www.pudn.com > modelmagic3d.zip > Clock.wld, change:1999-03-05,size:25892b
// Version: 1.10
// ModelMagic3D World Definition File
// 'glOOP' and ModelMagic3D version 1.10, Copyright (c) 1997, 1998 ImageWare Development
// All rights reserved
// OpenGL is a registered trademark of Silicon Graphics
#include < D:\MSDEV\projects\ModelMagic3D\Default.mtl > //Our Worlds Materials
C3dCamera {
Origin < 0.000000 0.000000 17.000000 >
Rotation < -90.000000 0.000000 0.000000 >
Perspective View < 1 >
Field of View 'Y' < 45.000000 >
Near clip Plane < 1.000000 >
Far clip Plane < 500.000000 >
CAnimation Procedures {
}
}
C3dWorld {
Name < Clock.wld >
DisplayAxis < 0 >
DisplayGrid < 0 >
DisplayMode < 2 >
AnimateWorld < 0 >
Background Color:
C3dColor {
Name < > >
Color < 0.000000 0.000000 0.000000 1.000000 > // RGBA
}
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectLight {
Radius < 0.500000 >
Direction < 0.000000 0.000000 6.500000 >
Light Type < 1 >
Display As < 1 >
AmbientColor < 0.200000 0.200000 0.200000 1.000000 > //RGBA
DiffuseColor < 0.700000 0.700000 0.700000 1.000000 > //RGBA
SpecularColor < 0.900000 0.900000 0.900000 1.000000 > //RGBA
Spot Exponent < 5.000000 >
Cutoff Angle < 45.000000 >
Constant Attenuation < 1.000000 >
Linear Attenuation < 0.000000 >
Quadratic Atenuation < 0.000000 >
Name < Directional 0 >
Color < 0.150000 1.000000 0.000000 1.000000 > // RGBA
Origin < 11.027163 -10.407596 11.458576 1.000000 >
Rotation < -137.186005 -28.097792 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectCSG {
CSG Type < 0 >
Name < Clock >
Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
Origin < 0.050117 0.000000 0.000000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
CAnimSpin {
SpinX < 2.000000 >
SpinY < 2.000000 >
SpinZ < 2.000000 >
SpinSpeedX < 0.000000 >
SpinSpeedY < 0.000000 >
SpinSpeedZ < 0.000000 >
Name < Spin >
}
}
C3dObjectCylinder {
Solid < 1 >
Height < 0.250000 >
TopRadius < 5.500000 >
BaseRadius < 5.500000 >
Smooth < 1 >
Segments < 40 >
Num Points < 82 >
< 0.000000, 0.000000, -0.125000 >
< 0.000000, 0.000000, 0.125000 >
< 5.500000, 0.000000, -0.125000 >
< 5.500000, 0.000000, 0.125000 >
< 5.432286, 0.860390, -0.125000 >
< 5.432286, 0.860390, 0.125000 >
< 5.230811, 1.699593, -0.125000 >
< 5.230811, 1.699593, 0.125000 >
< 4.900536, 2.496948, -0.125000 >
< 4.900536, 2.496948, 0.125000 >
< 4.449594, 3.232819, -0.125000 >
< 4.449594, 3.232819, 0.125000 >
< 3.889087, 3.889087, -0.125000 >
< 3.889087, 3.889087, 0.125000 >
< 3.232819, 4.449594, -0.125000 >
< 3.232819, 4.449594, 0.125000 >
< 2.496948, 4.900536, -0.125000 >
< 2.496948, 4.900536, 0.125000 >
< 1.699593, 5.230811, -0.125000 >
< 1.699593, 5.230811, 0.125000 >
< 0.860390, 5.432286, -0.125000 >
< 0.860390, 5.432286, 0.125000 >
< 0.000000, 5.500000, -0.125000 >
< 0.000000, 5.500000, 0.125000 >
< -0.860390, 5.432286, -0.125000 >
< -0.860390, 5.432286, 0.125000 >
< -1.699593, 5.230811, -0.125000 >
< -1.699593, 5.230811, 0.125000 >
< -2.496948, 4.900536, -0.125000 >
< -2.496948, 4.900536, 0.125000 >
< -3.232819, 4.449594, -0.125000 >
< -3.232819, 4.449594, 0.125000 >
