder {
			Solid         < 1 >
			Height        < 3.500000 >
			TopRadius     < 0.100000 >
			BaseRadius    < 0.150000 >
			Smooth        < 1 >
			Segments      < 20 >
			Num Points    < 42 >
				        < 0.000000, 0.000000, -1.750000 >
				        < 0.000000, 0.000000, 1.750000 >
				        < 0.150000, 0.000000, -1.750000 >
				        < 0.100000, 0.000000, 1.750000 >
				        < 0.142658, 0.046353, -1.750000 >
				        < 0.095106, 0.030902, 1.750000 >
				        < 0.121353, 0.088168, -1.750000 >
				        < 0.080902, 0.058779, 1.750000 >
				        < 0.088168, 0.121353, -1.750000 >
				        < 0.058779, 0.080902, 1.750000 >
				        < 0.046353, 0.142658, -1.750000 >
				        < 0.030902, 0.095106, 1.750000 >
				        < 0.000000, 0.150000, -1.750000 >
				        < 0.000000, 0.100000, 1.750000 >
				        < -0.046353, 0.142658, -1.750000 >
				        < -0.030902, 0.095106, 1.750000 >
				        < -0.088168, 0.121353, -1.750000 >
				        < -0.058779, 0.080902, 1.750000 >
				        < -0.121353, 0.088168, -1.750000 >
				        < -0.080902, 0.058779, 1.750000 >
				        < -0.142658, 0.046353, -1.750000 >
				        < -0.095106, 0.030902, 1.750000 >
				        < -0.150000, 0.000000, -1.750000 >
				        < -0.100000, 0.000000, 1.750000 >
				        < -0.142658, -0.046353, -1.750000 >
				        < -0.095106, -0.030902, 1.750000 >
				        < -0.121353, -0.088168, -1.750000 >
				        < -0.080902, -0.058779, 1.750000 >
				        < -0.088168, -0.121353, -1.750000 >
				        < -0.058779, -0.080902, 1.750000 >
				        < -0.046353, -0.142658, -1.750000 >
				        < -0.030902, -0.095106, 1.750000 >
				        < 0.000000, -0.150000, -1.750000 >
				        < 0.000000, -0.100000, 1.750000 >
				        < 0.046353, -0.142658, -1.750000 >
				        < 0.030902, -0.095106, 1.750000 >
				        < 0.088168, -0.121353, -1.750000 >
				        < 0.058779, -0.080902, 1.750000 >
				        < 0.121353, -0.088168, -1.750000 >
				        < 0.080902, -0.058779, 1.750000 >
				        < 0.142658, -0.046353, -1.750000 >
				        < 0.095106, -0.030902, 1.750000 >
			Name          < Hour Hand >
			Color         < 0.470588 0.062745 0.000000 1.000000 > // RGBA
			Origin        < 0.000000 0.400000 0.000000 0.000000 >
			Rotation      < 0.000000 23.066227 0.000000 >
			Scale         < 1.000000 1.000000 1.000000 >
			Translate     < 0.000000 0.000000 1.750000 >
			Material Name < Shiny >
			Texture Map   < None >
			CAnimation Procedures {
				CAnimSpin {
					SpinX         < 0.000000 >
					SpinY         < 360.000000 >
					SpinZ         < 0.000000 >
					SpinSpeedX    < 0.000000 >
					SpinSpeedY    < 43200.000000 >
					SpinSpeedZ    < 0.000000 >
					Name          < Spin >
				}
			}

			C3dObjectCone {
				Solid         < 1 >
				Height        < 0.500000 >
				BaseRadius    < 0.250000 >
				Smooth        < 1 >
				Segments      < 20 >
				Num Points    < 22 >
					        < 0.000000, 0.000000, -0.250000 >
					        < 0.000000, 0.000000, 0.250000 >
					        < 0.250000, 0.000000, -0.250000 >
					        < 0.237764, 0.077254, -0.250000 >
					        < 0.202254, 0.146946, -0.250000 >
					        < 0.146946, 0.202254, -0.250000 >
					        < 0.077254, 0.237764, -0.250000 >
					        < 0.000000, 0.250000, -0.250000 >
					        < -0.077254, 0.237764, -0.250000 >
					        < -0.146946, 0.202254, -0.250000 >
					        < -0.202254, 0.146946, -0.250000 >
					        < -0.237764, 0.077254, -0.250000 >
					        < -0.250000, 0.000000, -0.250000 >
					        < -0.237764, -0.077254, -0.250000 >
					        < -0.202254, -0.146946, -0.250000 >
					        < -0.146946, -0.202254, -0.250000 >
					        < -0.077254, -0.237764, -0.250000 >
					        < 0.000000, -0.250000, -0.250000 >
					        < 0.077254, -0.237764, -0.250000 >
					        < 0.146946, -0.202254, -0.250000 >
					        < 0.202254, -0.146946, -0.250000 >
					        < 0.237764, -0.077254, -0.250000 >
				Name          < Hour Hand Pointer >
				Color         < 0.470588 0.062745 0.000000 1.000000 > // RGBA
				Origin        < 0.000000 0.000000 0.000000 0.000000 >
				Rotation      < 0.000000 0.000000 0.000000 >
				Scale         < 1.000000 1.000000 1.000000 >
				Translate     < 0.000000 0.000000 2.000000 >
				Material Name < Shiny >
				Texture Map   < None >
				CAnimation Procedures {
				}
			}
		}