< -3.889087, 3.889087, -0.125000 >
< -3.889087, 3.889087, 0.125000 >
< -4.449594, 3.232819, -0.125000 >
< -4.449594, 3.232819, 0.125000 >
< -4.900536, 2.496948, -0.125000 >
< -4.900536, 2.496948, 0.125000 >
< -5.230811, 1.699593, -0.125000 >
< -5.230811, 1.699593, 0.125000 >
< -5.432286, 0.860390, -0.125000 >
< -5.432286, 0.860390, 0.125000 >
< -5.500000, 0.000000, -0.125000 >
< -5.500000, 0.000000, 0.125000 >
< -5.432286, -0.860390, -0.125000 >
< -5.432286, -0.860390, 0.125000 >
< -5.230811, -1.699593, -0.125000 >
< -5.230811, -1.699593, 0.125000 >
< -4.900536, -2.496948, -0.125000 >
< -4.900536, -2.496948, 0.125000 >
< -4.449594, -3.232819, -0.125000 >
< -4.449594, -3.232819, 0.125000 >
< -3.889087, -3.889087, -0.125000 >
< -3.889087, -3.889087, 0.125000 >
< -3.232819, -4.449594, -0.125000 >
< -3.232819, -4.449594, 0.125000 >
< -2.496948, -4.900536, -0.125000 >
< -2.496948, -4.900536, 0.125000 >
< -1.699593, -5.230811, -0.125000 >
< -1.699593, -5.230811, 0.125000 >
< -0.860390, -5.432286, -0.125000 >
< -0.860390, -5.432286, 0.125000 >
< 0.000000, -5.500000, -0.125000 >
< 0.000000, -5.500000, 0.125000 >
< 0.860390, -5.432286, -0.125000 >
< 0.860390, -5.432286, 0.125000 >
< 1.699593, -5.230811, -0.125000 >
< 1.699593, -5.230811, 0.125000 >
< 2.496948, -4.900536, -0.125000 >
< 2.496948, -4.900536, 0.125000 >
< 3.232819, -4.449594, -0.125000 >
< 3.232819, -4.449594, 0.125000 >
< 3.889087, -3.889087, -0.125000 >
< 3.889087, -3.889087, 0.125000 >
< 4.449594, -3.232819, -0.125000 >
< 4.449594, -3.232819, 0.125000 >
< 4.900536, -2.496948, -0.125000 >
< 4.900536, -2.496948, 0.125000 >
< 5.230811, -1.699593, -0.125000 >
< 5.230811, -1.699593, 0.125000 >
< 5.432286, -0.860390, -0.125000 >
< 5.432286, -0.860390, 0.125000 >
Name < Clock Center >
Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < -90.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < E:\Images\Nashville Skyline.bmp >
CTextureDibImage {
}
CAnimation Procedures {
}
C3dObjectTTF {
FontName < Bookman Old Style >
FontHeight < 4294967285 >
FontWeight < 600 >
FontItalic < 0 >
FontUnderline < 0 >
FontStrikeOut < 0 >
Extrusion < 0.100000 >
Name < 12 >
Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
Origin < -0.664753 -4.606080 -0.150000 0.000000 >
Rotation < 180.000000 0.000000 0.000000 >
Scale < 1.200000 1.200000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectTTF {
FontName < Bookman Old Style >
FontHeight < 4294967285 >
FontWeight < 600 >
FontItalic < 0 >
FontUnderline < 0 >
FontStrikeOut < 0 >
Extrusion < 0.100000 >
Name < 3 >
Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
Origin < 4.683009 0.246521 -0.150000 0.000000 >
Rotation < 180.000000 0.000000 0.000000 >
Scale < 1.200000 1.200000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectTTF {
FontName < Bookman Old Style >
FontHeight < 4294967285 >
FontWeight < 600 >
FontItalic < 0 >
FontUnderline < 0 >
FontStrikeOut < 0 >
Extrusion < 0.100000 >
Name < 6 >
Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
Origin < -0.331886 5.336668 -0.150000 0.000000 >
Rotation < 180.000000 0.000000 0.000000 >
Scale < 1.200000 1.200000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
C3dObjectTTF {
FontName < Bookman Old Style >
FontHeight < 4294967285 >
FontWeight < 600 >
FontItalic < 0 >
FontUnderline < 0 >
FontStrikeOut < 0 >
Extrusion < 0.100000 >
Name < 9 >
Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
Origin < -5.336669 0.213040 -0.150000 0.000000 >
Rotation < 180.000000 0.000000 0.000000 >
Scale < 1.200000 1.200000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
}
C3dObjectSphere {
Radius < 0.250000 >
MajorSlices < 20 >
MinorSlices < 20 >
Name < Clock center >
Color < 1.000000 1.000000 0.125490 1.000000 > // RGBA
Origin < 0.000000 -0.900000 0.000000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < Shiny >
Texture Map < None >
CAnimation Procedures {
}
C3dObjectCylinder {
Solid < 1 >
Height < 4.000000 >
TopRadius < 0.100000 >
BaseRadius < 0.100000 >
Smooth < 1 >
Segments < 20 >
Num Points < 42 >
< 0.000000, 0.000000, -2.000000 >
< 0.000000, 0.000000, 2.000000 >
< 0.100000, 0.000000, -2.000000 >
< 0.100000, 0.000000, 2.000000 >
< 0.095106, 0.030902, -2.000000 >
< 0.095106, 0.030902, 2.000000 >
< 0.080902, 0.058779, -2.000000 >
< 0.080902, 0.058779, 2.000000 >
< 0.058779, 0.080902, -2.000000 >
< 0.058779, 0.080902, 2.000000 >
< 0.030902, 0.095106, -2.000000 >
< 0.030902, 0.095106, 2.000000 >
< 0.000000, 0.100000, -2.000000 >
< 0.000000, 0.100000, 2.000000 >
< -0.030902, 0.095106, -2.000000 >
< -0.030902, 0.095106, 2.000000 >
< -0.058779, 0.080902, -2.000000 >
< -0.058779, 0.080902, 2.000000 >
< -0.080902, 0.058779, -2.000000 >
< -0.080902, 0.058779, 2.000000 >
< -0.095106, 0.030902, -2.000000 >
< -0.095106, 0.030902, 2.000000 >
< -0.100000, 0.000000, -2.000000 >
< -0.100000, 0.000000, 2.000000 >
< -0.095106, -0.030902, -2.000000 >
< -0.095106, -0.030902, 2.000000 >
< -0.080902, -0.058779, -2.000000 >
< -0.080902, -0.058779, 2.000000 >
< -0.058779, -0.080902, -2.000000 >
< -0.058779, -0.080902, 2.000000 >
< -0.030902, -0.095106, -2.000000 >
< -0.030902, -0.095106, 2.000000 >
< 0.000000, -0.100000, -2.000000 >
< 0.000000, -0.100000, 2.000000 >
< 0.030902, -0.095106, -2.000000 >
< 0.030902, -0.095106, 2.000000 >
< 0.058779, -0.080902, -2.000000 >
< 0.058779, -0.080902, 2.000000 >
< 0.080902, -0.058779, -2.000000 >
< 0.080902, -0.058779, 2.000000 >
< 0.095106, -0.030902, -2.000000 >
< 0.095106, -0.030902, 2.000000 >
Name < Second Hand >
Color < 1.000000 0.000000 0.125490 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < 0.000000 53.522152 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 2.000000 >
Material Name < Shiny >
Texture Map < None >
CAnimation Procedures {
CAnimSpin {
SpinX < 0.000000 >
SpinY < 360.000000 >
SpinZ < 0.000000 >
SpinSpeedX < 0.000000 >
SpinSpeedY < 60.000000 >
SpinSpeedZ < 0.000000 >
Name < Spin >
}
}
C3dObjectCone {
Solid < 1 >
Height < 0.500000 >
BaseRadius < 0.250000 >
Smooth < 1 >
Segments < 20 >
Num Points < 22 >
< 0.000000, 0.000000, -0.250000 >
< 0.000000, 0.000000, 0.250000 >
< 0.250000, 0.000000, -0.250000 >
< 0.237764, 0.077254, -0.250000 >
< 0.202254, 0.146946, -0.250000 >
< 0.146946, 0.202254, -0.250000 >
< 0.077254, 0.237764, -0.250000 >