		C3dObjectCylinder {
			Solid         < 1 >
			Height        < 0.600000 >
			TopRadius     < 0.150000 >
			BaseRadius    < 0.150000 >
			Smooth        < 1 >
			Segments      < 20 >
			Num Points    < 42 >
				        < 0.000000, 0.000000, -0.300000 >
				        < 0.000000, 0.000000, 0.300000 >
				        < 0.150000, 0.000000, -0.300000 >
				        < 0.150000, 0.000000, 0.300000 >
				        < 0.142658, 0.046353, -0.300000 >
				        < 0.142658, 0.046353, 0.300000 >
				        < 0.121353, 0.088168, -0.300000 >
				        < 0.121353, 0.088168, 0.300000 >
				        < 0.088168, 0.121353, -0.300000 >
				        < 0.088168, 0.121353, 0.300000 >
				        < 0.046353, 0.142658, -0.300000 >
				        < 0.046353, 0.142658, 0.300000 >
				        < 0.000000, 0.150000, -0.300000 >
				        < 0.000000, 0.150000, 0.300000 >
				        < -0.046353, 0.142658, -0.300000 >
				        < -0.046353, 0.142658, 0.300000 >
				        < -0.088168, 0.121353, -0.300000 >
				        < -0.088168, 0.121353, 0.300000 >
				        < -0.121353, 0.088168, -0.300000 >
				        < -0.121353, 0.088168, 0.300000 >
				        < -0.142658, 0.046353, -0.300000 >
				        < -0.142658, 0.046353, 0.300000 >
				        < -0.150000, 0.000000, -0.300000 >
				        < -0.150000, 0.000000, 0.300000 >
				        < -0.142658, -0.046353, -0.300000 >
				        < -0.142658, -0.046353, 0.300000 >
				        < -0.121353, -0.088168, -0.300000 >
				        < -0.121353, -0.088168, 0.300000 >
				        < -0.088168, -0.121353, -0.300000 >
				        < -0.088168, -0.121353, 0.300000 >
				        < -0.046353, -0.142658, -0.300000 >
				        < -0.046353, -0.142658, 0.300000 >
				        < 0.000000, -0.150000, -0.300000 >
				        < 0.000000, -0.150000, 0.300000 >
				        < 0.046353, -0.142658, -0.300000 >
				        < 0.046353, -0.142658, 0.300000 >
				        < 0.088168, -0.121353, -0.300000 >
				        < 0.088168, -0.121353, 0.300000 >
				        < 0.121353, -0.088168, -0.300000 >
				        < 0.121353, -0.088168, 0.300000 >
				        < 0.142658, -0.046353, -0.300000 >
				        < 0.142658, -0.046353, 0.300000 >
			Name          < Shaft >
			Color         < 0.941176 0.972549 1.000000 1.000000 > // RGBA
			Origin        < 0.000000 0.500000 0.000000 0.000000 >
			Rotation      < 90.000000 0.000000 0.000000 >
			Scale         < 1.000000 1.000000 1.000000 >
			Translate     < 0.000000 0.000000 0.000000 >
			Material Name < None >
			Texture Map   < None >
			CAnimation Procedures {
			}
		}
	}

	C3dObjectTorus {
		MajorRadius   < 6.000000 >
		MinorRadius   < 0.500000 >
		MajorSlices   < 40 >
		MinorSlices   < 40 >
		Name          < Clock Frame >
		Color         < 1.000000 1.000000 1.000000 1.000000 > // RGBA
		Origin        < 0.000000 0.000000 0.000000 0.000000 >
		Rotation      < 90.000000 0.000000 0.000000 >
		Scale         < 1.000000 1.000000 1.000000 >
		Translate     < 0.000000 0.000000 0.000000 >
		Material Name < None >
		Texture Map   < D:\TEXTURES\marble.bmp >
			CTextureDibImage {
			}
		CAnimation Procedures {
		}
	}
}