< 0.000000, 0.250000, -0.250000 >
< -0.077254, 0.237764, -0.250000 >
< -0.146946, 0.202254, -0.250000 >
< -0.202254, 0.146946, -0.250000 >
< -0.237764, 0.077254, -0.250000 >
< -0.250000, 0.000000, -0.250000 >
< -0.237764, -0.077254, -0.250000 >
< -0.202254, -0.146946, -0.250000 >
< -0.146946, -0.202254, -0.250000 >
< -0.077254, -0.237764, -0.250000 >
< 0.000000, -0.250000, -0.250000 >
< 0.077254, -0.237764, -0.250000 >
< 0.146946, -0.202254, -0.250000 >
< 0.202254, -0.146946, -0.250000 >
< 0.237764, -0.077254, -0.250000 >
Name < Second Hand Pointer >
Color < 1.000000 0.000000 0.125490 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 2.250000 >
Material Name < Shiny >
Texture Map < None >
CAnimation Procedures {
}
}
}
C3dObjectCylinder {
Solid < 1 >
Height < 4.000000 >
TopRadius < 0.100000 >
BaseRadius < 0.150000 >
Smooth < 1 >
Segments < 20 >
Num Points < 42 >
< 0.000000, 0.000000, -2.000000 >
< 0.000000, 0.000000, 2.000000 >
< 0.150000, 0.000000, -2.000000 >
< 0.100000, 0.000000, 2.000000 >
< 0.142658, 0.046353, -2.000000 >
< 0.095106, 0.030902, 2.000000 >
< 0.121353, 0.088168, -2.000000 >
< 0.080902, 0.058779, 2.000000 >
< 0.088168, 0.121353, -2.000000 >
< 0.058779, 0.080902, 2.000000 >
< 0.046353, 0.142658, -2.000000 >
< 0.030902, 0.095106, 2.000000 >
< 0.000000, 0.150000, -2.000000 >
< 0.000000, 0.100000, 2.000000 >
< -0.046353, 0.142658, -2.000000 >
< -0.030902, 0.095106, 2.000000 >
< -0.088168, 0.121353, -2.000000 >
< -0.058779, 0.080902, 2.000000 >
< -0.121353, 0.088168, -2.000000 >
< -0.080902, 0.058779, 2.000000 >
< -0.142658, 0.046353, -2.000000 >
< -0.095106, 0.030902, 2.000000 >
< -0.150000, 0.000000, -2.000000 >
< -0.100000, 0.000000, 2.000000 >
< -0.142658, -0.046353, -2.000000 >
< -0.095106, -0.030902, 2.000000 >
< -0.121353, -0.088168, -2.000000 >
< -0.080902, -0.058779, 2.000000 >
< -0.088168, -0.121353, -2.000000 >
< -0.058779, -0.080902, 2.000000 >
< -0.046353, -0.142658, -2.000000 >
< -0.030902, -0.095106, 2.000000 >
< 0.000000, -0.150000, -2.000000 >
< 0.000000, -0.100000, 2.000000 >
< 0.046353, -0.142658, -2.000000 >
< 0.030902, -0.095106, 2.000000 >
< 0.088168, -0.121353, -2.000000 >
< 0.058779, -0.080902, 2.000000 >
< 0.121353, -0.088168, -2.000000 >
< 0.080902, -0.058779, 2.000000 >
< 0.142658, -0.046353, -2.000000 >
< 0.095106, -0.030902, 2.000000 >
Name < Minute Hand >
Color < 0.470588 0.062745 0.000000 1.000000 > // RGBA
Origin < 0.000000 0.200000 0.000000 0.000000 >
Rotation < 0.000000 277.290222 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 2.000000 >
Material Name < Shiny >
Texture Map < None >
CAnimation Procedures {
CAnimSpin {
SpinX < 0.000000 >
SpinY < 360.000000 >
SpinZ < 0.000000 >
SpinSpeedX < 0.000000 >
SpinSpeedY < 3600.000000 >
SpinSpeedZ < 0.000000 >
Name < Spin >
}
}
C3dObjectCone {
Solid < 1 >
Height < 0.500000 >
BaseRadius < 0.250000 >
Smooth < 1 >
Segments < 20 >
Num Points < 22 >
< 0.000000, 0.000000, -0.250000 >
< 0.000000, 0.000000, 0.250000 >
< 0.250000, 0.000000, -0.250000 >
< 0.237764, 0.077254, -0.250000 >
< 0.202254, 0.146946, -0.250000 >
< 0.146946, 0.202254, -0.250000 >
< 0.077254, 0.237764, -0.250000 >
< 0.000000, 0.250000, -0.250000 >
< -0.077254, 0.237764, -0.250000 >
< -0.146946, 0.202254, -0.250000 >
< -0.202254, 0.146946, -0.250000 >
< -0.237764, 0.077254, -0.250000 >
< -0.250000, 0.000000, -0.250000 >
< -0.237764, -0.077254, -0.250000 >
< -0.202254, -0.146946, -0.250000 >
< -0.146946, -0.202254, -0.250000 >
< -0.077254, -0.237764, -0.250000 >
< 0.000000, -0.250000, -0.250000 >
< 0.077254, -0.237764, -0.250000 >
< 0.146946, -0.202254, -0.250000 >
< 0.202254, -0.146946, -0.250000 >
< 0.237764, -0.077254, -0.250000 >
Name < Minute Hand Pointer >
Color < 0.470588 0.062745 0.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 2.250000 >
Material Name < Shiny >
Texture Map < None >
CAnimation Procedures {
}
}
}
C3dObjectCylinder {
Solid < 1 >
Height < 3.500000 >
TopRadius < 0.100000 >
BaseRadius < 0.150000 >
Smooth < 1 >
Segments < 20 >
Num Points < 42 >
< 0.000000, 0.000000, -1.750000 >
< 0.000000, 0.000000, 1.750000 >
< 0.150000, 0.000000, -1.750000 >
< 0.100000, 0.000000, 1.750000 >
< 0.142658, 0.046353, -1.750000 >
< 0.095106, 0.030902, 1.750000 >
< 0.121353, 0.088168, -1.750000 >
< 0.080902, 0.058779, 1.750000 >
< 0.088168, 0.121353, -1.750000 >
< 0.058779, 0.080902, 1.750000 >
< 0.046353, 0.142658, -1.750000 >
< 0.030902, 0.095106, 1.750000 >
< 0.000000, 0.150000, -1.750000 >
< 0.000000, 0.100000, 1.750000 >
< -0.046353, 0.142658, -1.750000 >
< -0.030902, 0.095106, 1.750000 >
< -0.088168, 0.121353, -1.750000 >
< -0.058779, 0.080902, 1.750000 >
< -0.121353, 0.088168, -1.750000 >
< -0.080902, 0.058779, 1.750000 >
< -0.142658, 0.046353, -1.750000 >
< -0.095106, 0.030902, 1.750000 >
< -0.150000, 0.000000, -1.750000 >
< -0.100000, 0.000000, 1.750000 >
< -0.142658, -0.046353, -1.750000 >
< -0.095106, -0.030902, 1.750000 >
< -0.121353, -0.088168, -1.750000 >
< -0.080902, -0.058779, 1.750000 >
< -0.088168, -0.121353, -1.750000 >
< -0.058779, -0.080902, 1.750000 >
< -0.046353, -0.142658, -1.750000 >
< -0.030902, -0.095106, 1.750000 >
< 0.000000, -0.150000, -1.750000 >
< 0.000000, -0.100000, 1.750000 >
< 0.046353, -0.142658, -1.750000 >
< 0.030902, -0.095106, 1.750000 >
< 0.088168, -0.121353, -1.750000 >
< 0.058779, -0.080902, 1.750000 >
< 0.121353, -0.088168, -1.750000 >
< 0.080902, -0.058779, 1.750000 >
< 0.142658, -0.046353, -1.750000 >
< 0.095106, -0.030902, 1.750000 >
Name < Hour Hand >
Color < 0.470588 0.062745 0.000000 1.000000 > // RGBA
Origin < 0.000000 0.400000 0.000000 0.000000 >
Rotation < 0.000000 23.066227 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 1.750000 >
Material Name < Shiny >
Texture Map < None >
CAnimation Procedures {
CAnimSpin {
SpinX < 0.000000 >
SpinY < 360.000000 >
SpinZ < 0.000000 >
SpinSpeedX < 0.000000 >
SpinSpeedY < 43200.000000 >
SpinSpeedZ < 0.000000 >
Name < Spin >
}
}
C3dObjectCone {
Solid < 1 >
Height < 0.500000 >
BaseRadius < 0.250000 >
Smooth < 1 >
Segments < 20 >
Num Points < 22 >
< 0.000000, 0.000000, -0.250000 >
< 0.000000, 0.000000, 0.250000 >
< 0.250000, 0.000000, -0.250000 >
< 0.237764, 0.077254, -0.250000 >
< 0.202254, 0.146946, -0.250000 >
< 0.146946, 0.202254, -0.250000 >
< 0.077254, 0.237764, -0.250000 >
< 0.000000, 0.250000, -0.250000 >
< -0.077254, 0.237764, -0.250000 >
< -0.146946, 0.202254, -0.250000 >
< -0.202254, 0.146946, -0.250000 >
< -0.237764, 0.077254, -0.250000 >
< -0.250000, 0.000000, -0.250000 >
< -0.237764, -0.077254, -0.250000 >
< -0.202254, -0.146946, -0.250000 >
< -0.146946, -0.202254, -0.250000 >
< -0.077254, -0.237764, -0.250000 >
< 0.000000, -0.250000, -0.250000 >
< 0.077254, -0.237764, -0.250000 >
< 0.146946, -0.202254, -0.250000 >
< 0.202254, -0.146946, -0.250000 >
< 0.237764, -0.077254, -0.250000 >
Name < Hour Hand Pointer >
Color < 0.470588 0.062745 0.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < 0.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 2.000000 >
Material Name < Shiny >
Texture Map < None >
CAnimation Procedures {
}
}
}
C3dObjectCylinder {
Solid < 1 >
Height < 0.600000 >
TopRadius < 0.150000 >
BaseRadius < 0.150000 >
Smooth < 1 >
Segments < 20 >
Num Points < 42 >
< 0.000000, 0.000000, -0.300000 >
< 0.000000, 0.000000, 0.300000 >
< 0.150000, 0.000000, -0.300000 >
< 0.150000, 0.000000, 0.300000 >
< 0.142658, 0.046353, -0.300000 >
< 0.142658, 0.046353, 0.300000 >
< 0.121353, 0.088168, -0.300000 >
< 0.121353, 0.088168, 0.300000 >
< 0.088168, 0.121353, -0.300000 >
< 0.088168, 0.121353, 0.300000 >
< 0.046353, 0.142658, -0.300000 >
< 0.046353, 0.142658, 0.300000 >
< 0.000000, 0.150000, -0.300000 >
< 0.000000, 0.150000, 0.300000 >
< -0.046353, 0.142658, -0.300000 >
< -0.046353, 0.142658, 0.300000 >
< -0.088168, 0.121353, -0.300000 >
< -0.088168, 0.121353, 0.300000 >
< -0.121353, 0.088168, -0.300000 >
< -0.121353, 0.088168, 0.300000 >
< -0.142658, 0.046353, -0.300000 >
< -0.142658, 0.046353, 0.300000 >
< -0.150000, 0.000000, -0.300000 >
< -0.150000, 0.000000, 0.300000 >
< -0.142658, -0.046353, -0.300000 >
< -0.142658, -0.046353, 0.300000 >
< -0.121353, -0.088168, -0.300000 >
< -0.121353, -0.088168, 0.300000 >
< -0.088168, -0.121353, -0.300000 >
< -0.088168, -0.121353, 0.300000 >
< -0.046353, -0.142658, -0.300000 >
< -0.046353, -0.142658, 0.300000 >
< 0.000000, -0.150000, -0.300000 >
< 0.000000, -0.150000, 0.300000 >
< 0.046353, -0.142658, -0.300000 >
< 0.046353, -0.142658, 0.300000 >
< 0.088168, -0.121353, -0.300000 >
< 0.088168, -0.121353, 0.300000 >
< 0.121353, -0.088168, -0.300000 >
< 0.121353, -0.088168, 0.300000 >
< 0.142658, -0.046353, -0.300000 >
< 0.142658, -0.046353, 0.300000 >
Name < Shaft >
Color < 0.941176 0.972549 1.000000 1.000000 > // RGBA
Origin < 0.000000 0.500000 0.000000 0.000000 >
Rotation < 90.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < None >
CAnimation Procedures {
}
}
}
C3dObjectTorus {
MajorRadius < 6.000000 >
MinorRadius < 0.500000 >
MajorSlices < 40 >
MinorSlices < 40 >
Name < Clock Frame >
Color < 1.000000 1.000000 1.000000 1.000000 > // RGBA
Origin < 0.000000 0.000000 0.000000 0.000000 >
Rotation < 90.000000 0.000000 0.000000 >
Scale < 1.000000 1.000000 1.000000 >
Translate < 0.000000 0.000000 0.000000 >
Material Name < None >
Texture Map < D:\TEXTURES\marble.bmp >
CTextureDibImage {
}
CAnimation Procedures {
}
}
}